#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-09 05:41:44.460417200 UTC namespace client_dll { constexpr std::ptrdiff_t dwEntityList = 0x17888D8; constexpr std::ptrdiff_t dwForceBackward = 0x168FEC0; constexpr std::ptrdiff_t dwForceCrouch = 0x1690190; constexpr std::ptrdiff_t dwForceForward = 0x168FE30; constexpr std::ptrdiff_t dwForceJump = 0x1690100; constexpr std::ptrdiff_t dwForceLeft = 0x168FF50; constexpr std::ptrdiff_t dwForceRight = 0x168FFE0; constexpr std::ptrdiff_t dwGlobalVars = 0x168BCE8; constexpr std::ptrdiff_t dwGlowManager = 0x17E3C00; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x196EC98; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17D7158; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1875C48; constexpr std::ptrdiff_t dwPlantedC4 = 0x187B9E0; constexpr std::ptrdiff_t dwViewAngles = 0x18D5700; constexpr std::ptrdiff_t dwViewMatrix = 0x1876730; constexpr std::ptrdiff_t dwViewRender = 0x1877120; } namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x486514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x485AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x5376AC; constexpr std::ptrdiff_t dwWindowWidth = 0x5376A8; }