2023-10-15 20:17:02 +08:00
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/*
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2023-10-21 07:43:23 +08:00
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* Created using https://github.com/a2x/cs2-dumper
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2023-11-14 16:45:31 +08:00
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* Tue, 14 Nov 2023 08:44:01 +0000
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2023-10-15 20:17:02 +08:00
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*/
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2023-10-03 00:00:52 +08:00
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2023-10-26 14:40:24 +08:00
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public static class client_dll { // client.dll
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2023-11-14 11:59:04 +08:00
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public const nint dwEntityList = 0x17ADAF0;
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public const nint dwForceAttack = 0x16B2300;
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public const nint dwForceAttack2 = 0x16B2390;
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public const nint dwForceBackward = 0x16B25D0;
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public const nint dwForceCrouch = 0x16B28A0;
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public const nint dwForceForward = 0x16B2540;
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public const nint dwForceJump = 0x16B2810;
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public const nint dwForceLeft = 0x16B2660;
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public const nint dwForceRight = 0x16B26F0;
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public const nint dwGameEntitySystem = 0x18D8110;
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2023-11-04 12:06:09 +08:00
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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2023-11-14 11:59:04 +08:00
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public const nint dwGameRules = 0x1809740;
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public const nint dwGlobalVars = 0x16AE488;
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public const nint dwGlowManager = 0x1809768;
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public const nint dwInterfaceLinkList = 0x1905DA8;
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public const nint dwLocalPlayerController = 0x17FCDC8;
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2023-11-10 15:13:48 +08:00
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public const nint dwLocalPlayerPawn = 0x16B9388;
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2023-11-14 11:59:04 +08:00
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public const nint dwPlantedC4 = 0x1810CD8;
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2023-11-10 15:13:48 +08:00
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public const nint dwPrediction = 0x16B9250;
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2023-11-14 16:45:31 +08:00
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public const nint dwViewAngles = 0x186BF18;
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2023-11-14 11:59:04 +08:00
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public const nint dwViewMatrix = 0x180C100;
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public const nint dwViewRender = 0x180C958;
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2023-09-29 14:55:15 +08:00
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}
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2023-10-26 14:40:24 +08:00
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public static class engine2_dll { // engine2.dll
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2023-11-09 14:06:21 +08:00
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public const nint dwBuildNumber = 0x48B524;
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public const nint dwNetworkGameClient = 0x48AAC0;
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2023-10-09 13:46:03 +08:00
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public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
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2023-10-01 20:51:44 +08:00
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public const nint dwNetworkGameClient_maxClients = 0x250;
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public const nint dwNetworkGameClient_signOnState = 0x240;
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2023-11-10 15:13:48 +08:00
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public const nint dwWindowHeight = 0x541E1C;
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public const nint dwWindowWidth = 0x541E18;
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2023-10-30 08:18:16 +08:00
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}
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public static class inputsystem_dll { // inputsystem.dll
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public const nint dwInputSystem = 0x35770;
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2023-09-08 21:13:40 +08:00
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}
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