cs2-dumper/generated/offsets.rs

51 lines
2.0 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* Sat, 17 Feb 2024 01:42:30 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x18B3FA8;
pub const dwForceAttack: usize = 0x17221D0;
pub const dwForceAttack2: usize = 0x1722260;
pub const dwForceBackward: usize = 0x17224A0;
pub const dwForceCrouch: usize = 0x1722770;
pub const dwForceForward: usize = 0x1722410;
pub const dwForceJump: usize = 0x17226E0;
pub const dwForceLeft: usize = 0x1722530;
pub const dwForceRight: usize = 0x17225C0;
pub const dwGameEntitySystem: usize = 0x19D1980;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1910FC0;
pub const dwGlobalVars: usize = 0x171CE70;
pub const dwGlowManager: usize = 0x19113E0;
pub const dwInterfaceLinkList: usize = 0x1A029D8;
pub const dwLocalPlayerController: usize = 0x19038F8;
pub const dwLocalPlayerPawn: usize = 0x1729348;
pub const dwPlantedC4: usize = 0x191B508;
pub const dwPrediction: usize = 0x1729210;
pub const dwSensitivity: usize = 0x1911D08;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19233E0;
pub const dwViewMatrix: usize = 0x19154C0;
pub const dwViewRender: usize = 0x1915D40;
}
pub mod engine2_dll { // engine2.dll
pub const dwBuildNumber: usize = 0x513564;
pub const dwNetworkGameClient: usize = 0x512AC8;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5CABC4;
pub const dwWindowWidth: usize = 0x5CABC0;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36AA; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x367A0;
}