cs2-dumper/generated/offsets.hpp

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#pragma once
#include <cstddef>
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// Created using https://github.com/a2x/cs2-dumper
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// 2023-10-09 05:41:44.460417200 UTC
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namespace client_dll {
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constexpr std::ptrdiff_t dwEntityList = 0x17888D8;
constexpr std::ptrdiff_t dwForceBackward = 0x168FEC0;
constexpr std::ptrdiff_t dwForceCrouch = 0x1690190;
constexpr std::ptrdiff_t dwForceForward = 0x168FE30;
constexpr std::ptrdiff_t dwForceJump = 0x1690100;
constexpr std::ptrdiff_t dwForceLeft = 0x168FF50;
constexpr std::ptrdiff_t dwForceRight = 0x168FFE0;
constexpr std::ptrdiff_t dwGlobalVars = 0x168BCE8;
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constexpr std::ptrdiff_t dwGlowManager = 0x17E3C00;
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constexpr std::ptrdiff_t dwInterfaceLinkList = 0x196EC98;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17D7158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1875C48;
constexpr std::ptrdiff_t dwPlantedC4 = 0x187B9E0;
constexpr std::ptrdiff_t dwViewAngles = 0x18D5700;
constexpr std::ptrdiff_t dwViewMatrix = 0x1876730;
constexpr std::ptrdiff_t dwViewRender = 0x1877120;
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}
namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x486514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x485AB0;
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constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5376AC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5376A8;
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}