cs2-dumper/generated/engine2.dll.cs

172 lines
5.4 KiB
C#

public static class CEntityComponentHelper {
public const ulong m_flags = 0x8;
public const ulong m_pInfo = 0x10;
public const ulong m_nPriority = 0x18;
public const ulong m_pNext = 0x20;
}
public static class CEntityIOOutput {
public const ulong m_Value = 0x18;
}
public static class CEntityIdentity {
public const ulong m_nameStringableIndex = 0x14;
public const ulong m_name = 0x18;
public const ulong m_designerName = 0x20;
public const ulong m_flags = 0x30;
public const ulong m_worldGroupId = 0x38;
public const ulong m_fDataObjectTypes = 0x3c;
public const ulong m_PathIndex = 0x40;
public const ulong m_pPrev = 0x58;
public const ulong m_pNext = 0x60;
public const ulong m_pPrevByClass = 0x68;
public const ulong m_pNextByClass = 0x70;
}
public static class CEntityInstance {
public const ulong m_iszPrivateVScripts = 0x8;
public const ulong m_pEntity = 0x10;
public const ulong m_CScriptComponent = 0x28;
}
public static class CNetworkVarChainer {
public const ulong m_PathIndex = 0x20;
}
public static class CScriptComponent {
public const ulong m_scriptClassName = 0x30;
}
public static class EngineLoopState_t {
public const ulong m_nPlatWindowWidth = 0x18;
public const ulong m_nPlatWindowHeight = 0x1c;
public const ulong m_nRenderWidth = 0x20;
public const ulong m_nRenderHeight = 0x24;
}
public static class EntComponentInfo_t {
public const ulong m_pName = 0x0;
public const ulong m_pCPPClassname = 0x8;
public const ulong m_pNetworkDataReferencedDescription = 0x10;
public const ulong m_pNetworkDataReferencedPtrPropDescription = 0x18;
public const ulong m_nRuntimeIndex = 0x20;
public const ulong m_nFlags = 0x24;
public const ulong m_pBaseClassComponentHelper = 0x60;
}
public static class EventAdvanceTick_t {
public const ulong m_nCurrentTick = 0x30;
public const ulong m_nCurrentTickThisFrame = 0x34;
public const ulong m_nTotalTicksThisFrame = 0x38;
public const ulong m_nTotalTicks = 0x3c;
}
public static class EventAppShutdown_t {
public const ulong m_nDummy0 = 0x0;
}
public static class EventClientFrameSimulate_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRealTime = 0x28;
public const ulong m_flFrameTime = 0x2c;
}
public static class EventClientOutput_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRenderTime = 0x28;
public const ulong m_flRealTime = 0x2c;
public const ulong m_flRenderFrameTimeUnbounded = 0x30;
public const ulong m_bRenderOnly = 0x34;
}
public static class EventClientPollInput_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRealTime = 0x28;
}
public static class EventClientPollNetworking_t {
public const ulong m_nTickCount = 0x0;
}
public static class EventClientPostOutput_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRenderTime = 0x28;
public const ulong m_flRenderFrameTime = 0x30;
public const ulong m_flRenderFrameTimeUnbounded = 0x34;
public const ulong m_bRenderOnly = 0x38;
}
public static class EventClientPreOutput_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRenderTime = 0x28;
public const ulong m_flRenderFrameTime = 0x30;
public const ulong m_flRenderFrameTimeUnbounded = 0x38;
public const ulong m_flRealTime = 0x40;
public const ulong m_bRenderOnly = 0x44;
}
public static class EventClientProcessGameInput_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRealTime = 0x28;
public const ulong m_flFrameTime = 0x2c;
}
public static class EventClientProcessInput_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRealTime = 0x28;
}
public static class EventClientSceneSystemThreadStateChange_t {
public const ulong m_bThreadsActive = 0x0;
}
public static class EventClientSendInput_t {
public const ulong m_bFinalClientCommandTick = 0x0;
public const ulong m_nAdditionalClientCommandsToCreate = 0x4;
}
public static class EventFrameBoundary_t {
public const ulong m_flFrameTime = 0x0;
}
public static class EventPostAdvanceTick_t {
public const ulong m_nCurrentTick = 0x30;
public const ulong m_nCurrentTickThisFrame = 0x34;
public const ulong m_nTotalTicksThisFrame = 0x38;
public const ulong m_nTotalTicks = 0x3c;
}
public static class EventPostDataUpdate_t {
public const ulong m_nCount = 0x0;
}
public static class EventPreDataUpdate_t {
public const ulong m_nCount = 0x0;
}
public static class EventProfileStorageAvailable_t {
public const ulong m_nSplitScreenSlot = 0x0;
}
public static class EventSetTime_t {
public const ulong m_LoopState = 0x0;
public const ulong m_nClientOutputFrames = 0x28;
public const ulong m_flRealTime = 0x30;
public const ulong m_flRenderTime = 0x38;
public const ulong m_flRenderFrameTime = 0x40;
public const ulong m_flRenderFrameTimeUnbounded = 0x48;
public const ulong m_flRenderFrameTimeUnscaled = 0x50;
public const ulong m_flTickRemainder = 0x58;
}
public static class EventSimpleLoopFrameUpdate_t {
public const ulong m_LoopState = 0x0;
public const ulong m_flRealTime = 0x28;
public const ulong m_flFrameTime = 0x2c;
}
public static class EventSimulate_t {
public const ulong m_LoopState = 0x0;
public const ulong m_bFirstTick = 0x28;
public const ulong m_bLastTick = 0x29;
}