mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 19:40:02 +08:00
53 lines
2.3 KiB
C#
53 lines
2.3 KiB
C#
// Generated using https://github.com/a2x/cs2-dumper
|
|
// 2025-10-04 12:39:31.642108200 UTC
|
|
|
|
namespace CS2Dumper.Offsets {
|
|
// Module: client.dll
|
|
public static class ClientDll {
|
|
public const nint dwCSGOInput = 0x1E3DE30;
|
|
public const nint dwEntityList = 0x1D16758;
|
|
public const nint dwGameEntitySystem = 0x1FB7B48;
|
|
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
|
public const nint dwGameRules = 0x1E32C78;
|
|
public const nint dwGlobalVars = 0x1BE7220;
|
|
public const nint dwGlowManager = 0x1E2FB18;
|
|
public const nint dwLocalPlayerController = 0x1E1FC08;
|
|
public const nint dwLocalPlayerPawn = 0x1BF1FA0;
|
|
public const nint dwPlantedC4 = 0x1E38398;
|
|
public const nint dwPrediction = 0x1BF1ED0;
|
|
public const nint dwSensitivity = 0x1E30578;
|
|
public const nint dwSensitivity_sensitivity = 0x48;
|
|
public const nint dwViewAngles = 0x1E3E4E0;
|
|
public const nint dwViewMatrix = 0x1E339D0;
|
|
public const nint dwViewRender = 0x1E347F0;
|
|
public const nint dwWeaponC4 = 0x1DD0EE8;
|
|
}
|
|
// Module: engine2.dll
|
|
public static class Engine2Dll {
|
|
public const nint dwBuildNumber = 0x5EC3D4;
|
|
public const nint dwNetworkGameClient = 0x5EB4F0;
|
|
public const nint dwNetworkGameClient_clientTickCount = 0x358;
|
|
public const nint dwNetworkGameClient_deltaTick = 0x23C;
|
|
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F;
|
|
public const nint dwNetworkGameClient_localPlayer = 0xE8;
|
|
public const nint dwNetworkGameClient_maxClients = 0x230;
|
|
public const nint dwNetworkGameClient_serverTickCount = 0x23C;
|
|
public const nint dwNetworkGameClient_signOnState = 0x220;
|
|
public const nint dwWindowHeight = 0x8EA624;
|
|
public const nint dwWindowWidth = 0x8EA620;
|
|
}
|
|
// Module: inputsystem.dll
|
|
public static class InputsystemDll {
|
|
public const nint dwInputSystem = 0x45A20;
|
|
}
|
|
// Module: matchmaking.dll
|
|
public static class MatchmakingDll {
|
|
public const nint dwGameTypes = 0x1B5EE0;
|
|
}
|
|
// Module: soundsystem.dll
|
|
public static class SoundsystemDll {
|
|
public const nint dwSoundSystem = 0x3E3E30;
|
|
public const nint dwSoundSystem_engineViewData = 0x7C;
|
|
}
|
|
}
|