cs2-dumper/generated/offsets.cs
2023-11-17 13:39:04 +10:00

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 17 Nov 2023 03:37:55 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17B0D00;
public const nint dwForceAttack = 0x16B5410;
public const nint dwForceAttack2 = 0x16B54A0;
public const nint dwForceBackward = 0x16B56E0;
public const nint dwForceCrouch = 0x16B59B0;
public const nint dwForceForward = 0x16B5650;
public const nint dwForceJump = 0x16B5920;
public const nint dwForceLeft = 0x16B5770;
public const nint dwForceRight = 0x16B5800;
public const nint dwGameEntitySystem = 0x18DC3E0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x180C9B0;
public const nint dwGlobalVars = 0x16B14F0;
public const nint dwGlowManager = 0x180C9D8;
public const nint dwInterfaceLinkList = 0x190A078;
public const nint dwLocalPlayerController = 0x1800018;
public const nint dwLocalPlayerPawn = 0x16BC4B8;
public const nint dwPlantedC4 = 0x1813F78;
public const nint dwPrediction = 0x16BC380;
public const nint dwSensitivity = 0x180DF68;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x186FFC0;
public const nint dwViewMatrix = 0x180F340;
public const nint dwViewRender = 0x180FBC0;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x48A514;
public const nint dwNetworkGameClient = 0x489AC0;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x540CE4;
public const nint dwWindowWidth = 0x540CE0;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35760;
}