cs2-dumper/generated/offsets.cs

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 21 Nov 2023 00:47:43 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17B5200;
public const nint dwForceAttack = 0x16B5510;
public const nint dwForceAttack2 = 0x16B55A0;
public const nint dwForceBackward = 0x16B57E0;
public const nint dwForceCrouch = 0x16B5AB0;
public const nint dwForceForward = 0x16B5750;
public const nint dwForceJump = 0x16B5A20;
public const nint dwForceLeft = 0x16B5870;
public const nint dwForceRight = 0x16B5900;
public const nint dwGameEntitySystem = 0x18E08E0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1810EB0;
public const nint dwGlobalVars = 0x16B1670;
public const nint dwGlowManager = 0x1810ED8;
public const nint dwInterfaceLinkList = 0x190E578;
public const nint dwLocalPlayerController = 0x1804518;
public const nint dwLocalPlayerPawn = 0x16BC5B8;
public const nint dwPlantedC4 = 0x1818478;
public const nint dwPrediction = 0x16BC480;
public const nint dwSensitivity = 0x1812468;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x18744C0;
public const nint dwViewMatrix = 0x1813840;
public const nint dwViewRender = 0x18140C0;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x48B514;
public const nint dwNetworkGameClient = 0x48AAC0;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x541D8C;
public const nint dwWindowWidth = 0x541D88;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35760;
}