Game update (27298992)

Game update (27298992)
This commit is contained in:
C
2025-02-03 19:42:21 -06:00
committed by GitHub
parent 188528714f
commit 17bbfd4b60
64 changed files with 294 additions and 294 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A9E030;
pub const dwEntityList: usize = 0x1A292F0;
pub const dwGameEntitySystem: usize = 0x1B4F1F8;
pub const dwCSGOInput: usize = 0x1AAB680;
pub const dwEntityList: usize = 0x1A359C0;
pub const dwGameEntitySystem: usize = 0x1B5C6D8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A8FBD8;
pub const dwGlobalVars: usize = 0x1870BA8;
pub const dwGlowManager: usize = 0x1A8F300;
pub const dwLocalPlayerController: usize = 0x1A79C58;
pub const dwLocalPlayerPawn: usize = 0x187CEF0;
pub const dwPlantedC4: usize = 0x1A986D0;
pub const dwPrediction: usize = 0x187CD70;
pub const dwSensitivity: usize = 0x1A908F8;
pub const dwGameRules: usize = 0x1A9C800;
pub const dwGlobalVars: usize = 0x187DC90;
pub const dwGlowManager: usize = 0x1A9C820;
pub const dwLocalPlayerController: usize = 0x1A87040;
pub const dwLocalPlayerPawn: usize = 0x1889F30;
pub const dwPlantedC4: usize = 0x1AA66E0;
pub const dwPrediction: usize = 0x1889DB0;
pub const dwSensitivity: usize = 0x1A9DF68;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A9E400;
pub const dwViewMatrix: usize = 0x1A942F0;
pub const dwViewRender: usize = 0x1A94AD8;
pub const dwWeaponC4: usize = 0x1A2C420;
pub const dwViewAngles: usize = 0x1AABA50;
pub const dwViewMatrix: usize = 0x1AA17C0;
pub const dwViewRender: usize = 0x1AA1FD0;
pub const dwWeaponC4: usize = 0x1A39C30;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x62354C;
pub const dwWindowWidth: usize = 0x623548;
pub const dwWindowHeight: usize = 0x6234FC;
pub const dwWindowWidth: usize = 0x6234F8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {