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Game update (14021)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-07-02 22:14:16.333089500 UTC
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// 2024-07-12 02:07:06.756971700 UTC
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#pragma once
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@@ -9,23 +9,23 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A27E30;
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constexpr std::ptrdiff_t dwEntityList = 0x19BDD78;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADCBC8;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A27E10;
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constexpr std::ptrdiff_t dwEntityList = 0x19BDD58;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADCB98;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1A1B668;
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constexpr std::ptrdiff_t dwGameRules = 0x1A1B648;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1817638;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A1AD50;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0D9A8;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A1AD30;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0D988;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1823A08;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A251A8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A25188;
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constexpr std::ptrdiff_t dwPrediction = 0x18238C0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A1C338;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A1C318;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A2D248;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FCD0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A20468;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19C1940;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A2D228;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FCB0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A20448;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19C1920;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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