cs2-dumper/generated/offsets.cs

43 lines
1.8 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 10 Nov 2023 07:08:46 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17ADAE0;
public const nint dwForceAttack = 0x16B2310;
public const nint dwForceAttack2 = 0x16B23A0;
public const nint dwForceBackward = 0x16B25E0;
public const nint dwForceCrouch = 0x16B28B0;
public const nint dwForceForward = 0x16B2550;
public const nint dwForceJump = 0x16B2820;
public const nint dwForceLeft = 0x16B2670;
public const nint dwForceRight = 0x16B2700;
public const nint dwGameEntitySystem = 0x18D72D0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1809720;
public const nint dwGlobalVars = 0x16AE498;
public const nint dwGlowManager = 0x1809748;
public const nint dwInterfaceLinkList = 0x1904F68;
public const nint dwLocalPlayerController = 0x17FCDB8;
public const nint dwLocalPlayerPawn = 0x16B9388;
public const nint dwPlantedC4 = 0x1810CC8;
public const nint dwPrediction = 0x16B9250;
public const nint dwViewAngles = 0x186B0F8;
public const nint dwViewMatrix = 0x180C0E0;
public const nint dwViewRender = 0x180C938;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x48B524;
public const nint dwNetworkGameClient = 0x48AAC0;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x541E1C;
public const nint dwWindowWidth = 0x541E18;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35770;
}