mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-29 04:20:01 +08:00
245 lines
11 KiB
Rust
245 lines
11 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2025-10-14 23:58:25.486779500 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x7C2B30;
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pub const AnimationSystem_001: usize = 0x7BAA50;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1BD47A0;
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pub const EmptyWorldService001_Client: usize = 0x1B8FC10;
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pub const GameClientExports001: usize = 0x1BD1480;
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pub const LegacyGameUI001: usize = 0x1BEFD30;
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pub const Source2Client002: usize = 0x1E18D00;
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pub const Source2ClientConfig001: usize = 0x1DB44E0;
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pub const Source2ClientPrediction001: usize = 0x1BDBA40;
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pub const Source2ClientUI001: usize = 0x1BEE1D0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5F55F0;
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pub const BugService001: usize = 0x8A9A70;
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pub const ClientServerEngineLoopService_001: usize = 0x8EB180;
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pub const EngineGameUI001: usize = 0x5F32D0;
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pub const EngineServiceMgr001: usize = 0x8EAA80;
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pub const GameEventSystemClientV001: usize = 0x8EAD50;
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pub const GameEventSystemServerV001: usize = 0x8EAE70;
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pub const GameResourceServiceClientV001: usize = 0x5F56F0;
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pub const GameResourceServiceServerV001: usize = 0x5F5750;
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pub const GameUIService_001: usize = 0x8A9EA0;
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pub const HostStateMgr001: usize = 0x5F5FB0;
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pub const INETSUPPORT_001: usize = 0x5EE860;
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pub const InputService_001: usize = 0x8AA190;
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pub const KeyValueCache001: usize = 0x5F6060;
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pub const MapListService_001: usize = 0x8E9100;
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pub const NetworkClientService_001: usize = 0x8E9290;
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pub const NetworkP2PService_001: usize = 0x8E95B0;
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pub const NetworkServerService_001: usize = 0x8E9740;
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pub const NetworkService_001: usize = 0x5F58C0;
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pub const RenderService_001: usize = 0x8E99A0;
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pub const ScreenshotService001: usize = 0x8E9C50;
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pub const SimpleEngineLoopService_001: usize = 0x5F60C0;
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pub const SoundService_001: usize = 0x5F5900;
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pub const Source2EngineToClient001: usize = 0x5F2960;
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pub const Source2EngineToClientStringTable001: usize = 0x5F29C0;
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pub const Source2EngineToServer001: usize = 0x5F2A38;
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pub const Source2EngineToServerStringTable001: usize = 0x5F2A60;
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pub const SplitScreenService_001: usize = 0x5F5C00;
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pub const StatsService_001: usize = 0x8EA050;
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pub const ToolService_001: usize = 0x5F5DC0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5F3360;
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pub const VProfService_001: usize = 0x5F5E00;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x215AE0;
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pub const VFileSystem017: usize = 0x2106C0;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x138EF0;
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pub const GameModelInfo001: usize = 0x138F30;
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pub const GameSystem2HostHook: usize = 0x138F70;
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pub const HostUtils001: usize = 0x1466E0;
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pub const PredictionDiffManager001: usize = 0x139080;
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pub const SaveRestoreDataVersion001: usize = 0x1391B0;
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pub const SinglePlayerSharedMemory001: usize = 0x1391E0;
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pub const Source2Host001: usize = 0x139250;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0x36AA0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x43CD0;
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pub const InputSystemVersion001: usize = 0x45A20;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x47BE0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1B5EE0;
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pub const MATCHFRAMEWORK_001: usize = 0x1BE0F0;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x163500;
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pub const MaterialUtils_001: usize = 0x14B430;
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pub const PostProcessingSystem_001: usize = 0x14B340;
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pub const TextLayout_001: usize = 0x14B3C0;
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pub const VMaterialSystem2_001: usize = 0x162D70;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x1400E0;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0x120840;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x2632D0;
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pub const NetworkMessagesVersion001: usize = 0x28B1D0;
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pub const NetworkSystemVersion001: usize = 0x27C9B0;
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pub const SerializedEntitiesVersion001: usize = 0x27CAC0;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x509B20;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x2B79C0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x291200;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x555680;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x1F0E30;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x431BC0;
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pub const RenderUtils_001: usize = 0x4324B8;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x431C60;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x7FDD0;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x95740;
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pub const SceneFileCache002: usize = 0x95890;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x61BB40;
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pub const SceneSystem_002: usize = 0x83E7D0;
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pub const SceneUtils_001: usize = 0x61C440;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x756F0;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1726D50;
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pub const EntitySubclassUtilsV001: usize = 0x16D3350;
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pub const NavGameTest001: usize = 0x17CF9A0;
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pub const ServerToolsInfo_001: usize = 0x177EF28;
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pub const Source2GameClients001: usize = 0x177A870;
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pub const Source2GameDirector001: usize = 0x18D9AF0;
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pub const Source2GameEntities001: usize = 0x177E630;
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pub const Source2Server001: usize = 0x177E490;
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pub const Source2ServerConfig001: usize = 0x19AD8E8;
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pub const customnavsystem001: usize = 0x16B2D38;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3EB490;
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pub const SoundOpSystemEdit001: usize = 0x3EB370;
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pub const SoundSystem001: usize = 0x3EAE50;
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pub const VMixEditTool001: usize = 0x485ED80B;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x257550;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1D4EA;
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pub const IVALIDATE001: usize = 0x1551558;
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pub const SteamClient006: usize = 0x154EB30;
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pub const SteamClient007: usize = 0x154EB38;
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pub const SteamClient008: usize = 0x154EB40;
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pub const SteamClient009: usize = 0x154EB48;
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pub const SteamClient010: usize = 0x154EB50;
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pub const SteamClient011: usize = 0x154EB58;
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pub const SteamClient012: usize = 0x154EB60;
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pub const SteamClient013: usize = 0x154EB68;
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pub const SteamClient014: usize = 0x154EB70;
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pub const SteamClient015: usize = 0x154EB78;
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pub const SteamClient016: usize = 0x154EB80;
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pub const SteamClient017: usize = 0x154EB88;
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pub const SteamClient018: usize = 0x154EB90;
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pub const SteamClient019: usize = 0x154EB98;
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pub const SteamClient020: usize = 0x154EBA0;
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pub const SteamClient021: usize = 0x154EBA8;
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pub const SteamClient022: usize = 0x154EBB0;
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pub const SteamClient023: usize = 0x154EBB8;
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pub const p2pvoice002: usize = 0x14E1B7F;
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pub const p2pvoicesingleton002: usize = 0x152B0F0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x3975A0;
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pub const VEngineCvar007: usize = 0x3A2440;
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pub const VProcessUtils002: usize = 0x3974E0;
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pub const VStringTokenSystem001: usize = 0x3C9310;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x315F0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x375C0;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x3E4120;
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pub const VPhysics2_Interface_001: usize = 0x3E4160;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x13B280;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0x6E990;
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pub const VEngineCvar002: usize = 0x6D070;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x1FEC50;
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}
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}
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}
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