cs2-dumper/generated/offsets.cs
2023-12-14 21:59:52 +10:00

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 14 Dec 2023 11:58:28 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17C18E0;
public const nint dwForceAttack = 0x16C2190;
public const nint dwForceAttack2 = 0x16C2340;
public const nint dwForceBackward = 0x16C2100;
public const nint dwForceCrouch = 0x16C23D0;
public const nint dwForceForward = 0x16C2070;
public const nint dwForceJump = 0x16C2340;
public const nint dwForceLeft = 0x16C2190;
public const nint dwForceRight = 0x16C2220;
public const nint dwGameEntitySystem = 0x18ED1C0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x181DFF8;
public const nint dwGlobalVars = 0x16BDE28;
public const nint dwGlowManager = 0x181D768;
public const nint dwInterfaceLinkList = 0x191AE58;
public const nint dwLocalPlayerController = 0x1810EE0;
public const nint dwLocalPlayerPawn = 0x16C8ED8;
public const nint dwPlantedC4 = 0x1824B98;
public const nint dwPrediction = 0x16C8DA0;
public const nint dwSensitivity = 0x181ECF8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1880D60;
public const nint dwViewMatrix = 0x1820100;
public const nint dwViewRender = 0x1820948;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x4E03D4;
public const nint dwNetworkGameClient = 0x4DF988;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x596E1C;
public const nint dwWindowWidth = 0x596E18;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35760;
}