Game Update

This commit is contained in:
ArcherY417
2025-09-23 11:33:06 +08:00
committed by GitHub
parent 0b1644915b
commit 2607daaf48
71 changed files with 424 additions and 439 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-19 17:18:57.328261100 UTC
// 2025-09-23 03:29:34.120750500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -2982,7 +2982,7 @@ pub mod cs2_dumper {
pub const m_bFastRetrigger: usize = 0x4F3; // bool
pub const m_bPassthoughCaller: usize = 0x4F4; // bool
}
// Parent: None
// Parent:
// Field count: 6
pub mod SequenceHistory_t {
pub const m_hSequence: usize = 0x0; // HSequence
@@ -3329,7 +3329,7 @@ pub mod cs2_dumper {
pub const m_nGraphCreationFlagsAG2: usize = 0x5B8; // uint8
pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32
}
// Parent: None
// Parent:
// Field count: 10
pub mod CBuoyancyHelper {
pub const m_nFluidType: usize = 0x18; // CUtlStringToken
@@ -3680,7 +3680,7 @@ pub mod cs2_dumper {
pub const m_iInputFilter: usize = 0x868; // int32
pub const m_iDontMessageParent: usize = 0x86C; // int32
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -3690,7 +3690,7 @@ pub mod cs2_dumper {
pub const m_timestamp: usize = 0x8; // GameTime_t
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
}
// Parent: None
// Parent:
// Field count: 5
//
// Metadata:
@@ -3722,7 +3722,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWeaponM4A1Silencer {
}
// Parent: None
// Parent:
// Field count: 7
//
// Metadata:
@@ -3749,7 +3749,7 @@ pub mod cs2_dumper {
// MPropertyDescription
pub mod CPulseCursorFuncs {
}
// Parent: None
// Parent:
// Field count: 4
//
// Metadata:
@@ -3921,7 +3921,7 @@ pub mod cs2_dumper {
pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex
pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector<sndopvarlatchdata_t>
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -4021,7 +4021,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPointServerCommand {
}
// Parent: None
// Parent:
// Field count: 13
//
// Metadata:
@@ -4692,7 +4692,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CFuncMoverAPI {
}
// Parent: None
// Parent:
// Field count: 33
//
// Metadata:
@@ -5052,7 +5052,7 @@ pub mod cs2_dumper {
pub mod CSingleplayRules {
pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool
}
// Parent: None
// Parent:
// Field count: 17
//
// Metadata:
@@ -5255,7 +5255,7 @@ pub mod cs2_dumper {
pub mod CMapSharedEnvironment {
pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge
}
// Parent: None
// Parent:
// Field count: 8
//
// Metadata:
@@ -5388,7 +5388,7 @@ pub mod cs2_dumper {
pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
pub const m_entity: usize = 0x0; // CHandle<CBaseEntity>
}
// Parent: None
// Parent:
// Field count: 4
//
// Metadata:
@@ -5619,7 +5619,7 @@ pub mod cs2_dumper {
pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken
pub const m_nHitboxSet: usize = 0x3F8; // uint8
}
// Parent: None
// Parent:
// Field count: 0
pub mod CEntityComponent {
}
@@ -6009,7 +6009,7 @@ pub mod cs2_dumper {
pub const m_wasRestored: usize = 0x50C; // bool
pub const m_integrator: usize = 0x510; // CConstantForceController
}
// Parent: None
// Parent:
// Field count: 6
//
// Metadata:
@@ -6197,7 +6197,7 @@ pub mod cs2_dumper {
pub const m_vWindDirection: usize = 0x58C; // Vector
pub const m_bFirstTime: usize = 0x598; // bool
}
// Parent: None
// Parent:
// Field count: 13
pub mod CBot {
pub const m_pController: usize = 0x10; // CCSPlayerController*
@@ -6587,7 +6587,7 @@ pub mod cs2_dumper {
pub const m_flTicksSinceLastSurfingDetected: usize = 0x55C; // float32
pub const m_bWasSurfing: usize = 0x560; // bool
}
// Parent: None
// Parent:
// Field count: 5
//
// Metadata:
@@ -6741,7 +6741,7 @@ pub mod cs2_dumper {
pub const m_flWindMapMin: usize = 0x5D0; // float32
pub const m_flWindMapMax: usize = 0x5D4; // float32
}
// Parent: None
// Parent:
// Field count: 3
//
// Metadata:
@@ -6874,7 +6874,7 @@ pub mod cs2_dumper {
pub const m_flAvgInterval: usize = 0x508; // float32
pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate<float32>
}
// Parent: None
// Parent:
// Field count: 3
//
// Metadata:
@@ -6996,7 +6996,7 @@ pub mod cs2_dumper {
pub const m_flMaxTurnRate: usize = 0x508; // float32
pub const m_flLastGameTime: usize = 0x50C; // GameTime_t
}
// Parent: None
// Parent:
// Field count: 6
//
// Metadata:
@@ -7018,7 +7018,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWeaponP250 {
}
// Parent: None
// Parent:
// Field count: 4
//
// Metadata:
@@ -7336,7 +7336,7 @@ pub mod cs2_dumper {
pub const m_iEntryCount: usize = 0xB4; // int32
pub const m_iEntryWins: usize = 0xB8; // int32
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -7440,7 +7440,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWorld {
}
// Parent: None
// Parent:
// Field count: 8
//
// Metadata:
@@ -7490,7 +7490,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CTriggerGravity {
}
// Parent: None
// Parent:
// Field count: 17
//
// Metadata:
@@ -8043,7 +8043,7 @@ pub mod cs2_dumper {
pub const m_bIsOn: usize = 0x544; // bool
pub const m_pNext: usize = 0x548; // CPointCamera*
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -8839,7 +8839,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CDecoyGrenade {
}
// Parent: None
// Parent:
// Field count: 13
//
// Metadata:
@@ -8954,7 +8954,7 @@ pub mod cs2_dumper {
pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector
pub const m_bvDisabledHitGroups: usize = 0x7E8; // uint32[1]
}
// Parent: None
// Parent:
// Field count: 14
//
// Metadata:
@@ -8975,7 +8975,7 @@ pub mod cs2_dumper {
pub const m_flNewHDRColorScale: usize = 0x38; // float32
pub const m_flNewFarZ: usize = 0x3C; // float32
}
// Parent: None
// Parent:
// Field count: 11
//
// Metadata:
@@ -9113,7 +9113,7 @@ pub mod cs2_dumper {
pub const m_bIsOtherEnemy: usize = 0x74; // bool
pub const m_killType: usize = 0x75; // EKillTypes_t
}
// Parent: None
// Parent:
// Field count: 8
//
// Metadata:
@@ -9271,7 +9271,7 @@ pub mod cs2_dumper {
pub const m_distance: usize = 0x4F4; // float32
pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge
}
// Parent: None
// Parent:
// Field count: 80
//
// Metadata:
@@ -9407,7 +9407,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPlayer_UseServices {
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -9890,7 +9890,7 @@ pub mod cs2_dumper {
pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate<int32>
pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent: None
// Parent:
// Field count: 24
//
// Metadata:
@@ -10222,7 +10222,7 @@ pub mod cs2_dumper {
pub const m_bSpotted: usize = 0x8; // bool
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
}
// Parent: None
// Parent:
// Field count: 25
//
// Metadata:
@@ -11323,7 +11323,7 @@ pub mod cs2_dumper {
pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput
pub const m_OnFail: usize = 0x520; // CEntityIOOutput
}
// Parent: None
// Parent:
// Field count: 1
//
// Metadata:
@@ -11435,7 +11435,7 @@ pub mod cs2_dumper {
pub mod CPointClientUIWorldTextPanel {
pub const m_messageText: usize = 0x9F8; // char[512]
}
// Parent: None
// Parent:
// Field count: 11
//
// Metadata: