cs2-dumper/generated/interfaces.rs

243 lines
8.5 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* Mon, 11 Dec 2023 23:16:32 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod animationsystem_dll { // animationsystem.dll
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8A03B0;
pub const Source2ClientUI001: usize = 0x88F5F0;
pub const Source2ClientPrediction001: usize = 0x7A7720;
pub const ClientToolsInfo_001: usize = 0x7334D0;
pub const Source2Client002: usize = 0x7334F0;
pub const GameClientExports001: usize = 0x7334E0;
pub const EmptyWorldService001_Client: usize = 0x490790;
pub const Source2ClientConfig001: usize = 0x4776D0;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1E47C0;
pub const ClientServerEngineLoopService_001: usize = 0x1DA2C0;
pub const KeyValueCache001: usize = 0x1D6900;
pub const HostStateMgr001: usize = 0x1D4100;
pub const GameEventSystemServerV001: usize = 0x1CF7A0;
pub const GameEventSystemClientV001: usize = 0x1CF790;
pub const EngineServiceMgr001: usize = 0x1CB460;
pub const VProfService_001: usize = 0x1B8D60;
pub const ToolService_001: usize = 0x1B7AB0;
pub const StatsService_001: usize = 0x1B2D30;
pub const SplitScreenService_001: usize = 0x1AFED0;
pub const SoundService_001: usize = 0x1AA9B0;
pub const ScreenshotService001: usize = 0x1A6880;
pub const RenderService_001: usize = 0x1A3BE0;
pub const NetworkService_001: usize = 0x1A36F0;
pub const NetworkServerService_001: usize = 0x19E5A0;
pub const NetworkP2PService_001: usize = 0x19A050;
pub const NetworkClientService_001: usize = 0x193CE0;
pub const MapListService_001: usize = 0x18CCB0;
pub const InputService_001: usize = 0x17AD90;
pub const GameUIService_001: usize = 0x1754C0;
pub const GameResourceServiceServerV001: usize = 0x173220;
pub const GameResourceServiceClientV001: usize = 0x173210;
pub const BugService001: usize = 0x16C200;
pub const BenchmarkService001: usize = 0x16A9A0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1184B0;
pub const EngineGameUI001: usize = 0x117840;
pub const INETSUPPORT_001: usize = 0xE6E80;
pub const Source2EngineToServerStringTable001: usize = 0xA2300;
pub const Source2EngineToServer001: usize = 0x8B310;
pub const Source2EngineToClientStringTable001: usize = 0x83DE0;
pub const Source2EngineToClient001: usize = 0x5A570;
}
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
}
pub mod host_dll { // host.dll
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
}
pub mod imemanager_dll { // imemanager.dll
pub const IMEManager001: usize = 0xC470;
}
pub mod inputsystem_dll { // inputsystem.dll
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
}
pub mod localize_dll { // localize.dll
pub const Localize_001: usize = 0x3830;
}
pub mod matchmaking_dll { // matchmaking.dll
pub const GameTypes001: usize = 0x50300;
pub const MATCHFRAMEWORK_001: usize = 0x1017D0;
}
pub mod materialsystem2_dll { // materialsystem2.dll
pub const MaterialUtils_001: usize = 0x4DCB0;
pub const TextLayout_001: usize = 0x4A400;
pub const PostProcessingSystem_001: usize = 0x42B80;
pub const FontManager_001: usize = 0x37A20;
pub const VMaterialSystem2_001: usize = 0x25FC0;
}
pub mod meshsystem_dll { // meshsystem.dll
pub const MeshSystem001: usize = 0x7270;
}
pub mod navsystem_dll { // navsystem.dll
pub const NavSystem001: usize = 0x76F0;
}
pub mod networksystem_dll { // networksystem.dll
pub const SerializedEntitiesVersion001: usize = 0xD15B0;
pub const NetworkSystemVersion001: usize = 0xBBF40;
pub const NetworkMessagesVersion001: usize = 0x9C690;
pub const FlattenedSerializersVersion001: usize = 0x7C400;
}
pub mod panorama_dll { // panorama.dll
pub const PanoramaUIEngine001: usize = 0x57EE0;
}
pub mod panorama_text_pango_dll { // panorama_text_pango.dll
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
pub mod panoramauiclient_dll { // panoramauiclient.dll
pub const PanoramaUIClient001: usize = 0x12780;
}
pub mod particles_dll { // particles.dll
pub const ParticleSystemMgr003: usize = 0x52D20;
}
pub mod pulse_system_dll { // pulse_system.dll
pub const IPulseSystem_001: usize = 0x5B30;
}
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x53100;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A690;
pub const RenderDeviceMgr001: usize = 0x4A680;
}
pub mod resourcesystem_dll { // resourcesystem.dll
pub const ResourceSystem013: usize = 0x10650;
}
pub mod scenefilecache_dll { // scenefilecache.dll
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod scenesystem_dll { // scenesystem.dll
pub const SceneUtils_001: usize = 0x13C9E0;
pub const SceneSystem_002: usize = 0xCAA30;
pub const RenderingPipelines_001: usize = 0x8E8A0;
}
pub mod schemasystem_dll { // schemasystem.dll
pub const SchemaSystem_001: usize = 0xA930;
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA3C7E0;
pub const ServerToolsInfo_001: usize = 0x83F620;
pub const Source2GameClients001: usize = 0x83F630;
pub const Source2GameEntities001: usize = 0x83F640;
pub const Source2Server001: usize = 0x83F650;
pub const EmptyWorldService001_Server: usize = 0x591C80;
pub const Source2ServerConfig001: usize = 0x571BB0;
pub const EntitySubclassUtilsV001: usize = 0x2D0850;
pub const customnavsystem001: usize = 0x24D7E0;
pub const Source2GameDirector001: usize = 0x145580;
}
pub mod soundsystem_dll { // soundsystem.dll
pub const SoundOpSystem001: usize = 0x1567E0;
pub const SoundOpSystemEdit001: usize = 0x8BBC0;
pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
}
pub mod steamaudio_dll { // steamaudio.dll
pub const SteamAudio001: usize = 0x12EE0;
}
pub mod steamclient64_dll { // steamclient64.dll
pub const IVALIDATE001: usize = 0x84FE60;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x84BD10;
pub const SteamClient021: usize = 0x646160;
pub const SteamClient020: usize = 0x646150;
pub const SteamClient019: usize = 0x646140;
pub const SteamClient018: usize = 0x646130;
pub const SteamClient017: usize = 0x646120;
pub const SteamClient016: usize = 0x646110;
pub const SteamClient015: usize = 0x646100;
pub const SteamClient014: usize = 0x6460F0;
pub const SteamClient013: usize = 0x6460E0;
pub const SteamClient012: usize = 0x6460D0;
pub const SteamClient011: usize = 0x6460C0;
pub const SteamClient010: usize = 0x6460B0;
pub const SteamClient009: usize = 0x6460A0;
pub const SteamClient008: usize = 0x646090;
pub const SteamClient007: usize = 0x646080;
pub const SteamClient006: usize = 0x646070;
pub const p2pvoice002: usize = 0xD97C0;
pub const p2pvoicesingleton002: usize = 0xD6220;
}
pub mod tier0_dll { // tier0.dll
pub const VStringTokenSystem001: usize = 0x18C2B0;
pub const TestScriptMgr001: usize = 0x13F610;
pub const VProcessUtils002: usize = 0x12F790;
pub const VEngineCvar007: usize = 0x61920;
}
pub mod v8system_dll { // v8system.dll
pub const Source2V8System001: usize = 0x1670;
}
pub mod valve_avi_dll { // valve_avi.dll
pub const VAvi001: usize = 0x2F90;
}
pub mod valve_wmf_dll { // valve_wmf.dll
pub const VMediaFoundation001: usize = 0x12D0;
}
pub mod vphysics2_dll { // vphysics2.dll
pub const VPhysics2_Handle_Interface_001: usize = 0x61120;
pub const VPhysics2_Interface_001: usize = 0x5C740;
}
pub mod vscript_dll { // vscript.dll
pub const VScriptManager010: usize = 0x31DA0;
}
pub mod vstdlib_s64_dll { // vstdlib_s64.dll
pub const IVALIDATE001: usize = 0x25000;
pub const VEngineCvar002: usize = 0x5760;
}
pub mod worldrenderer_dll { // worldrenderer.dll
pub const WorldRendererMgr001: usize = 0x21650;
}