cs2-dumper/output/offsets.hpp

57 lines
2.7 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-14 04:06:49.525200800 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A1E1B0;
constexpr std::ptrdiff_t dwEntityList = 0x19B49B8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD38C8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A12418;
constexpr std::ptrdiff_t dwGlobalVars = 0x180E4E0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A11B30;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A04768;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x181A998;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A1B528;
constexpr std::ptrdiff_t dwPrediction = 0x181A850;
constexpr std::ptrdiff_t dwSensitivity = 0x1A13258;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A235C8;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A16A70;
constexpr std::ptrdiff_t dwViewRender = 0x1A17388;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19B86F0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52F834;
constexpr std::ptrdiff_t dwEngineViewData = 0x5ECC3C;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EBA0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwSoundService = 0x5ECBA0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F0454;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F0450;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0;
}
}
}