cs2-dumper/generated/interfaces.hpp

245 lines
9.6 KiB
C++

/*
* Generated using https://github.com/a2x/cs2-dumper
* Sat, 23 Mar 2024 05:02:04 +0000
*/
#pragma once
#include <cstddef>
namespace animationsystem_dll { // animationsystem.dll
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x72E80;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6DA00;
}
namespace client_dll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AEE40;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89E460;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AF990;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x732F00;
constexpr std::ptrdiff_t Source2Client002 = 0x732F20;
constexpr std::ptrdiff_t GameClientExports001 = 0x732F10;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x480850;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46BA90;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F7050;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EAE60;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E7530;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E4D10;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E02C0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E02B0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DBC10;
constexpr std::ptrdiff_t VProfService_001 = 0x1C90E0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C7D60;
constexpr std::ptrdiff_t StatsService_001 = 0x1C3110;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C0430;
constexpr std::ptrdiff_t SoundService_001 = 0x1B9B90;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B5590;
constexpr std::ptrdiff_t RenderService_001 = 0x1B2BD0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B26E0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AD4C0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A8F50;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A2210;
constexpr std::ptrdiff_t MapListService_001 = 0x19B050;
constexpr std::ptrdiff_t InputService_001 = 0x188120;
constexpr std::ptrdiff_t GameUIService_001 = 0x182600;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17FC60;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17FC50;
constexpr std::ptrdiff_t BugService001 = 0x178A90;
constexpr std::ptrdiff_t BenchmarkService001 = 0x177230;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122AE0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x121E70;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0DE0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9830;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x92140;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8AB70;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61A90;
}
namespace filesystem_stdio_dll { // filesystem_stdio.dll
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x67960;
constexpr std::ptrdiff_t VFileSystem017 = 0x67950;
}
namespace host_dll { // host.dll
constexpr std::ptrdiff_t Source2Host001 = 0x193F0;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19070;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19060;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17340;
constexpr std::ptrdiff_t HostUtils001 = 0x12920;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x12170;
constexpr std::ptrdiff_t GameModelInfo001 = 0x12090;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AE0;
}
namespace imemanager_dll { // imemanager.dll
constexpr std::ptrdiff_t IMEManager001 = 0xC470;
}
namespace inputsystem_dll { // inputsystem.dll
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2A40;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x1850;
}
namespace localize_dll { // localize.dll
constexpr std::ptrdiff_t Localize_001 = 0x3830;
}
namespace matchmaking_dll { // matchmaking.dll
constexpr std::ptrdiff_t GameTypes001 = 0x53800;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105690;
}
namespace materialsystem2_dll { // materialsystem2.dll
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB40;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A200;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A80;
constexpr std::ptrdiff_t FontManager_001 = 0x37A80;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25F80;
}
namespace meshsystem_dll { // meshsystem.dll
constexpr std::ptrdiff_t MeshSystem001 = 0x7440;
}
namespace navsystem_dll { // navsystem.dll
constexpr std::ptrdiff_t NavSystem001 = 0x8E30;
}
namespace networksystem_dll { // networksystem.dll
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD6930;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBFA00;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9FC90;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7EF90;
}
namespace panorama_dll { // panorama.dll
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D960;
}
namespace panorama_text_pango_dll { // panorama_text_pango.dll
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBE0;
}
namespace panoramauiclient_dll { // panoramauiclient.dll
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12010;
}
namespace particles_dll { // particles.dll
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x591D0;
}
namespace pulse_system_dll { // pulse_system.dll
constexpr std::ptrdiff_t IPulseSystem_001 = 0x44C0;
}
namespace rendersystemdx11_dll { // rendersystemdx11.dll
constexpr std::ptrdiff_t RenderUtils_001 = 0x55150;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4C7E0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4C7D0;
}
namespace resourcesystem_dll { // resourcesystem.dll
constexpr std::ptrdiff_t ResourceSystem013 = 0x10920;
}
namespace scenefilecache_dll { // scenefilecache.dll
constexpr std::ptrdiff_t SceneFileCache002 = 0x6A60;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x31A0;
}
namespace scenesystem_dll { // scenesystem.dll
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FCF0;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD200;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86480;
}
namespace schemasystem_dll { // schemasystem.dll
constexpr std::ptrdiff_t SchemaSystem_001 = 0xAA50;
}
namespace server_dll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA46F10;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8322D0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x8322E0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x8322F0;
constexpr std::ptrdiff_t Source2Server001 = 0x832300;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x572840;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x566BC0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AF7A0;
constexpr std::ptrdiff_t customnavsystem001 = 0x22C660;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11EAB0;
}
namespace soundsystem_dll { // soundsystem.dll
constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A640;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x96A50;
constexpr std::ptrdiff_t VMixEditTool001 = 0x75C30;
constexpr std::ptrdiff_t SoundSystem001 = 0x48320;
}
namespace steamaudio_dll { // steamaudio.dll
constexpr std::ptrdiff_t SteamAudio001 = 0x5AA70;
}
namespace steamclient64_dll { // steamclient64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x866250;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x8621C0;
constexpr std::ptrdiff_t SteamClient021 = 0x6637F0;
constexpr std::ptrdiff_t SteamClient020 = 0x6637E0;
constexpr std::ptrdiff_t SteamClient019 = 0x6637D0;
constexpr std::ptrdiff_t SteamClient018 = 0x6637C0;
constexpr std::ptrdiff_t SteamClient017 = 0x6637B0;
constexpr std::ptrdiff_t SteamClient016 = 0x6637A0;
constexpr std::ptrdiff_t SteamClient015 = 0x663790;
constexpr std::ptrdiff_t SteamClient014 = 0x663780;
constexpr std::ptrdiff_t SteamClient013 = 0x663770;
constexpr std::ptrdiff_t SteamClient012 = 0x663760;
constexpr std::ptrdiff_t SteamClient011 = 0x663750;
constexpr std::ptrdiff_t SteamClient010 = 0x663740;
constexpr std::ptrdiff_t SteamClient009 = 0x663730;
constexpr std::ptrdiff_t SteamClient008 = 0x663720;
constexpr std::ptrdiff_t SteamClient007 = 0x663710;
constexpr std::ptrdiff_t SteamClient006 = 0x663700;
constexpr std::ptrdiff_t p2pvoice002 = 0xD9FD0;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD6A30;
}
namespace tier0_dll { // tier0.dll
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x190600;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x140790;
constexpr std::ptrdiff_t VProcessUtils002 = 0x131C70;
constexpr std::ptrdiff_t VEngineCvar007 = 0x63290;
}
namespace v8system_dll { // v8system.dll
constexpr std::ptrdiff_t Source2V8System001 = 0x1950;
}
namespace valve_avi_dll { // valve_avi.dll
constexpr std::ptrdiff_t VAvi001 = 0x2F90;
}
namespace valve_wmf_dll { // valve_wmf.dll
constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
}
namespace vphysics2_dll { // vphysics2.dll
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BCB0;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57130;
}
namespace vscript_dll { // vscript.dll
constexpr std::ptrdiff_t VScriptManager010 = 0x32000;
}
namespace vstdlib_s64_dll { // vstdlib_s64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x25120;
constexpr std::ptrdiff_t VEngineCvar002 = 0x5760;
}
namespace worldrenderer_dll { // worldrenderer.dll
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x205E0;
}