Files
cs2-dumper/output/scenesystem_dll.rs
2026-01-21 19:10:48 -05:00

53 lines
1.6 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-22 00:10:23.980960800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: scenesystem.dll
// Class count: 0
// Enum count: 4
pub mod scenesystem_dll {
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ESilhouetteType_t {
SILHOUETTE_NONE = 0x0,
SILHOUETTE_LIGHT = 0x1,
SILHOUETTE_ENVMAP = 0x2,
SILHOUETTE_LPV = 0x4
}
// Alignment: 1
// Member count: 4
#[repr(u8)]
pub enum DisableShadows_t {
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3
}
// Alignment: 1
// Member count: 6
#[repr(u8)]
pub enum DecalRtEncoding_t {
kDecalInvalid = 0xFF,
kDecalMin = 0x0,
kDecalCloak = 0x1,
kDecalMax = 0x2
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ESceneObjectVisualization {
SCENEOBJECT_VIS_NONE = 0x0,
SCENEOBJECT_VIS_OBJECT = 0x1,
SCENEOBJECT_VIS_MATERIAL = 0x2,
SCENEOBJECT_VIS_TEXTURE_SIZE = 0x3,
SCENEOBJECT_VIS_LOD = 0x4,
SCENEOBJECT_VIS_INSTANCING = 0x5
}
}
}
}