mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-03-14 16:27:25 +08:00
53 lines
2.3 KiB
C#
53 lines
2.3 KiB
C#
// Generated using https://github.com/a2x/cs2-dumper
|
|
// 2026-03-09 23:43:02.456631300 UTC
|
|
|
|
namespace CS2Dumper.Offsets {
|
|
// Module: client.dll
|
|
public static class ClientDll {
|
|
public const nint dwCSGOInput = 0x2317FC0;
|
|
public const nint dwEntityList = 0x24AD228;
|
|
public const nint dwGameEntitySystem = 0x24AD228;
|
|
public const nint dwGameEntitySystem_highestEntityIndex = 0x20A0;
|
|
public const nint dwGameRules = 0x230BEE0;
|
|
public const nint dwGlobalVars = 0x205C5C0;
|
|
public const nint dwGlowManager = 0x2308CE8;
|
|
public const nint dwLocalPlayerController = 0x22F2178;
|
|
public const nint dwLocalPlayerPawn = 0x2067B60;
|
|
public const nint dwPlantedC4 = 0x2315740;
|
|
public const nint dwPrediction = 0x2067A70;
|
|
public const nint dwSensitivity = 0x23097F8;
|
|
public const nint dwSensitivity_sensitivity = 0x58;
|
|
public const nint dwViewAngles = 0x2318648;
|
|
public const nint dwViewMatrix = 0x230DF20;
|
|
public const nint dwViewRender = 0x230E338;
|
|
public const nint dwWeaponC4 = 0x2297380;
|
|
}
|
|
// Module: engine2.dll
|
|
public static class Engine2Dll {
|
|
public const nint dwBuildNumber = 0x60D514;
|
|
public const nint dwNetworkGameClient = 0x908500;
|
|
public const nint dwNetworkGameClient_clientTickCount = 0x378;
|
|
public const nint dwNetworkGameClient_deltaTick = 0x24C;
|
|
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C141F;
|
|
public const nint dwNetworkGameClient_localPlayer = 0xF8;
|
|
public const nint dwNetworkGameClient_maxClients = 0x240;
|
|
public const nint dwNetworkGameClient_serverTickCount = 0x24C;
|
|
public const nint dwNetworkGameClient_signOnState = 0x230;
|
|
public const nint dwWindowHeight = 0x90C8AC;
|
|
public const nint dwWindowWidth = 0x90C8A8;
|
|
}
|
|
// Module: inputsystem.dll
|
|
public static class InputsystemDll {
|
|
public const nint dwInputSystem = 0x45AD0;
|
|
}
|
|
// Module: matchmaking.dll
|
|
public static class MatchmakingDll {
|
|
public const nint dwGameTypes = 0x1B8000;
|
|
}
|
|
// Module: soundsystem.dll
|
|
public static class SoundsystemDll {
|
|
public const nint dwSoundSystem = 0x4F3470;
|
|
public const nint dwSoundSystem_engineViewData = 0x7C;
|
|
}
|
|
}
|