cs2-dumper/output/interfaces.rs
2024-10-26 18:13:38 +08:00

239 lines
10 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-26 09:56:30.308515300 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x5FFC88;
pub const AnimationSystem_001: usize = 0x5F7BB0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x182CC10;
pub const EmptyWorldService001_Client: usize = 0x17E8160;
pub const GameClientExports001: usize = 0x18298C8;
pub const LegacyGameUI001: usize = 0x18499C0;
pub const Source2Client002: usize = 0x1A2B590;
pub const Source2ClientConfig001: usize = 0x19CB760;
pub const Source2ClientPrediction001: usize = 0x18349B0;
pub const Source2ClientUI001: usize = 0x1848360;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x534B50;
pub const BugService001: usize = 0x5CD820;
pub const ClientServerEngineLoopService_001: usize = 0x535870;
pub const EngineGameUI001: usize = 0x532AE0;
pub const EngineServiceMgr001: usize = 0x60E690;
pub const GameEventSystemClientV001: usize = 0x60E990;
pub const GameEventSystemServerV001: usize = 0x60EAD0;
pub const GameResourceServiceClientV001: usize = 0x534C50;
pub const GameResourceServiceServerV001: usize = 0x534CB0;
pub const GameUIService_001: usize = 0x5CDB20;
pub const HostStateMgr001: usize = 0x535760;
pub const INETSUPPORT_001: usize = 0x52E060;
pub const InputService_001: usize = 0x5CDE30;
pub const KeyValueCache001: usize = 0x535810;
pub const MapListService_001: usize = 0x60CE30;
pub const NetworkClientService_001: usize = 0x60CFC0;
pub const NetworkP2PService_001: usize = 0x534F60;
pub const NetworkServerService_001: usize = 0x60D350;
pub const NetworkService_001: usize = 0x5350B0;
pub const RenderService_001: usize = 0x60D5B0;
pub const ScreenshotService001: usize = 0x60D850;
pub const SimpleEngineLoopService_001: usize = 0x535980;
pub const SoundService_001: usize = 0x5350F0;
pub const Source2EngineToClient001: usize = 0x532180;
pub const Source2EngineToClientStringTable001: usize = 0x5321E0;
pub const Source2EngineToServer001: usize = 0x532278;
pub const Source2EngineToServerStringTable001: usize = 0x5322A0;
pub const SplitScreenService_001: usize = 0x5353D0;
pub const StatsService_001: usize = 0x60DC80;
pub const ToolService_001: usize = 0x535590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532B70;
pub const VProfService_001: usize = 0x5355D0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x20C590;
pub const VFileSystem017: usize = 0x211840;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x136FE0;
pub const GameModelInfo001: usize = 0x137020;
pub const GameSystem2HostHook: usize = 0x137060;
pub const HostUtils001: usize = 0x137090;
pub const PredictionDiffManager001: usize = 0x1372E0;
pub const SaveRestoreDataVersion001: usize = 0x137410;
pub const SinglePlayerSharedMemory001: usize = 0x137440;
pub const Source2Host001: usize = 0x1374B0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x2E8D0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x36B70;
pub const InputSystemVersion001: usize = 0x387E0;
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3AAD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A31B0;
pub const MATCHFRAMEWORK_001: usize = 0x1AB380;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x113330;
pub const MaterialUtils_001: usize = 0x10E4C0;
pub const PostProcessingSystem_001: usize = 0x10E3D0;
pub const TextLayout_001: usize = 0x10E450;
pub const VMaterialSystem2_001: usize = 0x112910;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x150C20;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xFA730;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23E490;
pub const NetworkMessagesVersion001: usize = 0x2704D0;
pub const NetworkSystemVersion001: usize = 0x268220;
pub const SerializedEntitiesVersion001: usize = 0x268310;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E4260;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B38E0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x28A850;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5E2430;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x14A240;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x3EE1F0;
pub const RenderUtils_001: usize = 0x3EEA58;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x6AFF0;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x710E0;
pub const SceneFileCache002: usize = 0x71250;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CDB10;
pub const SceneSystem_002: usize = 0x7ACFE0;
pub const SceneUtils_001: usize = 0x5CE360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x5E790;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136CF80;
pub const EntitySubclassUtilsV001: usize = 0x131E330;
pub const NavGameTest001: usize = 0x140D708;
pub const ServerToolsInfo_001: usize = 0x13C2A38;
pub const Source2GameClients001: usize = 0x13BD3E0;
pub const Source2GameDirector001: usize = 0x14F0C40;
pub const Source2GameEntities001: usize = 0x13C2960;
pub const Source2Server001: usize = 0x13C27D0;
pub const Source2ServerConfig001: usize = 0x15ACA98;
pub const customnavsystem001: usize = 0x1302AA8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x39AC40;
pub const SoundOpSystemEdit001: usize = 0x39AB10;
pub const SoundSystem001: usize = 0x39A5E0;
pub const VMixEditTool001: usize = 0x48289BBA;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x2139F0;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
pub const IVALIDATE001: usize = 0x15636E8;
pub const SteamClient006: usize = 0x1560E90;
pub const SteamClient007: usize = 0x1560E98;
pub const SteamClient008: usize = 0x1560EA0;
pub const SteamClient009: usize = 0x1560EA8;
pub const SteamClient010: usize = 0x1560EB0;
pub const SteamClient011: usize = 0x1560EB8;
pub const SteamClient012: usize = 0x1560EC0;
pub const SteamClient013: usize = 0x1560EC8;
pub const SteamClient014: usize = 0x1560ED0;
pub const SteamClient015: usize = 0x1560ED8;
pub const SteamClient016: usize = 0x1560EE0;
pub const SteamClient017: usize = 0x1560EE8;
pub const SteamClient018: usize = 0x1560EF0;
pub const SteamClient019: usize = 0x1560EF8;
pub const SteamClient020: usize = 0x1560F00;
pub const SteamClient021: usize = 0x1560F08;
pub const p2pvoice002: usize = 0x14E45DF;
pub const p2pvoicesingleton002: usize = 0x153C0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x37B9F0;
pub const VEngineCvar007: usize = 0x38A4F0;
pub const VProcessUtils002: usize = 0x37B900;
pub const VStringTokenSystem001: usize = 0x3A2F00;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C470;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x38BF40;
pub const VPhysics2_Interface_001: usize = 0x38BF80;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x1285F0;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xABB40;
pub const VEngineCvar002: usize = 0x69070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15F1B0;
}
}
}