public static class client_dll {
public const nint entityList = 0x178C878;
public const nint globalVars = 0x168FCC8;
public const nint localPlayerController = 0x17DB0F8;
public const nint localPlayerPawn = 0x1879BE8;
public const nint viewAngles = 0x18D9590;
public const nint viewMatrix = 0x187A6D0;
}