Files
cs2-dumper/output/worldrenderer_dll.cs
2026-01-23 11:04:45 +10:00

83 lines
3.4 KiB
C#

// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-23 01:03:20.898173500 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
// Class count: 4
// Enum count: 3
public static class WorldrendererDll {
// Alignment: 1
// Member count: 2
public enum RTProxyInstanceFlags_t : byte {
RTPROXY_INSTANCE_FLAG_NONE = 0x0,
RTPROXY_INSTANCE_UNIQUE_MESH = 0x1
}
// Alignment: 4
// Member count: 15
public enum ObjectTypeFlags_t : uint {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
OBJECT_TYPE_BLOCK_LIGHT = 0x10,
OBJECT_TYPE_NO_SHADOWS = 0x20,
OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40,
OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80,
OBJECT_TYPE_NO_SUN_SHADOWS = 0x100,
OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200,
OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400,
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Alignment: 1
// Member count: 4
public enum AggregateInstanceStream_t : byte {
AGGREGATE_INSTANCE_STREAM_NONE = 0x0,
AGGREGATE_INSTANCE_STREAM_LIGHTMAPUV_UNORM16 = 0x1,
AGGREGATE_INSTANCE_STREAM_VERTEXTINT_UNORM8 = 0x2,
AGGREGATE_INSTANCE_STREAM_VERTEXBLEND_UNORM8 = 0x4
}
// Parent: None
// Field count: 3
//
// Metadata:
// NetworkVarNames: m_pEntity (CEntityIdentity*)
// NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
public static class CEntityInstance {
public const nint m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
public const nint m_pEntity = 0x10; // CEntityIdentity*
public const nint m_CScriptComponent = 0x30; // CScriptComponent*
}
// Parent:
// Field count: 0
public static class CEntityComponent {
}
// Parent: CEntityComponent
// Field count: 1
public static class CScriptComponent {
public const nint m_scriptClassName = 0x30; // CUtlSymbolLarge
}
// Parent:
// Field count: 12
//
// Metadata:
// NetworkVarNames: m_nameStringableIndex (int32)
public static class CEntityIdentity {
public const nint m_nameStringableIndex = 0x14; // int32
public const nint m_name = 0x18; // CUtlSymbolLarge
public const nint m_designerName = 0x20; // CUtlSymbolLarge
public const nint m_flags = 0x30; // uint32
public const nint m_worldGroupId = 0x38; // WorldGroupId_t
public const nint m_fDataObjectTypes = 0x3C; // uint32
public const nint m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
public const nint m_pAttributes = 0x48; // CEntityAttributeTable*
public const nint m_pPrev = 0x50; // CEntityIdentity*
public const nint m_pNext = 0x58; // CEntityIdentity*
public const nint m_pPrevByClass = 0x60; // CEntityIdentity*
public const nint m_pNextByClass = 0x68; // CEntityIdentity*
}
}
}