Files
cs2-dumper/output/scenesystem_dll.json

164 lines
3.6 KiB
JSON

{
"scenesystem.dll": {
"classes": {
"CSSDSEndFrameViewInfo": {
"fields": {
"m_ViewName": 8,
"m_nViewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_EndFrame": {
"fields": {
"m_Views": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_LayerBase": {
"fields": {
"m_LayerName": 32,
"m_ViewName": 16,
"m_displayText": 40,
"m_nLayerId": 24,
"m_viewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_PostLayer": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_PreLayer": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewRender": {
"fields": {
"m_ViewName": 16,
"m_viewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewTarget": {
"fields": {
"m_Name": 0,
"m_TextureId": 8,
"m_nDepth": 36,
"m_nFormat": 44,
"m_nHeight": 20,
"m_nMultisampleNumSamples": 40,
"m_nNumMipLevels": 32,
"m_nRequestedHeight": 28,
"m_nRequestedWidth": 24,
"m_nWidth": 16
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewTargetList": {
"fields": {
"m_Targets": 24,
"m_ViewName": 16,
"m_viewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"SceneViewId_t": {
"fields": {
"m_nFrameCount": 8,
"m_nViewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"DecalMode_t": {
"alignment": 1,
"members": {
"kDecalBlood": 0,
"kDecalCloak": 1,
"kDecalCloakDamage": 2,
"kDecalDefault": 0,
"kDecalInvalid": 255,
"kDecalMax": 3
},
"type": "uint8"
},
"DisableShadows_t": {
"alignment": 1,
"members": {
"kDisableShadows_All": 1,
"kDisableShadows_Baked": 2,
"kDisableShadows_None": 0,
"kDisableShadows_Realtime": 3
},
"type": "uint8"
},
"ESceneObjectVisualization": {
"alignment": 4,
"members": {
"SCENEOBJECT_VIS_INSTANCING": 5,
"SCENEOBJECT_VIS_LOD": 4,
"SCENEOBJECT_VIS_MATERIAL": 2,
"SCENEOBJECT_VIS_NONE": 0,
"SCENEOBJECT_VIS_OBJECT": 1,
"SCENEOBJECT_VIS_TEXTURE_SIZE": 3
},
"type": "uint32"
}
}
}
}