cs2-dumper/generated/interfaces.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 13 Feb 2024 02:41:15 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod animationsystem_dll { // animationsystem.dll
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pub const AnimationSystemUtils_001: usize = 0x72E80;
pub const AnimationSystem_001: usize = 0x6DA00;
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x8AA960;
pub const Source2ClientUI001: usize = 0x899BC0;
pub const Source2ClientPrediction001: usize = 0x7ACAF0;
pub const ClientToolsInfo_001: usize = 0x7313D0;
pub const Source2Client002: usize = 0x7313F0;
pub const GameClientExports001: usize = 0x7313E0;
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pub const EmptyWorldService001_Client: usize = 0x483D80;
pub const Source2ClientConfig001: usize = 0x46E9A0;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1F5BF0;
pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0;
pub const KeyValueCache001: usize = 0x1E6230;
pub const HostStateMgr001: usize = 0x1E3A10;
pub const GameEventSystemServerV001: usize = 0x1DEFC0;
pub const GameEventSystemClientV001: usize = 0x1DEFB0;
pub const EngineServiceMgr001: usize = 0x1DA910;
pub const VProfService_001: usize = 0x1C7EF0;
pub const ToolService_001: usize = 0x1C6B70;
pub const StatsService_001: usize = 0x1C1F20;
pub const SplitScreenService_001: usize = 0x1BF240;
pub const SoundService_001: usize = 0x1B89D0;
pub const ScreenshotService001: usize = 0x1B43D0;
pub const RenderService_001: usize = 0x1B1A10;
pub const NetworkService_001: usize = 0x1B1520;
pub const NetworkServerService_001: usize = 0x1AC300;
pub const NetworkP2PService_001: usize = 0x1A7D90;
pub const NetworkClientService_001: usize = 0x1A1050;
pub const MapListService_001: usize = 0x199E90;
pub const InputService_001: usize = 0x1876F0;
pub const GameUIService_001: usize = 0x181BF0;
pub const GameResourceServiceServerV001: usize = 0x17F250;
pub const GameResourceServiceClientV001: usize = 0x17F240;
pub const BugService001: usize = 0x178080;
pub const BenchmarkService001: usize = 0x176820;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660;
pub const EngineGameUI001: usize = 0x1219F0;
pub const INETSUPPORT_001: usize = 0xF0A30;
pub const Source2EngineToServerStringTable001: usize = 0xA95C0;
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pub const Source2EngineToServer001: usize = 0x91F40;
pub const Source2EngineToClientStringTable001: usize = 0x8A970;
pub const Source2EngineToClient001: usize = 0x61890;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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pub const VAsyncFileSystem2_001: usize = 0x67960;
pub const VFileSystem017: usize = 0x67950;
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}
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pub mod host_dll { // host.dll
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pub const Source2Host001: usize = 0x193F0;
pub const SinglePlayerSharedMemory001: usize = 0x19070;
pub const SaveRestoreDataVersion001: usize = 0x19060;
pub const PredictionDiffManager001: usize = 0x17340;
pub const HostUtils001: usize = 0x12920;
pub const GameSystem2HostHook: usize = 0x12170;
pub const GameModelInfo001: usize = 0x12090;
pub const DebugDrawQueueManager001: usize = 0x11AE0;
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}
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pub mod imemanager_dll { // imemanager.dll
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pub const IMEManager001: usize = 0xC470;
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}
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pub mod inputsystem_dll { // inputsystem.dll
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pub const InputSystemVersion001: usize = 0x2A40;
pub const InputStackSystemVersion001: usize = 0x1850;
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}
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pub mod localize_dll { // localize.dll
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pub const Localize_001: usize = 0x3830;
}
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pub mod matchmaking_dll { // matchmaking.dll
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pub const GameTypes001: usize = 0x53800;
pub const MATCHFRAMEWORK_001: usize = 0x105690;
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}
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pub mod materialsystem2_dll { // materialsystem2.dll
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pub const MaterialUtils_001: usize = 0x4DB40;
pub const TextLayout_001: usize = 0x4A200;
pub const PostProcessingSystem_001: usize = 0x42A80;
pub const FontManager_001: usize = 0x37A80;
pub const VMaterialSystem2_001: usize = 0x25F80;
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}
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pub mod meshsystem_dll { // meshsystem.dll
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pub const MeshSystem001: usize = 0x7440;
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}
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pub mod navsystem_dll { // navsystem.dll
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pub const NavSystem001: usize = 0x8E30;
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}
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pub mod networksystem_dll { // networksystem.dll
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pub const SerializedEntitiesVersion001: usize = 0xD5590;
pub const NetworkSystemVersion001: usize = 0xBF930;
pub const NetworkMessagesVersion001: usize = 0x9FBC0;
pub const FlattenedSerializersVersion001: usize = 0x7EF20;
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}
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pub mod panorama_dll { // panorama.dll
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pub const PanoramaUIEngine001: usize = 0x5D960;
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}
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pub mod panorama_text_pango_dll { // panorama_text_pango.dll
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pub const PanoramaTextServices001: usize = 0x4CBE0;
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}
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pub mod panoramauiclient_dll { // panoramauiclient.dll
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pub const PanoramaUIClient001: usize = 0x11F50;
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}
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pub mod particles_dll { // particles.dll
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pub const ParticleSystemMgr003: usize = 0x5C380;
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}
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pub mod pulse_system_dll { // pulse_system.dll
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pub const IPulseSystem_001: usize = 0x93C0;
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}
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pub mod rendersystemdx11_dll { // rendersystemdx11.dll
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pub const RenderUtils_001: usize = 0x53940;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030;
pub const RenderDeviceMgr001: usize = 0x4B020;
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}
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pub mod resourcesystem_dll { // resourcesystem.dll
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pub const ResourceSystem013: usize = 0x10920;
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}
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pub mod scenefilecache_dll { // scenefilecache.dll
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pub const SceneFileCache002: usize = 0x6A60;
pub const ResponseRulesCache001: usize = 0x31A0;
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}
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pub mod scenesystem_dll { // scenesystem.dll
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pub const SceneUtils_001: usize = 0x12FCF0;
pub const SceneSystem_002: usize = 0xBD200;
pub const RenderingPipelines_001: usize = 0x86480;
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}
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pub mod schemasystem_dll { // schemasystem.dll
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pub const SchemaSystem_001: usize = 0xAA50;
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA41980;
pub const ServerToolsInfo_001: usize = 0x830040;
pub const Source2GameClients001: usize = 0x830050;
pub const Source2GameEntities001: usize = 0x830060;
pub const Source2Server001: usize = 0x830070;
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pub const EmptyWorldService001_Server: usize = 0x5745B0;
pub const Source2ServerConfig001: usize = 0x565920;
pub const EntitySubclassUtilsV001: usize = 0x2B8F50;
pub const customnavsystem001: usize = 0x235E10;
pub const Source2GameDirector001: usize = 0x129FC0;
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}
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pub mod soundsystem_dll { // soundsystem.dll
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pub const SoundOpSystem001: usize = 0x16A640;
pub const SoundOpSystemEdit001: usize = 0x96A50;
pub const VMixEditTool001: usize = 0x75C30;
pub const SoundSystem001: usize = 0x48320;
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}
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pub mod steamaudio_dll { // steamaudio.dll
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pub const SteamAudio001: usize = 0x5AA70;
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}
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pub mod steamclient64_dll { // steamclient64.dll
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pub const IVALIDATE001: usize = 0x861720;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x85D5D0;
pub const SteamClient021: usize = 0x65E570;
pub const SteamClient020: usize = 0x65E560;
pub const SteamClient019: usize = 0x65E550;
pub const SteamClient018: usize = 0x65E540;
pub const SteamClient017: usize = 0x65E530;
pub const SteamClient016: usize = 0x65E520;
pub const SteamClient015: usize = 0x65E510;
pub const SteamClient014: usize = 0x65E500;
pub const SteamClient013: usize = 0x65E4F0;
pub const SteamClient012: usize = 0x65E4E0;
pub const SteamClient011: usize = 0x65E4D0;
pub const SteamClient010: usize = 0x65E4C0;
pub const SteamClient009: usize = 0x65E4B0;
pub const SteamClient008: usize = 0x65E4A0;
pub const SteamClient007: usize = 0x65E490;
pub const SteamClient006: usize = 0x65E480;
pub const p2pvoice002: usize = 0xD9EB0;
pub const p2pvoicesingleton002: usize = 0xD6910;
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}
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pub mod tier0_dll { // tier0.dll
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pub const VStringTokenSystem001: usize = 0x190B00;
pub const TestScriptMgr001: usize = 0x140C90;
pub const VProcessUtils002: usize = 0x132170;
pub const VEngineCvar007: usize = 0x635C0;
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}
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pub mod v8system_dll { // v8system.dll
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pub const Source2V8System001: usize = 0x1690;
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}
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pub mod valve_avi_dll { // valve_avi.dll
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pub const VAvi001: usize = 0x2F90;
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}
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pub mod valve_wmf_dll { // valve_wmf.dll
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pub const VMediaFoundation001: usize = 0x12D0;
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}
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pub mod vphysics2_dll { // vphysics2.dll
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pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0;
pub const VPhysics2_Interface_001: usize = 0x57130;
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}
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pub mod vscript_dll { // vscript.dll
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pub const VScriptManager010: usize = 0x32000;
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}
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pub mod vstdlib_s64_dll { // vstdlib_s64.dll
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pub const IVALIDATE001: usize = 0x250E0;
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pub const VEngineCvar002: usize = 0x5760;
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}
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pub mod worldrenderer_dll { // worldrenderer.dll
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pub const WorldRendererMgr001: usize = 0x205E0;
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}