From 2607daaf480938323c6bb80f49d32e3a23c68be2 Mon Sep 17 00:00:00 2001 From: ArcherY417 Date: Tue, 23 Sep 2025 11:33:06 +0800 Subject: [PATCH] Game Update --- output/animationsystem_dll.cs | 10 ++--- output/animationsystem_dll.hpp | 10 ++--- output/animationsystem_dll.json | 8 ++-- output/animationsystem_dll.rs | 10 ++--- output/buttons.cs | 8 ++-- output/buttons.hpp | 8 ++-- output/buttons.json | 6 +-- output/buttons.rs | 8 ++-- output/client_dll.cs | 68 ++++++++++++++++---------------- output/client_dll.hpp | 68 ++++++++++++++++---------------- output/client_dll.json | 66 +++++++++++++++---------------- output/client_dll.rs | 68 ++++++++++++++++---------------- output/engine2_dll.cs | 4 +- output/engine2_dll.hpp | 4 +- output/engine2_dll.json | 2 +- output/engine2_dll.rs | 4 +- output/host_dll.cs | 2 +- output/host_dll.hpp | 2 +- output/host_dll.rs | 2 +- output/info.json | 2 +- output/interfaces.cs | 14 +++---- output/interfaces.hpp | 14 +++---- output/interfaces.json | 11 ++---- output/interfaces.rs | 14 +++---- output/materialsystem2_dll.cs | 2 +- output/materialsystem2_dll.hpp | 2 +- output/materialsystem2_dll.rs | 2 +- output/networksystem_dll.cs | 2 +- output/networksystem_dll.hpp | 2 +- output/networksystem_dll.rs | 2 +- output/offsets.cs | 24 +++++------ output/offsets.hpp | 24 +++++------ output/offsets.json | 22 +++++------ output/offsets.rs | 24 +++++------ output/panorama_dll.cs | 2 +- output/panorama_dll.hpp | 2 +- output/panorama_dll.rs | 2 +- output/particles_dll.cs | 2 +- output/particles_dll.hpp | 2 +- output/particles_dll.rs | 2 +- output/pulse_system_dll.cs | 2 +- output/pulse_system_dll.hpp | 2 +- output/pulse_system_dll.rs | 2 +- output/rendersystemdx11_dll.cs | 2 +- output/rendersystemdx11_dll.hpp | 2 +- output/rendersystemdx11_dll.rs | 2 +- output/resourcesystem_dll.cs | 2 +- output/resourcesystem_dll.hpp | 2 +- output/resourcesystem_dll.rs | 2 +- output/scenesystem_dll.cs | 2 +- output/scenesystem_dll.hpp | 2 +- output/scenesystem_dll.rs | 2 +- output/schemasystem_dll.cs | 2 +- output/schemasystem_dll.hpp | 2 +- output/schemasystem_dll.rs | 2 +- output/server_dll.cs | 70 ++++++++++++++++----------------- output/server_dll.hpp | 70 ++++++++++++++++----------------- output/server_dll.json | 68 ++++++++++++++++---------------- output/server_dll.rs | 70 ++++++++++++++++----------------- output/soundsystem_dll.cs | 2 +- output/soundsystem_dll.hpp | 2 +- output/soundsystem_dll.rs | 2 +- output/steamaudio_dll.cs | 2 +- output/steamaudio_dll.hpp | 2 +- output/steamaudio_dll.rs | 2 +- output/vphysics2_dll.cs | 2 +- output/vphysics2_dll.hpp | 2 +- output/vphysics2_dll.rs | 2 +- output/worldrenderer_dll.cs | 2 +- output/worldrenderer_dll.hpp | 2 +- output/worldrenderer_dll.rs | 2 +- 71 files changed, 424 insertions(+), 439 deletions(-) diff --git a/output/animationsystem_dll.cs b/output/animationsystem_dll.cs index fad266ae..a01e7be9 100644 --- a/output/animationsystem_dll.cs +++ b/output/animationsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: animationsystem.dll @@ -1690,7 +1690,7 @@ namespace CS2Dumper.Schemas { public const nint m_internalOps = 0x40; // CUtlVector public const nint m_decodedAnims = 0x58; // CUtlVector } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -1703,7 +1703,7 @@ namespace CS2Dumper.Schemas { public static class PulseRuntimeVarIndex_t { public const nint m_Value = 0x0; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2170,7 +2170,7 @@ namespace CS2Dumper.Schemas { public const nint m_name = 0x0; // CUtlString public const nint m_weights = 0x8; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3606,7 +3606,7 @@ namespace CS2Dumper.Schemas { // MGetKV3ClassDefaults public static class CNmVelocityBasedSpeedScaleNode__CDefinition { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: diff --git a/output/animationsystem_dll.hpp b/output/animationsystem_dll.hpp index 04215816..7426ed41 100644 --- a/output/animationsystem_dll.hpp +++ b/output/animationsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -1695,7 +1695,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -1708,7 +1708,7 @@ namespace cs2_dumper { namespace PulseRuntimeVarIndex_t { constexpr std::ptrdiff_t m_Value = 0x0; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2175,7 +2175,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_name = 0x0; // CUtlString constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3611,7 +3611,7 @@ namespace cs2_dumper { // MGetKV3ClassDefaults namespace CNmVelocityBasedSpeedScaleNode__CDefinition { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: diff --git a/output/animationsystem_dll.json b/output/animationsystem_dll.json index 3331fc65..9b71df98 100644 --- a/output/animationsystem_dll.json +++ b/output/animationsystem_dll.json @@ -3138,7 +3138,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "CNewParticleEffect": { "fields": { @@ -7147,7 +7147,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "DynamicMeshDeformParams_t": { "fields": { @@ -7645,7 +7645,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "MovementGaitId_t": { "fields": { @@ -7657,7 +7657,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "NmBoneMaskSetDefinition_t": { "fields": { diff --git a/output/animationsystem_dll.rs b/output/animationsystem_dll.rs index 95c1824d..a8994dd9 100644 --- a/output/animationsystem_dll.rs +++ b/output/animationsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1823,7 +1823,7 @@ pub mod cs2_dumper { pub const m_internalOps: usize = 0x40; // CUtlVector pub const m_decodedAnims: usize = 0x58; // CUtlVector } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -1836,7 +1836,7 @@ pub mod cs2_dumper { pub mod PulseRuntimeVarIndex_t { pub const m_Value: usize = 0x0; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2303,7 +2303,7 @@ pub mod cs2_dumper { pub const m_name: usize = 0x0; // CUtlString pub const m_weights: usize = 0x8; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3739,7 +3739,7 @@ pub mod cs2_dumper { // MGetKV3ClassDefaults pub mod CNmVelocityBasedSpeedScaleNode__CDefinition { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: diff --git a/output/buttons.cs b/output/buttons.cs index 2d29a570..05449404 100644 --- a/output/buttons.cs +++ b/output/buttons.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper { // Module: client.dll @@ -11,14 +11,14 @@ namespace CS2Dumper { public const nint forward = 0x1BDA550; public const nint jump = 0x1BDA820; public const nint left = 0x1BDA670; - public const nint lookatweapon = 0x1E2C590; + public const nint lookatweapon = 0x1E2C620; public const nint reload = 0x1BDA280; public const nint right = 0x1BDA700; - public const nint showscores = 0x1E2C470; + public const nint showscores = 0x1E2C500; public const nint sprint = 0x1BDA1F0; public const nint turnleft = 0x1BDA430; public const nint turnright = 0x1BDA4C0; public const nint use = 0x1BDA790; - public const nint zoom = 0x1E2C500; + public const nint zoom = 0x1E2C590; } } diff --git a/output/buttons.hpp b/output/buttons.hpp index 1b10de88..422bd4b2 100644 --- a/output/buttons.hpp +++ b/output/buttons.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -15,14 +15,14 @@ namespace cs2_dumper { constexpr std::ptrdiff_t forward = 0x1BDA550; constexpr std::ptrdiff_t jump = 0x1BDA820; constexpr std::ptrdiff_t left = 0x1BDA670; - constexpr std::ptrdiff_t lookatweapon = 0x1E2C590; + constexpr std::ptrdiff_t lookatweapon = 0x1E2C620; constexpr std::ptrdiff_t reload = 0x1BDA280; constexpr std::ptrdiff_t right = 0x1BDA700; - constexpr std::ptrdiff_t showscores = 0x1E2C470; + constexpr std::ptrdiff_t showscores = 0x1E2C500; constexpr std::ptrdiff_t sprint = 0x1BDA1F0; constexpr std::ptrdiff_t turnleft = 0x1BDA430; constexpr std::ptrdiff_t turnright = 0x1BDA4C0; constexpr std::ptrdiff_t use = 0x1BDA790; - constexpr std::ptrdiff_t zoom = 0x1E2C500; + constexpr std::ptrdiff_t zoom = 0x1E2C590; } } diff --git a/output/buttons.json b/output/buttons.json index e1e7bca7..95a5ec27 100644 --- a/output/buttons.json +++ b/output/buttons.json @@ -7,14 +7,14 @@ "forward": 29205840, "jump": 29206560, "left": 29206128, - "lookatweapon": 31638928, + "lookatweapon": 31639072, "reload": 29205120, "right": 29206272, - "showscores": 31638640, + "showscores": 31638784, "sprint": 29204976, "turnleft": 29205552, "turnright": 29205696, "use": 29206416, - "zoom": 31638784 + "zoom": 31638928 } } \ No newline at end of file diff --git a/output/buttons.rs b/output/buttons.rs index 27abf452..3a0a04e9 100644 --- a/output/buttons.rs +++ b/output/buttons.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, unused)] @@ -13,14 +13,14 @@ pub mod cs2_dumper { pub const forward: usize = 0x1BDA550; pub const jump: usize = 0x1BDA820; pub const left: usize = 0x1BDA670; - pub const lookatweapon: usize = 0x1E2C590; + pub const lookatweapon: usize = 0x1E2C620; pub const reload: usize = 0x1BDA280; pub const right: usize = 0x1BDA700; - pub const showscores: usize = 0x1E2C470; + pub const showscores: usize = 0x1E2C500; pub const sprint: usize = 0x1BDA1F0; pub const turnleft: usize = 0x1BDA430; pub const turnright: usize = 0x1BDA4C0; pub const r#use: usize = 0x1BDA790; - pub const zoom: usize = 0x1E2C500; + pub const zoom: usize = 0x1E2C590; } } diff --git a/output/client_dll.cs b/output/client_dll.cs index ffdd2b81..3efbf98e 100644 --- a/output/client_dll.cs +++ b/output/client_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: client.dll @@ -169,7 +169,7 @@ namespace CS2Dumper.Schemas { public const nint flFlinchModLarge = 0x38; // float32 public const nint flFriendlyFireDamageReductionRatio = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 15 // // Metadata: @@ -992,7 +992,7 @@ namespace CS2Dumper.Schemas { public const nint m_bFastRetrigger = 0x5FB; // bool public const nint m_bPassthoughCaller = 0x5FC; // bool } - // Parent: None + // Parent: // Field count: 6 public static class SequenceHistory_t { public const nint m_hSequence = 0x0; // HSequence @@ -1411,7 +1411,7 @@ namespace CS2Dumper.Schemas { public const nint m_flFadeStartTime = 0x830; // float32[1] public const nint m_flFadeDuration = 0x834; // float32[1] } - // Parent: None + // Parent: // Field count: 10 public static class CBuoyancyHelper { public const nint m_nFluidType = 0x18; // CUtlStringToken @@ -1507,7 +1507,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_WeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 29 // // Metadata: @@ -1648,7 +1648,7 @@ namespace CS2Dumper.Schemas { public static class CPulseCell_Value_Gradient { public const nint m_Gradient = 0x48; // CColorGradient } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1658,7 +1658,7 @@ namespace CS2Dumper.Schemas { public const nint m_timestamp = 0x8; // GameTime_t public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -1818,7 +1818,7 @@ namespace CS2Dumper.Schemas { public const nint m_flWatTickOffset = 0x1DC8; // float32 public const nint m_flLastShakeTime = 0x1DDC; // GameTime_t } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -1861,7 +1861,7 @@ namespace CS2Dumper.Schemas { public const nint m_flExposureAdaptationSpeedDown = 0x604; // float32 public const nint m_flTonemapEVSmoothingRange = 0x608; // float32 } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -1888,7 +1888,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_WeaponMag7 { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1994,7 +1994,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CSpriteOriented { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -2438,7 +2438,7 @@ namespace CS2Dumper.Schemas { public const nint m_pPredictionOwner = 0x14C8; // CBasePlayerController* public const nint m_fNewestAlphaThinkTime = 0x14D0; // GameTime_t } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -2459,7 +2459,7 @@ namespace CS2Dumper.Schemas { public const nint m_flNewHDRColorScale = 0x38; // float32 public const nint m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 36 // // Metadata: @@ -2933,7 +2933,7 @@ namespace CS2Dumper.Schemas { public const nint m_hMaster = 0x1460; // CHandle public const nint m_vWhereToSetLightingOrigin = 0x1464; // Vector } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -3124,7 +3124,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_LightDirectionalEntity { } - // Parent: None + // Parent: // Field count: 82 // // Metadata: @@ -3257,7 +3257,7 @@ namespace CS2Dumper.Schemas { public const nint m_sUniqueHammerID = 0x5E8; // CUtlString public const nint m_nBloodType = 0x5F0; // BloodType } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3475,7 +3475,7 @@ namespace CS2Dumper.Schemas { public const nint m_materialGroup = 0x494; // CUtlStringToken public const nint m_nHitboxSet = 0x498; // uint8 } - // Parent: None + // Parent: // Field count: 0 public static class CEntityComponent { } @@ -3694,7 +3694,7 @@ namespace CS2Dumper.Schemas { public const nint m_vSmokeColor = 0x854; // Vector public const nint m_szAnimClass = 0x860; // CGlobalSymbol } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4063,7 +4063,7 @@ namespace CS2Dumper.Schemas { public const nint m_flTicksSinceLastSurfingDetected = 0x54C; // float32 public const nint m_bWasSurfing = 0x550; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -4101,7 +4101,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_FuncBrush { } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4162,7 +4162,7 @@ namespace CS2Dumper.Schemas { public const nint m_OuterAngle = 0xED8; // float32 public const nint m_SpotRadius = 0xEDC; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4268,7 +4268,7 @@ namespace CS2Dumper.Schemas { public static class C_EnvWindClientside { public const nint m_EnvWindShared = 0x5F8; // C_EnvWindShared } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4290,7 +4290,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_FlashbangProjectile { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -4449,7 +4449,7 @@ namespace CS2Dumper.Schemas { public const nint m_iEnemyKnifeKills = 0x74; // int32 public const nint m_iEnemyTaserKills = 0x78; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4477,7 +4477,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CHostageRescueZone { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -4540,7 +4540,7 @@ namespace CS2Dumper.Schemas { public static class C_CSGameRulesProxy { public const nint m_pGameRules = 0x5F8; // C_CSGameRules* } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -4955,7 +4955,7 @@ namespace CS2Dumper.Schemas { public static class FilterDamageType { public const nint m_iDamageType = 0x650; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -5375,7 +5375,7 @@ namespace CS2Dumper.Schemas { public const nint m_flWaterWorldZ = 0x13A0; // float32 public const nint m_flWaterNextTraceTime = 0x13A4; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -5513,7 +5513,7 @@ namespace CS2Dumper.Schemas { public const nint m_bIsOtherEnemy = 0x74; // bool public const nint m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5686,7 +5686,7 @@ namespace CS2Dumper.Schemas { public const nint m_flPreviousUpdateTickTime = 0x660; // GameTime_t public const nint m_vecPreviousTestPoint = 0x664; // Vector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -6059,7 +6059,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_HEGrenadeProjectile { } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -6247,7 +6247,7 @@ namespace CS2Dumper.Schemas { public const nint m_bSpotted = 0x8; // bool public const nint m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -6894,7 +6894,7 @@ namespace CS2Dumper.Schemas { public const nint m_OnPass = 0x600; // CEntityIOOutput public const nint m_OnFail = 0x628; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -7005,7 +7005,7 @@ namespace CS2Dumper.Schemas { public const nint m_ubSignature = 0xF1D; // uint8[128] public const nint m_SprayRenderHelper = 0xFA8; // CPlayerSprayDecalRenderHelper } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/client_dll.hpp b/output/client_dll.hpp index ed374b02..f8756220 100644 --- a/output/client_dll.hpp +++ b/output/client_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -174,7 +174,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t flFlinchModLarge = 0x38; // float32 constexpr std::ptrdiff_t flFriendlyFireDamageReductionRatio = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 15 // // Metadata: @@ -997,7 +997,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bFastRetrigger = 0x5FB; // bool constexpr std::ptrdiff_t m_bPassthoughCaller = 0x5FC; // bool } - // Parent: None + // Parent: // Field count: 6 namespace SequenceHistory_t { constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence @@ -1416,7 +1416,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flFadeStartTime = 0x830; // float32[1] constexpr std::ptrdiff_t m_flFadeDuration = 0x834; // float32[1] } - // Parent: None + // Parent: // Field count: 10 namespace CBuoyancyHelper { constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken @@ -1512,7 +1512,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_WeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 29 // // Metadata: @@ -1653,7 +1653,7 @@ namespace cs2_dumper { namespace CPulseCell_Value_Gradient { constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1663,7 +1663,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -1823,7 +1823,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flWatTickOffset = 0x1DC8; // float32 constexpr std::ptrdiff_t m_flLastShakeTime = 0x1DDC; // GameTime_t } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -1866,7 +1866,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x604; // float32 constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x608; // float32 } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -1893,7 +1893,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_WeaponMag7 { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1999,7 +1999,7 @@ namespace cs2_dumper { // Field count: 0 namespace CSpriteOriented { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -2443,7 +2443,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_pPredictionOwner = 0x14C8; // CBasePlayerController* constexpr std::ptrdiff_t m_fNewestAlphaThinkTime = 0x14D0; // GameTime_t } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -2464,7 +2464,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32 constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 36 // // Metadata: @@ -2938,7 +2938,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_hMaster = 0x1460; // CHandle constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x1464; // Vector } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -3129,7 +3129,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_LightDirectionalEntity { } - // Parent: None + // Parent: // Field count: 82 // // Metadata: @@ -3262,7 +3262,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_sUniqueHammerID = 0x5E8; // CUtlString constexpr std::ptrdiff_t m_nBloodType = 0x5F0; // BloodType } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3480,7 +3480,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_materialGroup = 0x494; // CUtlStringToken constexpr std::ptrdiff_t m_nHitboxSet = 0x498; // uint8 } - // Parent: None + // Parent: // Field count: 0 namespace CEntityComponent { } @@ -3699,7 +3699,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vSmokeColor = 0x854; // Vector constexpr std::ptrdiff_t m_szAnimClass = 0x860; // CGlobalSymbol } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4068,7 +4068,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x54C; // float32 constexpr std::ptrdiff_t m_bWasSurfing = 0x550; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -4106,7 +4106,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_FuncBrush { } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4167,7 +4167,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OuterAngle = 0xED8; // float32 constexpr std::ptrdiff_t m_SpotRadius = 0xEDC; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4273,7 +4273,7 @@ namespace cs2_dumper { namespace C_EnvWindClientside { constexpr std::ptrdiff_t m_EnvWindShared = 0x5F8; // C_EnvWindShared } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4295,7 +4295,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_FlashbangProjectile { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -4454,7 +4454,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32 constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4482,7 +4482,7 @@ namespace cs2_dumper { // Field count: 0 namespace CHostageRescueZone { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -4545,7 +4545,7 @@ namespace cs2_dumper { namespace C_CSGameRulesProxy { constexpr std::ptrdiff_t m_pGameRules = 0x5F8; // C_CSGameRules* } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -4960,7 +4960,7 @@ namespace cs2_dumper { namespace FilterDamageType { constexpr std::ptrdiff_t m_iDamageType = 0x650; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -5380,7 +5380,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flWaterWorldZ = 0x13A0; // float32 constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x13A4; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -5518,7 +5518,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x74; // bool constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5691,7 +5691,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x660; // GameTime_t constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x664; // Vector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -6064,7 +6064,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_HEGrenadeProjectile { } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -6252,7 +6252,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -6899,7 +6899,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OnPass = 0x600; // CEntityIOOutput constexpr std::ptrdiff_t m_OnFail = 0x628; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -7010,7 +7010,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_ubSignature = 0xF1D; // uint8[128] constexpr std::ptrdiff_t m_SprayRenderHelper = 0xFA8; // CPlayerSprayDecalRenderHelper } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/client_dll.json b/output/client_dll.json index e1f0b203..45f651a6 100644 --- a/output/client_dll.json +++ b/output/client_dll.json @@ -30,7 +30,7 @@ "type_name": "string_t" } ], - "parent": null + "parent": "" }, "CAnimGraphNetworkedVariables": { "fields": { @@ -181,7 +181,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CAttributeList": { "fields": { @@ -195,7 +195,7 @@ "type_name": "CEconItemAttribute" } ], - "parent": null + "parent": "" }, "CAttributeManager": { "fields": { @@ -223,7 +223,7 @@ "type_name": "attributeprovidertypes_t" } ], - "parent": null + "parent": "" }, "CAttributeManager__cached_attribute_float_t": { "fields": { @@ -663,7 +663,7 @@ "m_vecWheelFrictionScales": 72 }, "metadata": [], - "parent": null + "parent": "" }, "CCSGO_WingmanIntroCharacterPosition": { "fields": {}, @@ -1879,7 +1879,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CDamageRecord": { "fields": { @@ -2000,7 +2000,7 @@ "type_name": "int" } ], - "parent": null + "parent": "" }, "CEconItemAttribute": { "fields": { @@ -2175,7 +2175,7 @@ "CEntityComponent": { "fields": {}, "metadata": [], - "parent": null + "parent": "" }, "CEntityIdentity": { "fields": { @@ -2198,7 +2198,7 @@ "type_name": "int32" } ], - "parent": null + "parent": "" }, "CEntityInstance": { "fields": { @@ -2410,7 +2410,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGameSceneNodeHandle": { "fields": { @@ -2429,7 +2429,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGlowProperty": { "fields": { @@ -2492,7 +2492,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CGrenadeTracer": { "fields": { @@ -3165,7 +3165,7 @@ "type_name": "int8" } ], - "parent": null + "parent": "" }, "CNetworkedSequenceOperation": { "fields": { @@ -3195,7 +3195,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "CPathQueryComponent": { "fields": {}, @@ -4873,7 +4873,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CTriggerFan": { "fields": { @@ -5975,7 +5975,7 @@ "type_name": "BloodType" } ], - "parent": null + "parent": "" }, "C_BaseEntityAPI": { "fields": {}, @@ -9227,7 +9227,7 @@ "type_name": "char" } ], - "parent": null + "parent": "" }, "C_EconWearable": { "fields": { @@ -10595,7 +10595,7 @@ "type_name": "Vector" } ], - "parent": null + "parent": "" }, "C_EnvWindVolume": { "fields": { @@ -14412,7 +14412,7 @@ "type_name": "CHandle" } ], - "parent": null + "parent": "" }, "CountdownTimer": { "fields": { @@ -14443,7 +14443,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "EngineCountdownTimer": { "fields": { @@ -14468,7 +14468,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "EntityRenderAttribute_t": { "fields": { @@ -14487,7 +14487,7 @@ "type_name": "Vector4D" } ], - "parent": null + "parent": "" }, "EntitySpottedState_t": { "fields": { @@ -14541,7 +14541,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "OutflowWithRequirements_t": { "fields": { @@ -14576,7 +14576,7 @@ "type_name": "EHANDLE" } ], - "parent": null + "parent": "" }, "PredictedDamageTag_t": { "fields": { @@ -14695,7 +14695,7 @@ "type_name": "CEntityHandle" } ], - "parent": null + "parent": "" }, "SequenceHistory_t": { "fields": { @@ -14707,7 +14707,7 @@ "m_nSeqLoopMode": 12 }, "metadata": [], - "parent": null + "parent": "" }, "SignatureOutflow_Continue": { "fields": {}, @@ -14772,7 +14772,7 @@ "type_name": "uint8" } ], - "parent": null + "parent": "" }, "ViewAngleServerChange_t": { "fields": { @@ -14816,7 +14816,7 @@ "type_name": "uint16" } ], - "parent": null + "parent": "" }, "WeaponPurchaseTracker_t": { "fields": { @@ -14829,7 +14829,7 @@ "type_name": "WeaponPurchaseCount_t" } ], - "parent": null + "parent": "" }, "audioparams_t": { "fields": { @@ -14866,7 +14866,7 @@ "type_name": "uint32" } ], - "parent": null + "parent": "" }, "fogparams_t": { "fields": { @@ -15013,7 +15013,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "shard_model_desc_t": { "fields": { @@ -15098,7 +15098,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "sky3dparams_t": { "fields": { @@ -15141,7 +15141,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" } }, "enums": { diff --git a/output/client_dll.rs b/output/client_dll.rs index bb33f971..dbb36d5a 100644 --- a/output/client_dll.rs +++ b/output/client_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -180,7 +180,7 @@ pub mod cs2_dumper { pub const flFlinchModLarge: usize = 0x38; // float32 pub const flFriendlyFireDamageReductionRatio: usize = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 15 // // Metadata: @@ -1003,7 +1003,7 @@ pub mod cs2_dumper { pub const m_bFastRetrigger: usize = 0x5FB; // bool pub const m_bPassthoughCaller: usize = 0x5FC; // bool } - // Parent: None + // Parent: // Field count: 6 pub mod SequenceHistory_t { pub const m_hSequence: usize = 0x0; // HSequence @@ -1422,7 +1422,7 @@ pub mod cs2_dumper { pub const m_flFadeStartTime: usize = 0x830; // float32[1] pub const m_flFadeDuration: usize = 0x834; // float32[1] } - // Parent: None + // Parent: // Field count: 10 pub mod CBuoyancyHelper { pub const m_nFluidType: usize = 0x18; // CUtlStringToken @@ -1518,7 +1518,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_WeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 29 // // Metadata: @@ -1659,7 +1659,7 @@ pub mod cs2_dumper { pub mod CPulseCell_Value_Gradient { pub const m_Gradient: usize = 0x48; // CColorGradient } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1669,7 +1669,7 @@ pub mod cs2_dumper { pub const m_timestamp: usize = 0x8; // GameTime_t pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -1829,7 +1829,7 @@ pub mod cs2_dumper { pub const m_flWatTickOffset: usize = 0x1DC8; // float32 pub const m_flLastShakeTime: usize = 0x1DDC; // GameTime_t } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -1872,7 +1872,7 @@ pub mod cs2_dumper { pub const m_flExposureAdaptationSpeedDown: usize = 0x604; // float32 pub const m_flTonemapEVSmoothingRange: usize = 0x608; // float32 } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -1899,7 +1899,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_WeaponMag7 { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2005,7 +2005,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CSpriteOriented { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -2449,7 +2449,7 @@ pub mod cs2_dumper { pub const m_pPredictionOwner: usize = 0x14C8; // CBasePlayerController* pub const m_fNewestAlphaThinkTime: usize = 0x14D0; // GameTime_t } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -2470,7 +2470,7 @@ pub mod cs2_dumper { pub const m_flNewHDRColorScale: usize = 0x38; // float32 pub const m_flNewFarZ: usize = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 36 // // Metadata: @@ -2944,7 +2944,7 @@ pub mod cs2_dumper { pub const m_hMaster: usize = 0x1460; // CHandle pub const m_vWhereToSetLightingOrigin: usize = 0x1464; // Vector } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -3135,7 +3135,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_LightDirectionalEntity { } - // Parent: None + // Parent: // Field count: 82 // // Metadata: @@ -3268,7 +3268,7 @@ pub mod cs2_dumper { pub const m_sUniqueHammerID: usize = 0x5E8; // CUtlString pub const m_nBloodType: usize = 0x5F0; // BloodType } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3486,7 +3486,7 @@ pub mod cs2_dumper { pub const m_materialGroup: usize = 0x494; // CUtlStringToken pub const m_nHitboxSet: usize = 0x498; // uint8 } - // Parent: None + // Parent: // Field count: 0 pub mod CEntityComponent { } @@ -3705,7 +3705,7 @@ pub mod cs2_dumper { pub const m_vSmokeColor: usize = 0x854; // Vector pub const m_szAnimClass: usize = 0x860; // CGlobalSymbol } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4074,7 +4074,7 @@ pub mod cs2_dumper { pub const m_flTicksSinceLastSurfingDetected: usize = 0x54C; // float32 pub const m_bWasSurfing: usize = 0x550; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -4112,7 +4112,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_FuncBrush { } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4173,7 +4173,7 @@ pub mod cs2_dumper { pub const m_OuterAngle: usize = 0xED8; // float32 pub const m_SpotRadius: usize = 0xEDC; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4279,7 +4279,7 @@ pub mod cs2_dumper { pub mod C_EnvWindClientside { pub const m_EnvWindShared: usize = 0x5F8; // C_EnvWindShared } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4301,7 +4301,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_FlashbangProjectile { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -4460,7 +4460,7 @@ pub mod cs2_dumper { pub const m_iEnemyKnifeKills: usize = 0x74; // int32 pub const m_iEnemyTaserKills: usize = 0x78; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4488,7 +4488,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CHostageRescueZone { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -4551,7 +4551,7 @@ pub mod cs2_dumper { pub mod C_CSGameRulesProxy { pub const m_pGameRules: usize = 0x5F8; // C_CSGameRules* } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -4966,7 +4966,7 @@ pub mod cs2_dumper { pub mod FilterDamageType { pub const m_iDamageType: usize = 0x650; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -5386,7 +5386,7 @@ pub mod cs2_dumper { pub const m_flWaterWorldZ: usize = 0x13A0; // float32 pub const m_flWaterNextTraceTime: usize = 0x13A4; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -5524,7 +5524,7 @@ pub mod cs2_dumper { pub const m_bIsOtherEnemy: usize = 0x74; // bool pub const m_killType: usize = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5697,7 +5697,7 @@ pub mod cs2_dumper { pub const m_flPreviousUpdateTickTime: usize = 0x660; // GameTime_t pub const m_vecPreviousTestPoint: usize = 0x664; // Vector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -6070,7 +6070,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_HEGrenadeProjectile { } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -6258,7 +6258,7 @@ pub mod cs2_dumper { pub const m_bSpotted: usize = 0x8; // bool pub const m_bSpottedByMask: usize = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -6905,7 +6905,7 @@ pub mod cs2_dumper { pub const m_OnPass: usize = 0x600; // CEntityIOOutput pub const m_OnFail: usize = 0x628; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -7016,7 +7016,7 @@ pub mod cs2_dumper { pub const m_ubSignature: usize = 0xF1D; // uint8[128] pub const m_SprayRenderHelper: usize = 0xFA8; // CPlayerSprayDecalRenderHelper } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/engine2_dll.cs b/output/engine2_dll.cs index 60c2e652..0bc889cf 100644 --- a/output/engine2_dll.cs +++ b/output/engine2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: engine2.dll @@ -40,7 +40,7 @@ namespace CS2Dumper.Schemas { public const nint m_nTotalTicksThisFrame = 0x38; // int32 public const nint m_nTotalTicks = 0x3C; // int32 } - // Parent: None + // Parent: // Field count: 1 public static class CEntityIOOutput { public const nint m_Value = 0x18; // CVariantBase diff --git a/output/engine2_dll.hpp b/output/engine2_dll.hpp index 21737b99..70ec2c25 100644 --- a/output/engine2_dll.hpp +++ b/output/engine2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -45,7 +45,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 } - // Parent: None + // Parent: // Field count: 1 namespace CEntityIOOutput { constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase diff --git a/output/engine2_dll.json b/output/engine2_dll.json index 95c5ffd7..5effe680 100644 --- a/output/engine2_dll.json +++ b/output/engine2_dll.json @@ -21,7 +21,7 @@ "m_Value": 24 }, "metadata": [], - "parent": null + "parent": "" }, "CNetworkVarChainer": { "fields": { diff --git a/output/engine2_dll.rs b/output/engine2_dll.rs index 4478d5a3..f1bc740e 100644 --- a/output/engine2_dll.rs +++ b/output/engine2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -45,7 +45,7 @@ pub mod cs2_dumper { pub const m_nTotalTicksThisFrame: usize = 0x38; // int32 pub const m_nTotalTicks: usize = 0x3C; // int32 } - // Parent: None + // Parent: // Field count: 1 pub mod CEntityIOOutput { pub const m_Value: usize = 0x18; // CVariantBase diff --git a/output/host_dll.cs b/output/host_dll.cs index e41290e4..d02f02b2 100644 --- a/output/host_dll.cs +++ b/output/host_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: host.dll diff --git a/output/host_dll.hpp b/output/host_dll.hpp index 916482eb..933f64a7 100644 --- a/output/host_dll.hpp +++ b/output/host_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/host_dll.rs b/output/host_dll.rs index b839b2fb..f570921c 100644 --- a/output/host_dll.rs +++ b/output/host_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/info.json b/output/info.json index fd0871fe..53f1572a 100644 --- a/output/info.json +++ b/output/info.json @@ -1,4 +1,4 @@ { "build_number": 14106, - "timestamp": "2025-09-19T17:18:57.328261100+00:00" + "timestamp": "2025-09-23T03:29:34.120750500+00:00" } \ No newline at end of file diff --git a/output/interfaces.cs b/output/interfaces.cs index 19483c8f..75c74f8c 100644 --- a/output/interfaces.cs +++ b/output/interfaces.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Interfaces { // Module: animationsystem.dll @@ -13,7 +13,7 @@ namespace CS2Dumper.Interfaces { public const nint EmptyWorldService001_Client = 0x1B94EA0; public const nint GameClientExports001 = 0x1BD6800; public const nint LegacyGameUI001 = 0x1BF52C0; - public const nint Source2Client002 = 0x1E1C5F0; + public const nint Source2Client002 = 0x1E1C670; public const nint Source2ClientConfig001 = 0x1DB64C0; public const nint Source2ClientPrediction001 = 0x1BE0DC0; public const nint Source2ClientUI001 = 0x1BF3750; @@ -157,15 +157,15 @@ namespace CS2Dumper.Interfaces { } // Module: server.dll public static class ServerDll { - public const nint EmptyWorldService001_Server = 0x16FE8A0; + public const nint EmptyWorldService001_Server = 0x16FE8B0; public const nint EntitySubclassUtilsV001 = 0x16AAFA0; public const nint NavGameTest001 = 0x17A5E10; public const nint ServerToolsInfo_001 = 0x1755D68; public const nint Source2GameClients001 = 0x1751720; - public const nint Source2GameDirector001 = 0x18AF510; + public const nint Source2GameDirector001 = 0x18AF520; public const nint Source2GameEntities001 = 0x1755470; public const nint Source2Server001 = 0x17552D0; - public const nint Source2ServerConfig001 = 0x1980938; + public const nint Source2ServerConfig001 = 0x1980948; public const nint customnavsystem001 = 0x168AAA8; } // Module: soundsystem.dll @@ -214,10 +214,6 @@ namespace CS2Dumper.Interfaces { public static class V8systemDll { public const nint Source2V8System001 = 0x315B0; } - // Module: vconcomm.dll - public static class VconcommDll { - public const nint VConComm001 = 0x375C0; - } // Module: vphysics2.dll public static class Vphysics2Dll { public const nint VPhysics2_Handle_Interface_001 = 0x3E00E0; diff --git a/output/interfaces.hpp b/output/interfaces.hpp index 987acfff..3c7b7ad1 100644 --- a/output/interfaces.hpp +++ b/output/interfaces.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -18,7 +18,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1B94EA0; constexpr std::ptrdiff_t GameClientExports001 = 0x1BD6800; constexpr std::ptrdiff_t LegacyGameUI001 = 0x1BF52C0; - constexpr std::ptrdiff_t Source2Client002 = 0x1E1C5F0; + constexpr std::ptrdiff_t Source2Client002 = 0x1E1C670; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1DB64C0; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1BE0DC0; constexpr std::ptrdiff_t Source2ClientUI001 = 0x1BF3750; @@ -162,15 +162,15 @@ namespace cs2_dumper { } // Module: server.dll namespace server_dll { - constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x16FE8A0; + constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x16FE8B0; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x16AAFA0; constexpr std::ptrdiff_t NavGameTest001 = 0x17A5E10; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x1755D68; constexpr std::ptrdiff_t Source2GameClients001 = 0x1751720; - constexpr std::ptrdiff_t Source2GameDirector001 = 0x18AF510; + constexpr std::ptrdiff_t Source2GameDirector001 = 0x18AF520; constexpr std::ptrdiff_t Source2GameEntities001 = 0x1755470; constexpr std::ptrdiff_t Source2Server001 = 0x17552D0; - constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1980938; + constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1980948; constexpr std::ptrdiff_t customnavsystem001 = 0x168AAA8; } // Module: soundsystem.dll @@ -219,10 +219,6 @@ namespace cs2_dumper { namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x315B0; } - // Module: vconcomm.dll - namespace vconcomm_dll { - constexpr std::ptrdiff_t VConComm001 = 0x375C0; - } // Module: vphysics2.dll namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x3E00E0; diff --git a/output/interfaces.json b/output/interfaces.json index ccb1cebb..1abebbe7 100644 --- a/output/interfaces.json +++ b/output/interfaces.json @@ -8,7 +8,7 @@ "EmptyWorldService001_Client": 28921504, "GameClientExports001": 29190144, "LegacyGameUI001": 29315776, - "Source2Client002": 31573488, + "Source2Client002": 31573616, "Source2ClientConfig001": 31155392, "Source2ClientPrediction001": 29232576, "Source2ClientUI001": 29308752 @@ -130,15 +130,15 @@ "SchemaSystem_001": 493296 }, "server.dll": { - "EmptyWorldService001_Server": 24111264, + "EmptyWorldService001_Server": 24111280, "EntitySubclassUtilsV001": 23768992, "NavGameTest001": 24796688, "ServerToolsInfo_001": 24468840, "Source2GameClients001": 24450848, - "Source2GameDirector001": 25883920, + "Source2GameDirector001": 25883936, "Source2GameEntities001": 24466544, "Source2Server001": 24466128, - "Source2ServerConfig001": 26741048, + "Source2ServerConfig001": 26741064, "customnavsystem001": 23636648 }, "soundsystem.dll": { @@ -182,9 +182,6 @@ "v8system.dll": { "Source2V8System001": 202160 }, - "vconcomm.dll": { - "VConComm001": 226752 - }, "vphysics2.dll": { "VPhysics2_Handle_Interface_001": 4063456, "VPhysics2_Interface_001": 4063520 diff --git a/output/interfaces.rs b/output/interfaces.rs index 09dcd3c9..e42b45ed 100644 --- a/output/interfaces.rs +++ b/output/interfaces.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, unused)] @@ -16,7 +16,7 @@ pub mod cs2_dumper { pub const EmptyWorldService001_Client: usize = 0x1B94EA0; pub const GameClientExports001: usize = 0x1BD6800; pub const LegacyGameUI001: usize = 0x1BF52C0; - pub const Source2Client002: usize = 0x1E1C5F0; + pub const Source2Client002: usize = 0x1E1C670; pub const Source2ClientConfig001: usize = 0x1DB64C0; pub const Source2ClientPrediction001: usize = 0x1BE0DC0; pub const Source2ClientUI001: usize = 0x1BF3750; @@ -160,15 +160,15 @@ pub mod cs2_dumper { } // Module: server.dll pub mod server_dll { - pub const EmptyWorldService001_Server: usize = 0x16FE8A0; + pub const EmptyWorldService001_Server: usize = 0x16FE8B0; pub const EntitySubclassUtilsV001: usize = 0x16AAFA0; pub const NavGameTest001: usize = 0x17A5E10; pub const ServerToolsInfo_001: usize = 0x1755D68; pub const Source2GameClients001: usize = 0x1751720; - pub const Source2GameDirector001: usize = 0x18AF510; + pub const Source2GameDirector001: usize = 0x18AF520; pub const Source2GameEntities001: usize = 0x1755470; pub const Source2Server001: usize = 0x17552D0; - pub const Source2ServerConfig001: usize = 0x1980938; + pub const Source2ServerConfig001: usize = 0x1980948; pub const customnavsystem001: usize = 0x168AAA8; } // Module: soundsystem.dll @@ -217,10 +217,6 @@ pub mod cs2_dumper { pub mod v8system_dll { pub const Source2V8System001: usize = 0x315B0; } - // Module: vconcomm.dll - pub mod vconcomm_dll { - pub const VConComm001: usize = 0x375C0; - } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3E00E0; diff --git a/output/materialsystem2_dll.cs b/output/materialsystem2_dll.cs index b4ac9e8f..ca3aa781 100644 --- a/output/materialsystem2_dll.cs +++ b/output/materialsystem2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: materialsystem2.dll diff --git a/output/materialsystem2_dll.hpp b/output/materialsystem2_dll.hpp index a9121b62..2f0ed0d9 100644 --- a/output/materialsystem2_dll.hpp +++ b/output/materialsystem2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/materialsystem2_dll.rs b/output/materialsystem2_dll.rs index ac5c2319..fb313749 100644 --- a/output/materialsystem2_dll.rs +++ b/output/materialsystem2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/networksystem_dll.cs b/output/networksystem_dll.cs index c614b234..766b46b5 100644 --- a/output/networksystem_dll.cs +++ b/output/networksystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: networksystem.dll diff --git a/output/networksystem_dll.hpp b/output/networksystem_dll.hpp index 565ef386..1746d1e4 100644 --- a/output/networksystem_dll.hpp +++ b/output/networksystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/networksystem_dll.rs b/output/networksystem_dll.rs index c44b2446..9cb8f4f6 100644 --- a/output/networksystem_dll.rs +++ b/output/networksystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/offsets.cs b/output/offsets.cs index 4b0a07f9..95725872 100644 --- a/output/offsets.cs +++ b/output/offsets.cs @@ -1,26 +1,26 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { - public const nint dwCSGOInput = 0x1E2C670; + public const nint dwCSGOInput = 0x1E2C700; public const nint dwEntityList = 0x1D05458; - public const nint dwGameEntitySystem = 0x1FA6548; + public const nint dwGameEntitySystem = 0x1FA65D8; public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0; - public const nint dwGameRules = 0x1E21450; + public const nint dwGameRules = 0x1E214D0; public const nint dwGlobalVars = 0x1BD6150; - public const nint dwGlowManager = 0x1E1E220; - public const nint dwLocalPlayerController = 0x1E0E578; + public const nint dwGlowManager = 0x1E1E2A0; + public const nint dwLocalPlayerController = 0x1E0E5A8; public const nint dwLocalPlayerPawn = 0x1BE0E90; - public const nint dwPlantedC4 = 0x1E27910; + public const nint dwPlantedC4 = 0x1E279A0; public const nint dwPrediction = 0x1BE0DC0; - public const nint dwSensitivity = 0x1E1ED48; + public const nint dwSensitivity = 0x1E1EDC8; public const nint dwSensitivity_sensitivity = 0x48; - public const nint dwViewAngles = 0x1E2CE20; - public const nint dwViewMatrix = 0x1E22220; - public const nint dwViewRender = 0x1E23040; - public const nint dwWeaponC4 = 0x1DBFAD8; + public const nint dwViewAngles = 0x1E2CEB0; + public const nint dwViewMatrix = 0x1E222A0; + public const nint dwViewRender = 0x1E230C0; + public const nint dwWeaponC4 = 0x1DBFAE8; } // Module: engine2.dll public static class Engine2Dll { diff --git a/output/offsets.hpp b/output/offsets.hpp index a6f204c9..bac3da6a 100644 --- a/output/offsets.hpp +++ b/output/offsets.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -9,23 +9,23 @@ namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { - constexpr std::ptrdiff_t dwCSGOInput = 0x1E2C670; + constexpr std::ptrdiff_t dwCSGOInput = 0x1E2C700; constexpr std::ptrdiff_t dwEntityList = 0x1D05458; - constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FA6548; + constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FA65D8; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; - constexpr std::ptrdiff_t dwGameRules = 0x1E21450; + constexpr std::ptrdiff_t dwGameRules = 0x1E214D0; constexpr std::ptrdiff_t dwGlobalVars = 0x1BD6150; - constexpr std::ptrdiff_t dwGlowManager = 0x1E1E220; - constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E0E578; + constexpr std::ptrdiff_t dwGlowManager = 0x1E1E2A0; + constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E0E5A8; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BE0E90; - constexpr std::ptrdiff_t dwPlantedC4 = 0x1E27910; + constexpr std::ptrdiff_t dwPlantedC4 = 0x1E279A0; constexpr std::ptrdiff_t dwPrediction = 0x1BE0DC0; - constexpr std::ptrdiff_t dwSensitivity = 0x1E1ED48; + constexpr std::ptrdiff_t dwSensitivity = 0x1E1EDC8; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48; - constexpr std::ptrdiff_t dwViewAngles = 0x1E2CE20; - constexpr std::ptrdiff_t dwViewMatrix = 0x1E22220; - constexpr std::ptrdiff_t dwViewRender = 0x1E23040; - constexpr std::ptrdiff_t dwWeaponC4 = 0x1DBFAD8; + constexpr std::ptrdiff_t dwViewAngles = 0x1E2CEB0; + constexpr std::ptrdiff_t dwViewMatrix = 0x1E222A0; + constexpr std::ptrdiff_t dwViewRender = 0x1E230C0; + constexpr std::ptrdiff_t dwWeaponC4 = 0x1DBFAE8; } // Module: engine2.dll namespace engine2_dll { diff --git a/output/offsets.json b/output/offsets.json index ad406de9..bb9dcc6a 100644 --- a/output/offsets.json +++ b/output/offsets.json @@ -1,22 +1,22 @@ { "client.dll": { - "dwCSGOInput": 31639152, + "dwCSGOInput": 31639296, "dwEntityList": 30430296, - "dwGameEntitySystem": 33187144, + "dwGameEntitySystem": 33187288, "dwGameEntitySystem_highestEntityIndex": 8432, - "dwGameRules": 31593552, + "dwGameRules": 31593680, "dwGlobalVars": 29188432, - "dwGlowManager": 31580704, - "dwLocalPlayerController": 31516024, + "dwGlowManager": 31580832, + "dwLocalPlayerController": 31516072, "dwLocalPlayerPawn": 29232784, - "dwPlantedC4": 31619344, + "dwPlantedC4": 31619488, "dwPrediction": 29232576, - "dwSensitivity": 31583560, + "dwSensitivity": 31583688, "dwSensitivity_sensitivity": 72, - "dwViewAngles": 31641120, - "dwViewMatrix": 31597088, - "dwViewRender": 31600704, - "dwWeaponC4": 31193816 + "dwViewAngles": 31641264, + "dwViewMatrix": 31597216, + "dwViewRender": 31600832, + "dwWeaponC4": 31193832 }, "engine2.dll": { "dwBuildNumber": 6206420, diff --git a/output/offsets.rs b/output/offsets.rs index 75bd21db..fe61ab98 100644 --- a/output/offsets.rs +++ b/output/offsets.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, unused)] @@ -7,23 +7,23 @@ pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { - pub const dwCSGOInput: usize = 0x1E2C670; + pub const dwCSGOInput: usize = 0x1E2C700; pub const dwEntityList: usize = 0x1D05458; - pub const dwGameEntitySystem: usize = 0x1FA6548; + pub const dwGameEntitySystem: usize = 0x1FA65D8; pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0; - pub const dwGameRules: usize = 0x1E21450; + pub const dwGameRules: usize = 0x1E214D0; pub const dwGlobalVars: usize = 0x1BD6150; - pub const dwGlowManager: usize = 0x1E1E220; - pub const dwLocalPlayerController: usize = 0x1E0E578; + pub const dwGlowManager: usize = 0x1E1E2A0; + pub const dwLocalPlayerController: usize = 0x1E0E5A8; pub const dwLocalPlayerPawn: usize = 0x1BE0E90; - pub const dwPlantedC4: usize = 0x1E27910; + pub const dwPlantedC4: usize = 0x1E279A0; pub const dwPrediction: usize = 0x1BE0DC0; - pub const dwSensitivity: usize = 0x1E1ED48; + pub const dwSensitivity: usize = 0x1E1EDC8; pub const dwSensitivity_sensitivity: usize = 0x48; - pub const dwViewAngles: usize = 0x1E2CE20; - pub const dwViewMatrix: usize = 0x1E22220; - pub const dwViewRender: usize = 0x1E23040; - pub const dwWeaponC4: usize = 0x1DBFAD8; + pub const dwViewAngles: usize = 0x1E2CEB0; + pub const dwViewMatrix: usize = 0x1E222A0; + pub const dwViewRender: usize = 0x1E230C0; + pub const dwWeaponC4: usize = 0x1DBFAE8; } // Module: engine2.dll pub mod engine2_dll { diff --git a/output/panorama_dll.cs b/output/panorama_dll.cs index 83d43236..eb7c1bd4 100644 --- a/output/panorama_dll.cs +++ b/output/panorama_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: panorama.dll diff --git a/output/panorama_dll.hpp b/output/panorama_dll.hpp index 4d9734c0..fd89771c 100644 --- a/output/panorama_dll.hpp +++ b/output/panorama_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/panorama_dll.rs b/output/panorama_dll.rs index b0aa5fde..d66f4060 100644 --- a/output/panorama_dll.rs +++ b/output/panorama_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/particles_dll.cs b/output/particles_dll.cs index f72af1c5..f53e62fb 100644 --- a/output/particles_dll.cs +++ b/output/particles_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: particles.dll diff --git a/output/particles_dll.hpp b/output/particles_dll.hpp index 5246fbfd..330d263b 100644 --- a/output/particles_dll.hpp +++ b/output/particles_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/particles_dll.rs b/output/particles_dll.rs index 34c899ff..38e6a28b 100644 --- a/output/particles_dll.rs +++ b/output/particles_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/pulse_system_dll.cs b/output/pulse_system_dll.cs index 9aa34cfb..3787376f 100644 --- a/output/pulse_system_dll.cs +++ b/output/pulse_system_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: pulse_system.dll diff --git a/output/pulse_system_dll.hpp b/output/pulse_system_dll.hpp index 80bc4c0d..1d2758e3 100644 --- a/output/pulse_system_dll.hpp +++ b/output/pulse_system_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/pulse_system_dll.rs b/output/pulse_system_dll.rs index 3a26f044..dccc681d 100644 --- a/output/pulse_system_dll.rs +++ b/output/pulse_system_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/rendersystemdx11_dll.cs b/output/rendersystemdx11_dll.cs index 156352f3..e29c4945 100644 --- a/output/rendersystemdx11_dll.cs +++ b/output/rendersystemdx11_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: rendersystemdx11.dll diff --git a/output/rendersystemdx11_dll.hpp b/output/rendersystemdx11_dll.hpp index 5e10708c..a8f23fa6 100644 --- a/output/rendersystemdx11_dll.hpp +++ b/output/rendersystemdx11_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/rendersystemdx11_dll.rs b/output/rendersystemdx11_dll.rs index 84e5ff73..a536db9b 100644 --- a/output/rendersystemdx11_dll.rs +++ b/output/rendersystemdx11_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/resourcesystem_dll.cs b/output/resourcesystem_dll.cs index cada04d9..0b4c1107 100644 --- a/output/resourcesystem_dll.cs +++ b/output/resourcesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: resourcesystem.dll diff --git a/output/resourcesystem_dll.hpp b/output/resourcesystem_dll.hpp index 9abdb72b..49957a07 100644 --- a/output/resourcesystem_dll.hpp +++ b/output/resourcesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/resourcesystem_dll.rs b/output/resourcesystem_dll.rs index 17e6b371..7410bb4f 100644 --- a/output/resourcesystem_dll.rs +++ b/output/resourcesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/scenesystem_dll.cs b/output/scenesystem_dll.cs index 88c69b45..7f42ad1f 100644 --- a/output/scenesystem_dll.cs +++ b/output/scenesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: scenesystem.dll diff --git a/output/scenesystem_dll.hpp b/output/scenesystem_dll.hpp index cf72dc7e..692627e5 100644 --- a/output/scenesystem_dll.hpp +++ b/output/scenesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/scenesystem_dll.rs b/output/scenesystem_dll.rs index b3d03100..bd2153ce 100644 --- a/output/scenesystem_dll.rs +++ b/output/scenesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/schemasystem_dll.cs b/output/schemasystem_dll.cs index 7a460fc8..b2ae4a9a 100644 --- a/output/schemasystem_dll.cs +++ b/output/schemasystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: schemasystem.dll diff --git a/output/schemasystem_dll.hpp b/output/schemasystem_dll.hpp index c6d0a295..cec196e7 100644 --- a/output/schemasystem_dll.hpp +++ b/output/schemasystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/schemasystem_dll.rs b/output/schemasystem_dll.rs index bd67280a..7d55f73f 100644 --- a/output/schemasystem_dll.rs +++ b/output/schemasystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/server_dll.cs b/output/server_dll.cs index 139148b8..e6d54205 100644 --- a/output/server_dll.cs +++ b/output/server_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: server.dll @@ -2866,7 +2866,7 @@ namespace CS2Dumper.Schemas { public const nint m_bFastRetrigger = 0x4F3; // bool public const nint m_bPassthoughCaller = 0x4F4; // bool } - // Parent: None + // Parent: // Field count: 6 public static class SequenceHistory_t { public const nint m_hSequence = 0x0; // HSequence @@ -3213,7 +3213,7 @@ namespace CS2Dumper.Schemas { public const nint m_nGraphCreationFlagsAG2 = 0x5B8; // uint8 public const nint m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32 } - // Parent: None + // Parent: // Field count: 10 public static class CBuoyancyHelper { public const nint m_nFluidType = 0x18; // CUtlStringToken @@ -3564,7 +3564,7 @@ namespace CS2Dumper.Schemas { public const nint m_iInputFilter = 0x868; // int32 public const nint m_iDontMessageParent = 0x86C; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3574,7 +3574,7 @@ namespace CS2Dumper.Schemas { public const nint m_timestamp = 0x8; // GameTime_t public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -3606,7 +3606,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CWeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -3633,7 +3633,7 @@ namespace CS2Dumper.Schemas { // MPropertyDescription public static class CPulseCursorFuncs { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3805,7 +3805,7 @@ namespace CS2Dumper.Schemas { public const nint m_iHltvReplayEntity = 0xD6C; // CEntityIndex public const nint m_sndOpvarLatchData = 0xD70; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3905,7 +3905,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CPointServerCommand { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -4576,7 +4576,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CFuncMoverAPI { } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -4936,7 +4936,7 @@ namespace CS2Dumper.Schemas { public static class CSingleplayRules { public const nint m_bSinglePlayerGameEnding = 0xC0; // bool } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5139,7 +5139,7 @@ namespace CS2Dumper.Schemas { public static class CMapSharedEnvironment { public const nint m_targetMapName = 0x4F0; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5272,7 +5272,7 @@ namespace CS2Dumper.Schemas { public static class CPulseCell_Outflow_ListenForEntityOutput__CursorState_t { public const nint m_entity = 0x0; // CHandle } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -5503,7 +5503,7 @@ namespace CS2Dumper.Schemas { public const nint m_materialGroup = 0x3F4; // CUtlStringToken public const nint m_nHitboxSet = 0x3F8; // uint8 } - // Parent: None + // Parent: // Field count: 0 public static class CEntityComponent { } @@ -5893,7 +5893,7 @@ namespace CS2Dumper.Schemas { public const nint m_wasRestored = 0x50C; // bool public const nint m_integrator = 0x510; // CConstantForceController } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6081,7 +6081,7 @@ namespace CS2Dumper.Schemas { public const nint m_vWindDirection = 0x58C; // Vector public const nint m_bFirstTime = 0x598; // bool } - // Parent: None + // Parent: // Field count: 13 public static class CBot { public const nint m_pController = 0x10; // CCSPlayerController* @@ -6471,7 +6471,7 @@ namespace CS2Dumper.Schemas { public const nint m_flTicksSinceLastSurfingDetected = 0x55C; // float32 public const nint m_bWasSurfing = 0x560; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -6625,7 +6625,7 @@ namespace CS2Dumper.Schemas { public const nint m_flWindMapMin = 0x5D0; // float32 public const nint m_flWindMapMax = 0x5D4; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6758,7 +6758,7 @@ namespace CS2Dumper.Schemas { public const nint m_flAvgInterval = 0x508; // float32 public const nint m_Velocity = 0x510; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6880,7 +6880,7 @@ namespace CS2Dumper.Schemas { public const nint m_flMaxTurnRate = 0x508; // float32 public const nint m_flLastGameTime = 0x50C; // GameTime_t } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6902,7 +6902,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CWeaponP250 { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -7220,7 +7220,7 @@ namespace CS2Dumper.Schemas { public const nint m_iEntryCount = 0xB4; // int32 public const nint m_iEntryWins = 0xB8; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -7324,7 +7324,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CWorld { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -7374,7 +7374,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CTriggerGravity { } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -7927,7 +7927,7 @@ namespace CS2Dumper.Schemas { public const nint m_bIsOn = 0x544; // bool public const nint m_pNext = 0x548; // CPointCamera* } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -8723,7 +8723,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CDecoyGrenade { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -8838,7 +8838,7 @@ namespace CS2Dumper.Schemas { public const nint m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector public const nint m_bvDisabledHitGroups = 0x7E8; // uint32[1] } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -8859,7 +8859,7 @@ namespace CS2Dumper.Schemas { public const nint m_flNewHDRColorScale = 0x38; // float32 public const nint m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -8997,7 +8997,7 @@ namespace CS2Dumper.Schemas { public const nint m_bIsOtherEnemy = 0x74; // bool public const nint m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -9155,7 +9155,7 @@ namespace CS2Dumper.Schemas { public const nint m_distance = 0x4F4; // float32 public const nint m_directionEntityName = 0x4F8; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 80 // // Metadata: @@ -9291,7 +9291,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CPlayer_UseServices { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9774,7 +9774,7 @@ namespace CS2Dumper.Schemas { public const nint m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate public const nint m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -10106,7 +10106,7 @@ namespace CS2Dumper.Schemas { public const nint m_bSpotted = 0x8; // bool public const nint m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -11207,7 +11207,7 @@ namespace CS2Dumper.Schemas { public const nint m_OnPass = 0x4F8; // CEntityIOOutput public const nint m_OnFail = 0x520; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -11319,7 +11319,7 @@ namespace CS2Dumper.Schemas { public static class CPointClientUIWorldTextPanel { public const nint m_messageText = 0x9F8; // char[512] } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/server_dll.hpp b/output/server_dll.hpp index e329f003..a7c022c5 100644 --- a/output/server_dll.hpp +++ b/output/server_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once @@ -2871,7 +2871,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bFastRetrigger = 0x4F3; // bool constexpr std::ptrdiff_t m_bPassthoughCaller = 0x4F4; // bool } - // Parent: None + // Parent: // Field count: 6 namespace SequenceHistory_t { constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence @@ -3218,7 +3218,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nGraphCreationFlagsAG2 = 0x5B8; // uint8 constexpr std::ptrdiff_t m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32 } - // Parent: None + // Parent: // Field count: 10 namespace CBuoyancyHelper { constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken @@ -3569,7 +3569,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iInputFilter = 0x868; // int32 constexpr std::ptrdiff_t m_iDontMessageParent = 0x86C; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3579,7 +3579,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -3611,7 +3611,7 @@ namespace cs2_dumper { // Field count: 0 namespace CWeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -3638,7 +3638,7 @@ namespace cs2_dumper { // MPropertyDescription namespace CPulseCursorFuncs { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3810,7 +3810,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xD6C; // CEntityIndex constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xD70; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3910,7 +3910,7 @@ namespace cs2_dumper { // Field count: 0 namespace CPointServerCommand { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -4581,7 +4581,7 @@ namespace cs2_dumper { // Field count: 0 namespace CFuncMoverAPI { } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -4941,7 +4941,7 @@ namespace cs2_dumper { namespace CSingleplayRules { constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0xC0; // bool } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5144,7 +5144,7 @@ namespace cs2_dumper { namespace CMapSharedEnvironment { constexpr std::ptrdiff_t m_targetMapName = 0x4F0; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5277,7 +5277,7 @@ namespace cs2_dumper { namespace CPulseCell_Outflow_ListenForEntityOutput__CursorState_t { constexpr std::ptrdiff_t m_entity = 0x0; // CHandle } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -5508,7 +5508,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_materialGroup = 0x3F4; // CUtlStringToken constexpr std::ptrdiff_t m_nHitboxSet = 0x3F8; // uint8 } - // Parent: None + // Parent: // Field count: 0 namespace CEntityComponent { } @@ -5898,7 +5898,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_wasRestored = 0x50C; // bool constexpr std::ptrdiff_t m_integrator = 0x510; // CConstantForceController } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6086,7 +6086,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vWindDirection = 0x58C; // Vector constexpr std::ptrdiff_t m_bFirstTime = 0x598; // bool } - // Parent: None + // Parent: // Field count: 13 namespace CBot { constexpr std::ptrdiff_t m_pController = 0x10; // CCSPlayerController* @@ -6476,7 +6476,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x55C; // float32 constexpr std::ptrdiff_t m_bWasSurfing = 0x560; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -6630,7 +6630,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flWindMapMin = 0x5D0; // float32 constexpr std::ptrdiff_t m_flWindMapMax = 0x5D4; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6763,7 +6763,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flAvgInterval = 0x508; // float32 constexpr std::ptrdiff_t m_Velocity = 0x510; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6885,7 +6885,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flMaxTurnRate = 0x508; // float32 constexpr std::ptrdiff_t m_flLastGameTime = 0x50C; // GameTime_t } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6907,7 +6907,7 @@ namespace cs2_dumper { // Field count: 0 namespace CWeaponP250 { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -7225,7 +7225,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iEntryCount = 0xB4; // int32 constexpr std::ptrdiff_t m_iEntryWins = 0xB8; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -7329,7 +7329,7 @@ namespace cs2_dumper { // Field count: 0 namespace CWorld { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -7379,7 +7379,7 @@ namespace cs2_dumper { // Field count: 0 namespace CTriggerGravity { } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -7932,7 +7932,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsOn = 0x544; // bool constexpr std::ptrdiff_t m_pNext = 0x548; // CPointCamera* } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -8728,7 +8728,7 @@ namespace cs2_dumper { // Field count: 0 namespace CDecoyGrenade { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -8843,7 +8843,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x7E8; // uint32[1] } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -8864,7 +8864,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32 constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -9002,7 +9002,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x74; // bool constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -9160,7 +9160,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_distance = 0x4F4; // float32 constexpr std::ptrdiff_t m_directionEntityName = 0x4F8; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 80 // // Metadata: @@ -9296,7 +9296,7 @@ namespace cs2_dumper { // Field count: 0 namespace CPlayer_UseServices { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9779,7 +9779,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate constexpr std::ptrdiff_t m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -10111,7 +10111,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -11212,7 +11212,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OnPass = 0x4F8; // CEntityIOOutput constexpr std::ptrdiff_t m_OnFail = 0x520; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -11324,7 +11324,7 @@ namespace cs2_dumper { namespace CPointClientUIWorldTextPanel { constexpr std::ptrdiff_t m_messageText = 0x9F8; // char[512] } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/server_dll.json b/output/server_dll.json index 339ec3be..2445a335 100644 --- a/output/server_dll.json +++ b/output/server_dll.json @@ -30,7 +30,7 @@ "type_name": "string_t" } ], - "parent": null + "parent": "" }, "CAI_ChangeHintGroup": { "fields": { @@ -212,7 +212,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CAttributeContainer": { "fields": { @@ -255,7 +255,7 @@ "type_name": "CEconItemAttribute" } ], - "parent": null + "parent": "" }, "CAttributeManager": { "fields": { @@ -283,7 +283,7 @@ "type_name": "attributeprovidertypes_t" } ], - "parent": null + "parent": "" }, "CAttributeManager__cached_attribute_float_t": { "fields": { @@ -1497,7 +1497,7 @@ "type_name": "BloodType" } ], - "parent": null + "parent": "" }, "CBaseEntityAPI": { "fields": {}, @@ -2717,7 +2717,7 @@ "m_viewForward": 220 }, "metadata": [], - "parent": null + "parent": "" }, "CBreakable": { "fields": { @@ -2875,7 +2875,7 @@ "m_vecWheelFrictionScales": 72 }, "metadata": [], - "parent": null + "parent": "" }, "CBuyZone": { "fields": { @@ -6212,7 +6212,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CColorCorrection": { "fields": { @@ -6514,7 +6514,7 @@ "type_name": "int" } ], - "parent": null + "parent": "" }, "CDynamicLight": { "fields": { @@ -6795,7 +6795,7 @@ "type_name": "char" } ], - "parent": null + "parent": "" }, "CEconWearable": { "fields": { @@ -6951,7 +6951,7 @@ "CEntityComponent": { "fields": {}, "metadata": [], - "parent": null + "parent": "" }, "CEntityDissolve": { "fields": { @@ -7068,7 +7068,7 @@ "type_name": "int32" } ], - "parent": null + "parent": "" }, "CEntityInstance": { "fields": { @@ -8620,7 +8620,7 @@ "type_name": "Vector" } ], - "parent": null + "parent": "" }, "CEnvWindVolume": { "fields": { @@ -9667,7 +9667,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGameSceneNodeHandle": { "fields": { @@ -9686,7 +9686,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGameText": { "fields": { @@ -9811,7 +9811,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CGradientFog": { "fields": { @@ -11676,7 +11676,7 @@ "type_name": "int8" } ], - "parent": null + "parent": "" }, "CMolotovGrenade": { "fields": {}, @@ -11823,7 +11823,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "CNullEntity": { "fields": {}, @@ -17054,7 +17054,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CTimerEntity": { "fields": { @@ -17872,7 +17872,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "EngineCountdownTimer": { "fields": { @@ -17897,7 +17897,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "EntityRenderAttribute_t": { "fields": { @@ -17916,7 +17916,7 @@ "type_name": "Vector4D" } ], - "parent": null + "parent": "" }, "EntitySpottedState_t": { "fields": { @@ -17970,7 +17970,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "OutflowWithRequirements_t": { "fields": { @@ -18005,7 +18005,7 @@ "type_name": "EHANDLE" } ], - "parent": null + "parent": "" }, "PredictedDamageTag_t": { "fields": { @@ -18124,7 +18124,7 @@ "type_name": "CEntityHandle" } ], - "parent": null + "parent": "" }, "SequenceHistory_t": { "fields": { @@ -18136,7 +18136,7 @@ "m_nSeqLoopMode": 12 }, "metadata": [], - "parent": null + "parent": "" }, "SignatureOutflow_Continue": { "fields": {}, @@ -18210,7 +18210,7 @@ "type_name": "uint8" } ], - "parent": null + "parent": "" }, "ViewAngleServerChange_t": { "fields": { @@ -18254,7 +18254,7 @@ "type_name": "uint16" } ], - "parent": null + "parent": "" }, "WeaponPurchaseTracker_t": { "fields": { @@ -18267,7 +18267,7 @@ "type_name": "WeaponPurchaseCount_t" } ], - "parent": null + "parent": "" }, "audioparams_t": { "fields": { @@ -18304,7 +18304,7 @@ "type_name": "uint32" } ], - "parent": null + "parent": "" }, "fogparams_t": { "fields": { @@ -18451,7 +18451,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "fogplayerparams_t": { "fields": { @@ -18477,7 +18477,7 @@ "type_name": "CHandle" } ], - "parent": null + "parent": "" }, "shard_model_desc_t": { "fields": { @@ -18562,7 +18562,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "sky3dparams_t": { "fields": { @@ -18605,7 +18605,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" } }, "enums": { diff --git a/output/server_dll.rs b/output/server_dll.rs index b3f510d3..662e4393 100644 --- a/output/server_dll.rs +++ b/output/server_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -2982,7 +2982,7 @@ pub mod cs2_dumper { pub const m_bFastRetrigger: usize = 0x4F3; // bool pub const m_bPassthoughCaller: usize = 0x4F4; // bool } - // Parent: None + // Parent: // Field count: 6 pub mod SequenceHistory_t { pub const m_hSequence: usize = 0x0; // HSequence @@ -3329,7 +3329,7 @@ pub mod cs2_dumper { pub const m_nGraphCreationFlagsAG2: usize = 0x5B8; // uint8 pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32 } - // Parent: None + // Parent: // Field count: 10 pub mod CBuoyancyHelper { pub const m_nFluidType: usize = 0x18; // CUtlStringToken @@ -3680,7 +3680,7 @@ pub mod cs2_dumper { pub const m_iInputFilter: usize = 0x868; // int32 pub const m_iDontMessageParent: usize = 0x86C; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3690,7 +3690,7 @@ pub mod cs2_dumper { pub const m_timestamp: usize = 0x8; // GameTime_t pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -3722,7 +3722,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CWeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -3749,7 +3749,7 @@ pub mod cs2_dumper { // MPropertyDescription pub mod CPulseCursorFuncs { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3921,7 +3921,7 @@ pub mod cs2_dumper { pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4021,7 +4021,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CPointServerCommand { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -4692,7 +4692,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CFuncMoverAPI { } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -5052,7 +5052,7 @@ pub mod cs2_dumper { pub mod CSingleplayRules { pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5255,7 +5255,7 @@ pub mod cs2_dumper { pub mod CMapSharedEnvironment { pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5388,7 +5388,7 @@ pub mod cs2_dumper { pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t { pub const m_entity: usize = 0x0; // CHandle } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -5619,7 +5619,7 @@ pub mod cs2_dumper { pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken pub const m_nHitboxSet: usize = 0x3F8; // uint8 } - // Parent: None + // Parent: // Field count: 0 pub mod CEntityComponent { } @@ -6009,7 +6009,7 @@ pub mod cs2_dumper { pub const m_wasRestored: usize = 0x50C; // bool pub const m_integrator: usize = 0x510; // CConstantForceController } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6197,7 +6197,7 @@ pub mod cs2_dumper { pub const m_vWindDirection: usize = 0x58C; // Vector pub const m_bFirstTime: usize = 0x598; // bool } - // Parent: None + // Parent: // Field count: 13 pub mod CBot { pub const m_pController: usize = 0x10; // CCSPlayerController* @@ -6587,7 +6587,7 @@ pub mod cs2_dumper { pub const m_flTicksSinceLastSurfingDetected: usize = 0x55C; // float32 pub const m_bWasSurfing: usize = 0x560; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -6741,7 +6741,7 @@ pub mod cs2_dumper { pub const m_flWindMapMin: usize = 0x5D0; // float32 pub const m_flWindMapMax: usize = 0x5D4; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6874,7 +6874,7 @@ pub mod cs2_dumper { pub const m_flAvgInterval: usize = 0x508; // float32 pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6996,7 +6996,7 @@ pub mod cs2_dumper { pub const m_flMaxTurnRate: usize = 0x508; // float32 pub const m_flLastGameTime: usize = 0x50C; // GameTime_t } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -7018,7 +7018,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CWeaponP250 { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -7336,7 +7336,7 @@ pub mod cs2_dumper { pub const m_iEntryCount: usize = 0xB4; // int32 pub const m_iEntryWins: usize = 0xB8; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -7440,7 +7440,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CWorld { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -7490,7 +7490,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CTriggerGravity { } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -8043,7 +8043,7 @@ pub mod cs2_dumper { pub const m_bIsOn: usize = 0x544; // bool pub const m_pNext: usize = 0x548; // CPointCamera* } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -8839,7 +8839,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CDecoyGrenade { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -8954,7 +8954,7 @@ pub mod cs2_dumper { pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector pub const m_bvDisabledHitGroups: usize = 0x7E8; // uint32[1] } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -8975,7 +8975,7 @@ pub mod cs2_dumper { pub const m_flNewHDRColorScale: usize = 0x38; // float32 pub const m_flNewFarZ: usize = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -9113,7 +9113,7 @@ pub mod cs2_dumper { pub const m_bIsOtherEnemy: usize = 0x74; // bool pub const m_killType: usize = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -9271,7 +9271,7 @@ pub mod cs2_dumper { pub const m_distance: usize = 0x4F4; // float32 pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 80 // // Metadata: @@ -9407,7 +9407,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CPlayer_UseServices { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9890,7 +9890,7 @@ pub mod cs2_dumper { pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -10222,7 +10222,7 @@ pub mod cs2_dumper { pub const m_bSpotted: usize = 0x8; // bool pub const m_bSpottedByMask: usize = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -11323,7 +11323,7 @@ pub mod cs2_dumper { pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput pub const m_OnFail: usize = 0x520; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -11435,7 +11435,7 @@ pub mod cs2_dumper { pub mod CPointClientUIWorldTextPanel { pub const m_messageText: usize = 0x9F8; // char[512] } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/soundsystem_dll.cs b/output/soundsystem_dll.cs index e1d9c30b..fdbe932c 100644 --- a/output/soundsystem_dll.cs +++ b/output/soundsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: soundsystem.dll diff --git a/output/soundsystem_dll.hpp b/output/soundsystem_dll.hpp index fad0114b..b5ab18cd 100644 --- a/output/soundsystem_dll.hpp +++ b/output/soundsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/soundsystem_dll.rs b/output/soundsystem_dll.rs index f2592ded..e0c58e2a 100644 --- a/output/soundsystem_dll.rs +++ b/output/soundsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/steamaudio_dll.cs b/output/steamaudio_dll.cs index 3670fc4c..ffe802ca 100644 --- a/output/steamaudio_dll.cs +++ b/output/steamaudio_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: steamaudio.dll diff --git a/output/steamaudio_dll.hpp b/output/steamaudio_dll.hpp index 582ae7d5..e3d407b6 100644 --- a/output/steamaudio_dll.hpp +++ b/output/steamaudio_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/steamaudio_dll.rs b/output/steamaudio_dll.rs index d15388cd..0c59c260 100644 --- a/output/steamaudio_dll.rs +++ b/output/steamaudio_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/vphysics2_dll.cs b/output/vphysics2_dll.cs index 9156a372..1f0d564a 100644 --- a/output/vphysics2_dll.cs +++ b/output/vphysics2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: vphysics2.dll diff --git a/output/vphysics2_dll.hpp b/output/vphysics2_dll.hpp index 4aa73032..8e6871ac 100644 --- a/output/vphysics2_dll.hpp +++ b/output/vphysics2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/vphysics2_dll.rs b/output/vphysics2_dll.rs index 89ba66ee..0525c01b 100644 --- a/output/vphysics2_dll.rs +++ b/output/vphysics2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/worldrenderer_dll.cs b/output/worldrenderer_dll.cs index ae00ab3d..70db3d20 100644 --- a/output/worldrenderer_dll.cs +++ b/output/worldrenderer_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC namespace CS2Dumper.Schemas { // Module: worldrenderer.dll diff --git a/output/worldrenderer_dll.hpp b/output/worldrenderer_dll.hpp index f774fb56..4ab46d1c 100644 --- a/output/worldrenderer_dll.hpp +++ b/output/worldrenderer_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #pragma once diff --git a/output/worldrenderer_dll.rs b/output/worldrenderer_dll.rs index d7c837d0..707848ee 100644 --- a/output/worldrenderer_dll.rs +++ b/output/worldrenderer_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-09-19 17:18:57.328261100 UTC +// 2025-09-23 03:29:34.120750500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]