Game update (27298992)

Game update (27298992)
This commit is contained in:
C
2025-02-03 19:42:21 -06:00
committed by GitHub
parent 188528714f
commit 17bbfd4b60
64 changed files with 294 additions and 294 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once
@@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A9E030;
constexpr std::ptrdiff_t dwEntityList = 0x1A292F0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B4F1F8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1AAB680;
constexpr std::ptrdiff_t dwEntityList = 0x1A359C0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B5C6D8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A8FBD8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1870BA8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A8F300;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A79C58;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187CEF0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A986D0;
constexpr std::ptrdiff_t dwPrediction = 0x187CD70;
constexpr std::ptrdiff_t dwSensitivity = 0x1A908F8;
constexpr std::ptrdiff_t dwGameRules = 0x1A9C800;
constexpr std::ptrdiff_t dwGlobalVars = 0x187DC90;
constexpr std::ptrdiff_t dwGlowManager = 0x1A9C820;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A87040;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1889F30;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1AA66E0;
constexpr std::ptrdiff_t dwPrediction = 0x1889DB0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A9DF68;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A9E400;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A942F0;
constexpr std::ptrdiff_t dwViewRender = 0x1A94AD8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A2C420;
constexpr std::ptrdiff_t dwViewAngles = 0x1AABA50;
constexpr std::ptrdiff_t dwViewMatrix = 0x1AA17C0;
constexpr std::ptrdiff_t dwViewRender = 0x1AA1FD0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A39C30;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x62354C;
constexpr std::ptrdiff_t dwWindowWidth = 0x623548;
constexpr std::ptrdiff_t dwWindowHeight = 0x6234FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6234F8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {