cs2-dumper/output/win/offsets.cs

45 lines
1.9 KiB
C#

// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-27 13:29:16.446880100 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class Client {
public const nint DwCsgoInput = 0x192B620;
public const nint DwEntityList = 0x18C2D58;
public const nint DwGameEntitySystem = 0x19E0790;
public const nint DwGameEntitySystemGetHighestEntityIndex = 0x1510;
public const nint DwGameRules = 0x191FCA0;
public const nint DwGlobalVars = 0x172ABA0;
public const nint DwGlowManager = 0x19200C0;
public const nint DwLocalPlayerController = 0x1912578;
public const nint DwLocalPlayerPawn = 0x17371A8;
public const nint DwPlantedC4 = 0x1928AD8;
public const nint DwPrediction = 0x1737070;
public const nint DwSensitivity = 0x19209E8;
public const nint DwSensitivitySensitivity = 0x40;
public const nint DwViewAngles = 0x19309B0;
public const nint DwViewMatrix = 0x19241A0;
public const nint DwViewRender = 0x1924A20;
}
// Module: engine2.dll
public static class Engine2 {
public const nint DwBuildNumber = 0x514574;
public const nint DwNetworkGameClient = 0x513AC8;
public const nint DwNetworkGameClientDeltaTick = 0x258;
public const nint DwNetworkGameClientGetLocalPlayer = 0xF0;
public const nint DwNetworkGameClientGetMaxClients = 0x250;
public const nint DwNetworkGameClientSignOnState = 0x240;
public const nint DwWindowHeight = 0x5CCCDD;
public const nint DwWindowWidth = 0x5CCCD9;
}
// Module: inputsystem.dll
public static class Inputsystem {
public const nint DwInputSystem = 0x367A0;
}
// Module: matchmaking.dll
public static class Matchmaking {
public const nint DwGameTypes = 0x1D21E0;
public const nint DwGameTypesMapName = 0x1D2300;
}
}