mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-12 00:15:35 +08:00
58 lines
2.5 KiB
Rust
58 lines
2.5 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-10-26 09:56:30.308515300 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A3B7E0;
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pub const dwEntityList: usize = 0x19CFC48;
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pub const dwGameEntitySystem: usize = 0x1AE9B58;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
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pub const dwGameRules: usize = 0x1A2D668;
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pub const dwGlobalVars: usize = 0x1828CD0;
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pub const dwGlowManager: usize = 0x1A2CDA0;
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pub const dwLocalPlayerController: usize = 0x1A1F8F0;
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pub const dwLocalPlayerPawn: usize = 0x1834B18;
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pub const dwPlantedC4: usize = 0x1A372A0;
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pub const dwPrediction: usize = 0x18349B0;
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pub const dwSensitivity: usize = 0x1A2E388;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A3BBB0;
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pub const dwViewMatrix: usize = 0x1A31D30;
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pub const dwViewRender: usize = 0x1A32540;
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pub const dwWeaponC4: usize = 0x19D2D60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x52EBE4;
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pub const dwNetworkGameClient: usize = 0x52DCE0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x611034;
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pub const dwWindowWidth: usize = 0x611030;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const dwInputSystem: usize = 0x387E0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A31B0;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x39A5E0;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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}
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