mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14029)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-08-21 00:00:00.519767300 UTC
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// 2024-08-22 00:13:39.639692900 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,14 +12,14 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x17CB650;
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pub const EmptyWorldService001_Client: usize = 0x1788D80;
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pub const GameClientExports001: usize = 0x17C8308;
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pub const LegacyGameUI001: usize = 0x17E7E10;
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pub const Source2Client002: usize = 0x19C3E50;
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pub const Source2ClientConfig001: usize = 0x19647F0;
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pub const Source2ClientPrediction001: usize = 0x17D36B0;
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pub const Source2ClientUI001: usize = 0x17E6890;
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pub const ClientToolsInfo_001: usize = 0x17CB630;
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pub const EmptyWorldService001_Client: usize = 0x1788D70;
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pub const GameClientExports001: usize = 0x17C82E8;
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pub const LegacyGameUI001: usize = 0x17E7DF0;
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pub const Source2Client002: usize = 0x19C3E30;
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pub const Source2ClientConfig001: usize = 0x19647D0;
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pub const Source2ClientPrediction001: usize = 0x17D3690;
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pub const Source2ClientUI001: usize = 0x17E6870;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -92,11 +92,11 @@ pub mod cs2_dumper {
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x10D320;
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pub const MaterialUtils_001: usize = 0x1084F0;
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pub const PostProcessingSystem_001: usize = 0x108400;
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pub const TextLayout_001: usize = 0x108480;
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pub const VMaterialSystem2_001: usize = 0x10C930;
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pub const FontManager_001: usize = 0x10E320;
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pub const MaterialUtils_001: usize = 0x1094F0;
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pub const PostProcessingSystem_001: usize = 0x109400;
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pub const TextLayout_001: usize = 0x109480;
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pub const VMaterialSystem2_001: usize = 0x10D930;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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@@ -160,15 +160,15 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x13176D0;
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pub const EntitySubclassUtilsV001: usize = 0x12CA200;
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pub const EmptyWorldService001_Server: usize = 0x13176C0;
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pub const EntitySubclassUtilsV001: usize = 0x12CA1F0;
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pub const NavGameTest001: usize = 0x13B5768;
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pub const ServerToolsInfo_001: usize = 0x136AEE8;
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pub const Source2GameClients001: usize = 0x13662C0;
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pub const Source2GameDirector001: usize = 0x1494B70;
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pub const Source2GameDirector001: usize = 0x1494B30;
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pub const Source2GameEntities001: usize = 0x136AE10;
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pub const Source2Server001: usize = 0x136AC80;
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pub const Source2ServerConfig001: usize = 0x154F988;
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pub const Source2ServerConfig001: usize = 0x154F958;
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pub const customnavsystem001: usize = 0x12AFA78;
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}
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// Module: soundsystem.dll
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