cs2-dumper/generated_linux/offsets.hpp

29 lines
1.0 KiB
C++

/*
* Generated using https://github.com/a2x/cs2-dumper
* Thu, 7 Mar 2024 10:34:48 +0000
*/
#pragma once
#include <cstddef>
namespace game_info { // Some additional information about the game at dump time
constexpr std::ptrdiff_t buildNumber = 0x36AB; // Game build number
}
namespace libclient_so { // libclient.so
constexpr std::ptrdiff_t dwEntityList = 0x35A5808;
constexpr std::ptrdiff_t dwForceAttack = 0x372FEB0;
constexpr std::ptrdiff_t dwForceAttack2 = 0x372FE10;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x385B700;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1540;
constexpr std::ptrdiff_t dwGameRules = 0x3731248;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x3716778;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x3736A38;
constexpr std::ptrdiff_t dwViewMatrix = 0x3737660;
}
namespace libengine2_so { // libengine2.so
constexpr std::ptrdiff_t dwBuildNumber = 0x6D35F4;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
}