Files
cs2-dumper/output/particles_dll.rs
2026-01-22 23:25:00 +11:00

1319 lines
51 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-22 12:23:57.753951800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: particles.dll
// Class count: 68
// Enum count: 72
pub mod particles_dll {
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ParticleSetMethod_t {
PARTICLE_SET_REPLACE_VALUE = 0x0,
PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1,
PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2,
PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3,
PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4,
PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum Detail2Combo_t {
DETAIL_2_COMBO_UNINITIALIZED = u32::MAX,
DETAIL_2_COMBO_OFF = 0x0,
DETAIL_2_COMBO_ADD = 0x1,
DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2,
DETAIL_2_COMBO_MOD2X = 0x3,
DETAIL_2_COMBO_MUL = 0x4,
DETAIL_2_COMBO_CROSSFADE = 0x5
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum MissingParentInheritBehavior_t {
MISSING_PARENT_DO_NOTHING = u32::MAX,
MISSING_PARENT_KILL = 0x0,
MISSING_PARENT_FIND_NEW = 0x1,
MISSING_PARENT_SAME_INDEX = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleTraceMissBehavior_t {
PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0,
PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1,
PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum PFuncVisualizationType_t {
PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0,
PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1,
PFUNC_VISUALIZATION_BOX = 0x2,
PFUNC_VISUALIZATION_RING = 0x3,
PFUNC_VISUALIZATION_PLANE = 0x4,
PFUNC_VISUALIZATION_LINE = 0x5,
PFUNC_VISUALIZATION_CYLINDER = 0x6
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleVRHandChoiceList_t {
PARTICLE_VRHAND_LEFT = 0x0,
PARTICLE_VRHAND_RIGHT = 0x1,
PARTICLE_VRHAND_CP = 0x2,
PARTICLE_VRHAND_CP_OBJECT = 0x3
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleReplicationMode_t {
PARTICLE_REPLICATIONMODE_NONE = 0x0,
PARTICLE_REPLICATIONMODE_REPLICATE_FOR_EACH_PARENT_PARTICLE = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleEntityPos_t {
PARTICLE_ABS_ORIGIN = 0x0,
PARTICLE_WORLDSPACE_CENTER = 0x1,
PARTICLE_EYES = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleFanType_t {
PARTICLE_FAN_TYPE_FAN = 0x0,
PARTICLE_FAN_TYPE_ROTOR_WASH = 0x1,
PARTICLE_FAN_TYPE_RADIAL = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum PetGroundType_t {
PET_GROUND_NONE = 0x0,
PET_GROUND_GRID = 0x1,
PET_GROUND_PLANE = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum InheritableBoolType_t {
INHERITABLE_BOOL_INHERIT = 0x0,
INHERITABLE_BOOL_FALSE = 0x1,
INHERITABLE_BOOL_TRUE = 0x2
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ParticlePostProcessPriorityGroup_t {
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0,
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1,
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2,
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3,
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4,
PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum ParticleCollisionGroup_t {
PARTICLE_COLLISION_GROUP_DEFAULT = 0x4,
PARTICLE_COLLISION_GROUP_DEBRIS = 0x5,
PARTICLE_COLLISION_GROUP_INTERACTIVE = 0x7,
PARTICLE_COLLISION_GROUP_PLAYER = 0x8,
PARTICLE_COLLISION_GROUP_VEHICLE = 0xA,
PARTICLE_COLLISION_GROUP_NPC = 0xC,
PARTICLE_COLLISION_GROUP_PROPS = 0x18
}
// Alignment: 4
// Member count: 5
#[repr(u32)]
pub enum ParticleColorBlendMode_t {
PARTICLEBLEND_DEFAULT = 0x0,
PARTICLEBLEND_OVERLAY = 0x1,
PARTICLEBLEND_DARKEN = 0x2,
PARTICLEBLEND_LIGHTEN = 0x3,
PARTICLEBLEND_MULTIPLY = 0x4
}
// Alignment: 4
// Member count: 13
#[repr(u32)]
pub enum ParticleColorBlendType_t {
PARTICLE_COLOR_BLEND_MULTIPLY = 0x0,
PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1,
PARTICLE_COLOR_BLEND_DIVIDE = 0x2,
PARTICLE_COLOR_BLEND_ADD = 0x3,
PARTICLE_COLOR_BLEND_SUBTRACT = 0x4,
PARTICLE_COLOR_BLEND_MOD2X = 0x5,
PARTICLE_COLOR_BLEND_SCREEN = 0x6,
PARTICLE_COLOR_BLEND_MAX = 0x7,
PARTICLE_COLOR_BLEND_MIN = 0x8,
PARTICLE_COLOR_BLEND_REPLACE = 0x9,
PARTICLE_COLOR_BLEND_AVERAGE = 0xA,
PARTICLE_COLOR_BLEND_NEGATE = 0xB,
PARTICLE_COLOR_BLEND_LUMINANCE = 0xC
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum DetailCombo_t {
DETAIL_COMBO_OFF = 0x0,
DETAIL_COMBO_ADD = 0x1,
DETAIL_COMBO_ADD_SELF_ILLUM = 0x2,
DETAIL_COMBO_MOD2X = 0x3
}
// Alignment: 4
// Member count: 12
#[repr(u32)]
pub enum ScalarExpressionType_t {
SCALAR_EXPRESSION_UNINITIALIZED = u32::MAX,
SCALAR_EXPRESSION_ADD = 0x0,
SCALAR_EXPRESSION_SUBTRACT = 0x1,
SCALAR_EXPRESSION_MUL = 0x2,
SCALAR_EXPRESSION_DIVIDE = 0x3,
SCALAR_EXPRESSION_INPUT_1 = 0x4,
SCALAR_EXPRESSION_MIN = 0x5,
SCALAR_EXPRESSION_MAX = 0x6,
SCALAR_EXPRESSION_MOD = 0x7,
SCALAR_EXPRESSION_EQUAL = 0x8,
SCALAR_EXPRESSION_GT = 0x9,
SCALAR_EXPRESSION_LT = 0xA
}
// Alignment: 4
// Member count: 14
#[repr(u32)]
pub enum SpriteCardPerParticleScale_t {
SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0,
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1,
SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2,
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3,
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4,
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5,
SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6,
SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7,
SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8,
SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9,
SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA,
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB,
SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC,
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum BlurFilterType_t {
BLURFILTER_GAUSSIAN = 0x0,
BLURFILTER_BOX = 0x1
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum StandardLightingAttenuationStyle_t {
LIGHT_STYLE_OLD = 0x0,
LIGHT_STYLE_NEW = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleParentSetMode_t {
PARTICLE_SET_PARENT_NO = 0x0,
PARTICLE_SET_PARENT_IMMEDIATE = 0x1,
PARTICLE_SET_PARENT_ROOT = 0x2
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ParticleLightingQuality_t {
PARTICLE_LIGHTING_PER_PARTICLE = 0x0,
PARTICLE_LIGHTING_PER_VERTEX = 0x1,
PARTICLE_LIGHTING_PER_PIXEL = u32::MAX,
PARTICLE_LIGHTING_OVERRIDE_POSITION = 0x2,
PARTICLE_LIGHTING_OVERRIDE_COLOR = 0x3,
PARTICLE_LIGHTING_ADD_EXTRA_LIGHT = 0x4
}
// Alignment: 4
// Member count: 8
#[repr(u32)]
pub enum SetStatisticExpressionType_t {
SET_EXPRESSION_UNINITIALIZED = u32::MAX,
SET_EXPRESSION_SUM = 0x0,
SET_EXPRESSION_MEAN = 0x1,
SET_EXPRESSION_MEDIAN = 0x2,
SET_EXPRESSION_MODE = 0x3,
SET_EXPRESSION_STANDARD_DEVIATION = 0x4,
SET_EXPRESSION_MIN = 0x5,
SET_EXPRESSION_MAX = 0x6
}
// Alignment: 4
// Member count: 11
#[repr(u32)]
pub enum EventTypeSelection_t {
PARTICLE_EVENT_TYPE_MASK_NONE = 0x0,
PARTICLE_EVENT_TYPE_MASK_SPAWNED = 0x1,
PARTICLE_EVENT_TYPE_MASK_KILLED = 0x2,
PARTICLE_EVENT_TYPE_MASK_COLLISION = 0x4,
PARTICLE_EVENT_TYPE_MASK_FIRST_COLLISION = 0x8,
PARTICLE_EVENT_TYPE_MASK_COLLISION_STOPPED = 0x10,
PARTICLE_EVENT_TYPE_MASK_KILLED_ON_COLLISION = 0x20,
PARTICLE_EVENT_TYPE_MASK_USER_1 = 0x40,
PARTICLE_EVENT_TYPE_MASK_USER_2 = 0x80,
PARTICLE_EVENT_TYPE_MASK_USER_3 = 0x100,
PARTICLE_EVENT_TYPE_MASK_USER_4 = 0x200
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleMassMode_t {
PARTICLE_MASSMODE_RADIUS_CUBED = 0x0,
PARTICLE_MASSMODE_RADIUS_SQUARED = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleDirectionNoiseType_t {
PARTICLE_DIR_NOISE_PERLIN = 0x0,
PARTICLE_DIR_NOISE_CURL = 0x1,
PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleHitboxBiasType_t {
PARTICLE_HITBOX_BIAS_ENTITY = 0x0,
PARTICLE_HITBOX_BIAS_HITBOX = 0x1
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ParticleControlPointAxis_t {
PARTICLE_CP_AXIS_X = 0x0,
PARTICLE_CP_AXIS_Y = 0x1,
PARTICLE_CP_AXIS_Z = 0x2,
PARTICLE_CP_AXIS_NEGATIVE_X = 0x3,
PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4,
PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5
}
// Alignment: 4
// Member count: 12
#[repr(u32)]
pub enum ParticlePinDistance_t {
PARTICLE_PIN_DISTANCE_NONE = u32::MAX,
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0,
PARTICLE_PIN_DISTANCE_FARTHEST = 0x1,
PARTICLE_PIN_DISTANCE_FIRST = 0x2,
PARTICLE_PIN_DISTANCE_LAST = 0x3,
PARTICLE_PIN_DISTANCE_CENTER = 0x5,
PARTICLE_PIN_DISTANCE_CP = 0x6,
PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7,
PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8,
PARTICLE_PIN_SPEED = 0x9,
PARTICLE_PIN_COLLECTION_AGE = 0xA,
PARTICLE_PIN_FLOAT_VALUE = 0xB
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum VectorFloatExpressionType_t {
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = u32::MAX,
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0,
VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1,
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2,
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3,
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4,
VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleFogType_t {
PARTICLE_FOG_GAME_DEFAULT = 0x0,
PARTICLE_FOG_ENABLED = 0x1,
PARTICLE_FOG_DISABLED = 0x2
}
// Alignment: 4
// Member count: 10
#[repr(u32)]
pub enum VectorExpressionType_t {
VECTOR_EXPRESSION_UNINITIALIZED = u32::MAX,
VECTOR_EXPRESSION_ADD = 0x0,
VECTOR_EXPRESSION_SUBTRACT = 0x1,
VECTOR_EXPRESSION_MUL = 0x2,
VECTOR_EXPRESSION_DIVIDE = 0x3,
VECTOR_EXPRESSION_INPUT_1 = 0x4,
VECTOR_EXPRESSION_MIN = 0x5,
VECTOR_EXPRESSION_MAX = 0x6,
VECTOR_EXPRESSION_CROSSPRODUCT = 0x7,
VECTOR_EXPRESSION_LERP = 0x8
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleRotationLockType_t {
PARTICLE_ROTATION_LOCK_NONE = 0x0,
PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1,
PARTICLE_ROTATION_LOCK_NORMAL = 0x2
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum HitboxLerpType_t {
HITBOX_LERP_LIFETIME = 0x0,
HITBOX_LERP_CONSTANT = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum AnimationType_t {
ANIMATION_TYPE_FIXED_RATE = 0x0,
ANIMATION_TYPE_FIT_LIFETIME = 0x1,
ANIMATION_TYPE_MANUAL_FRAMES = 0x2
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum ParticleAttrBoxFlags_t {
PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0,
PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1,
PARTICLE_ATTR_BOX_FLAGS_ON_FIRE = 0x2,
PARTICLE_ATTR_BOX_FLAGS_ELECTRIFIED = 0x4,
PARTICLE_ATTR_BOX_FLAGS_ASLEEP = 0x8,
PARTICLE_ATTR_BOX_FLAGS_FROZEN = 0x10,
PARTICLE_ATTR_BOX_FLAGS_TIMED_DECAY = 0x20
}
// Alignment: 4
// Member count: 5
#[repr(u32)]
pub enum ParticleTopology_t {
PARTICLE_TOPOLOGY_POINTS = 0x0,
PARTICLE_TOPOLOGY_LINES = 0x1,
PARTICLE_TOPOLOGY_TRIS = 0x2,
PARTICLE_TOPOLOGY_QUADS = 0x3,
PARTICLE_TOPOLOGY_CUBES = 0x4
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleLightBehaviorChoiceList_t {
PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0,
PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1,
PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ModelHitboxType_t {
MODEL_HITBOX_TYPE_STANDARD = 0x0,
MODEL_HITBOX_TYPE_RAW_BONES = 0x1,
MODEL_HITBOX_TYPE_RENDERBOUNDS = 0x2,
MODEL_HITBOX_TYPE_SNAPSHOT = 0x3
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleOrientationType_t {
PARTICLE_ORIENTATION_NONE = 0x0,
PARTICLE_ORIENTATION_VELOCITY = 0x1,
PARTICLE_ORIENTATION_NORMAL = 0x2,
PARTICLE_ORIENTATION_ROTATION = 0x4
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleTraceSet_t {
PARTICLE_TRACE_SET_ALL = 0x0,
PARTICLE_TRACE_SET_STATIC = 0x1,
PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2,
PARTICLE_TRACE_SET_DYNAMIC = 0x3
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum ParticleTextureLayerBlendType_t {
SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0,
SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1,
SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2,
SPRITECARD_TEXTURE_BLEND_ADD = 0x3,
SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4,
SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5,
SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleSelection_t {
PARTICLE_SELECTION_FIRST = 0x0,
PARTICLE_SELECTION_LAST = 0x1,
PARTICLE_SELECTION_NUMBER = 0x2
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum SnapshotIndexType_t {
SNAPSHOT_INDEX_INCREMENT = 0x0,
SNAPSHOT_INDEX_DIRECT = 0x1
}
// Alignment: 4
// Member count: 7
#[repr(u32)]
pub enum ParticleOutputBlendMode_t {
PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0,
PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1,
PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2,
PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3,
PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4,
PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5,
PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleLightnintBranchBehavior_t {
PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0,
PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum MaterialProxyType_t {
MATERIAL_PROXY_STATUS_EFFECT = 0x0,
MATERIAL_PROXY_TINT = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleDepthFeatheringMode_t {
PARTICLE_DEPTH_FEATHERING_OFF = 0x0,
PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1,
PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleLightUnitChoiceList_t {
PARTICLE_LIGHT_UNIT_CANDELAS = 0x0,
PARTICLE_LIGHT_UNIT_LUMENS = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleFalloffFunction_t {
PARTICLE_FALLOFF_CONSTANT = 0x0,
PARTICLE_FALLOFF_LINEAR = 0x1,
PARTICLE_FALLOFF_EXPONENTIAL = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleSequenceCropOverride_t {
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = u32::MAX,
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0,
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleDetailLevel_t {
PARTICLEDETAIL_LOW = 0x0,
PARTICLEDETAIL_MEDIUM = 0x1,
PARTICLEDETAIL_HIGH = 0x2,
PARTICLEDETAIL_ULTRA = 0x3
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum BBoxVolumeType_t {
BBOX_VOLUME = 0x0,
BBOX_DIMENSIONS = 0x1,
BBOX_MINS_MAXS = 0x2,
BBOX_RADIUS = 0x3
}
// Alignment: 4
// Member count: 12
#[repr(u32)]
pub enum SpriteCardTextureType_t {
SPRITECARD_TEXTURE_DIFFUSE = 0x0,
SPRITECARD_TEXTURE_ZOOM = 0x1,
SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2,
SPRITECARD_TEXTURE_UVDISTORTION = 0x3,
SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4,
SPRITECARD_TEXTURE_NORMALMAP = 0x5,
SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6,
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7,
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8,
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9,
SPRITECARD_TEXTURE_DEPTH = 0xA,
SPRITECARD_TEXTURE_ILLUMINATION_GRADIENT = 0xB
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleAlphaReferenceType_t {
PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0,
PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1,
PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2,
PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3
}
// Alignment: 4
// Member count: 15
#[repr(u32)]
pub enum SpriteCardTextureChannel_t {
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1,
SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6,
SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8,
SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9,
SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA,
SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB,
SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC,
SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD,
SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum RenderModelSubModelFieldType_t {
SUBMODEL_AS_BODYGROUP_SUBMODEL = 0x0,
SUBMODEL_AS_MESHGROUP_INDEX = 0x1,
SUBMODEL_AS_MESHGROUP_MASK = 0x2,
SUBMODEL_IGNORED_USE_MODEL_DEFAULT_MESHGROUP_MASK = 0x3
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleHitboxDataSelection_t {
PARTICLE_HITBOX_AVERAGE_SPEED = 0x0,
PARTICLE_HITBOX_COUNT = 0x1
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ParticleOrientationChoiceList_t {
PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0,
PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1,
PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2,
PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3,
PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4,
PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5
}
// Alignment: 4
// Member count: 5
#[repr(u32)]
pub enum ParticleCollisionMode_t {
COLLISION_MODE_PER_PARTICLE_TRACE = 0x3,
COLLISION_MODE_USE_NEAREST_TRACE = 0x2,
COLLISION_MODE_PER_FRAME_PLANESET = 0x1,
COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0,
COLLISION_MODE_DISABLED = u32::MAX
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleSortingChoiceList_t {
PARTICLE_SORTING_NEAREST = 0x0,
PARTICLE_SORTING_CREATION_TIME = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleEndcapMode_t {
PARTICLE_ENDCAP_ALWAYS_ON = u32::MAX,
PARTICLE_ENDCAP_ENDCAP_OFF = 0x0,
PARTICLE_ENDCAP_ENDCAP_ON = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ClosestPointTestType_t {
PARTICLE_CLOSEST_TYPE_BOX = 0x0,
PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1,
PARTICLE_CLOSEST_TYPE_HYBRID = 0x2
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ParticleImpulseType_t {
IMPULSE_TYPE_NONE = 0x0,
IMPULSE_TYPE_GENERIC = 0x1,
IMPULSE_TYPE_ROPE = 0x2,
IMPULSE_TYPE_EXPLOSION = 0x4,
IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8,
IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleLiquidContents_t {
PARTICLE_LIQUID_NONE = 0x0,
PARTICLE_LIQUID_OIL = 0x1,
PARTICLE_LIQUID_WATER = 0x2
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum SpriteCardShaderType_t {
SPRITECARD_SHADER_BASE = 0x0,
SPRITECARD_SHADER_CUSTOM = 0x1
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum ParticleOmni2LightTypeChoiceList_t {
PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0,
PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ParticleLightFogLightingMode_t {
PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0,
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2,
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleLightTypeChoiceList_t {
PARTICLE_LIGHT_TYPE_POINT = 0x0,
PARTICLE_LIGHT_TYPE_SPOT = 0x1,
PARTICLE_LIGHT_TYPE_FX = 0x2,
PARTICLE_LIGHT_TYPE_CAPSULE = 0x3
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum ParticleOrientationSetMode_t {
PARTICLE_ORIENTATION_SET_NONE = u32::MAX,
PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0,
PARTICLE_ORIENTATION_SET_FROM_NORMAL = 0x1,
PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x2
}
// Alignment: 8
// Member count: 10
#[repr(u64)]
pub enum ParticleCollisionMask_t {
PARTICLE_MASK_ALL = u64::MAX,
PARTICLE_MASK_SOLID = 0xC3001,
PARTICLE_MASK_WATER = 0x18000,
PARTICLE_MASK_SOLID_WATER = 0xDB001,
PARTICLE_MASK_SHOT = 0x1C1003,
PARTICLE_MASK_SHOT_BRUSHONLY = 0x101001,
PARTICLE_MASK_SHOT_HULL = 0x1C3001,
PARTICLE_MASK_OPAQUE = 0x80,
PARTICLE_MASK_DEFAULTPLAYERSOLID = 0xC3011,
PARTICLE_MASK_NPCSOLID = 0xC3021
}
// Alignment: 4
// Member count: 2
#[repr(u32)]
pub enum TextureRepetitionMode_t {
TEXTURE_REPETITION_PARTICLE = 0x0,
TEXTURE_REPETITION_PATH = 0x1
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
pub mod CPulseCell_WaitForCursorsWithTag {
pub const m_bTagSelfWhenComplete: usize = 0x98; // bool
pub const m_nDesiredKillPriority: usize = 0x9C; // PulseCursorCancelPriority_t
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Base {
pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t
}
// Parent: None
// Field count: 0
pub mod CPulse_ResumePoint {
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
// MPulseEditorCanvasItemSpecKV3
pub mod CPulseCell_PickBestOutflowSelector {
pub const m_nCheckType: usize = 0x48; // PulseBestOutflowRules_t
pub const m_OutflowList: usize = 0x50; // PulseSelectorOutflowList_t
}
// Parent: None
// Field count: 0
pub mod CParticleBindingRealPulse {
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPulseEditorHeaderIcon
// MPropertyFriendlyName
pub mod CPulseCell_WaitForObservable {
pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t
pub const m_OnTrue: usize = 0xC0; // CPulse_ResumePoint
}
// Parent: None
// Field count: 4
pub mod CPulse_OutflowConnection {
pub const m_SourceOutflowName: usize = 0x0; // PulseSymbol_t
pub const m_nDestChunk: usize = 0x10; // PulseRuntimeChunkIndex_t
pub const m_nInstruction: usize = 0x14; // int32
pub const m_OutflowRegisterMap: usize = 0x18; // PulseRegisterMap_t
}
// Parent: None
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseGraphDef {
pub const m_DomainIdentifier: usize = 0x8; // PulseSymbol_t
pub const m_DomainSubType: usize = 0x18; // CPulseValueFullType
pub const m_ParentMapName: usize = 0x30; // PulseSymbol_t
pub const m_ParentXmlName: usize = 0x40; // PulseSymbol_t
pub const m_Chunks: usize = 0x50; // CUtlVector<CPulse_Chunk*>
pub const m_Cells: usize = 0x68; // CUtlVector<CPulseCell_Base*>
pub const m_Vars: usize = 0x80; // CUtlVector<CPulse_Variable>
pub const m_PublicOutputs: usize = 0x98; // CUtlVector<CPulse_PublicOutput>
pub const m_InvokeBindings: usize = 0xB0; // CUtlVector<CPulse_InvokeBinding*>
pub const m_CallInfos: usize = 0xC8; // CUtlVector<CPulse_CallInfo*>
pub const m_Constants: usize = 0xE0; // CUtlVector<CPulse_Constant>
pub const m_DomainValues: usize = 0xF8; // CUtlVector<CPulse_DomainValue>
pub const m_BlackboardReferences: usize = 0x110; // CUtlVector<CPulse_BlackboardReference>
pub const m_OutputConnections: usize = 0x128; // CUtlVector<CPulse_OutputConnection*>
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_FireCursors {
pub const m_Outflows: usize = 0x48; // CUtlVector<CPulse_OutflowConnection>
pub const m_bWaitForChildOutflows: usize = 0x60; // bool
pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint
pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Timeline__TimelineEvent_t {
pub const m_flTimeFromPrevious: usize = 0x0; // float32
pub const m_EventOutflow: usize = 0x8; // CPulse_OutflowConnection
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_IntervalTimer__CursorState_t {
pub const m_StartTime: usize = 0x0; // GameTime_t
pub const m_EndTime: usize = 0x4; // GameTime_t
pub const m_flWaitInterval: usize = 0x8; // float32
pub const m_flWaitIntervalHigh: usize = 0xC; // float32
pub const m_bCompleteOnNextWake: usize = 0x10; // bool
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_BaseRequirement {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPulseEditorHeaderIcon
pub mod CPulseCell_BaseState {
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod OutflowWithRequirements_t {
pub const m_Connection: usize = 0x0; // CPulse_OutflowConnection
pub const m_DestinationFlowNodeID: usize = 0x48; // PulseDocNodeID_t
pub const m_RequirementNodeIDs: usize = 0x50; // CUtlVector<PulseDocNodeID_t>
pub const m_nCursorStateBlockIndex: usize = 0x68; // CUtlVector<int32>
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_IsRequirementValid {
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
pub mod CPulseCell_Value_Gradient {
pub const m_Gradient: usize = 0x48; // CColorGradient
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPropertyDescription
pub mod CPulseCursorFuncs {
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PulseNodeDynamicOutflows_t__DynamicOutflow_t {
pub const m_OutflowID: usize = 0x0; // CGlobalSymbol
pub const m_Connection: usize = 0x8; // CPulse_OutflowConnection
}
// Parent: None
// Field count: 0
pub mod CBasePulseGraphInstance {
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_GraphHook {
pub const m_HookName: usize = 0x80; // PulseSymbol_t
}
// Parent: None
// Field count: 0
pub mod SignatureOutflow_Resume {
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_BaseEntrypoint {
pub const m_EntryChunk: usize = 0x48; // PulseRuntimeChunkIndex_t
pub const m_RegisterMap: usize = 0x50; // PulseRegisterMap_t
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPulseEditorCanvasItemSpecKV3
pub mod CPulseCell_WaitForCursorsWithTagBase {
pub const m_nCursorsAllowedToWait: usize = 0x48; // int32
pub const m_WaitComplete: usize = 0x50; // CPulse_ResumePoint
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulse_InvokeBinding {
pub const m_RegisterMap: usize = 0x0; // PulseRegisterMap_t
pub const m_FuncName: usize = 0x30; // PulseSymbol_t
pub const m_nCellIndex: usize = 0x40; // PulseRuntimeCellIndex_t
pub const m_nSrcChunk: usize = 0x44; // PulseRuntimeChunkIndex_t
pub const m_nSrcInstruction: usize = 0x48; // int32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
pub mod CPulseCell_IntervalTimer {
pub const m_Completed: usize = 0x48; // CPulse_ResumePoint
pub const m_OnInterval: usize = 0x90; // SignatureOutflow_Continue
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPropertyDescription
pub mod CPulseTestScriptLib {
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_BaseLerp {
pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
pub mod CPulseCell_Value_Curve {
pub const m_Curve: usize = 0x48; // CPiecewiseCurve
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_EventHandler {
pub const m_EventName: usize = 0x80; // PulseSymbol_t
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_BaseFlow {
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Outflow_CycleShuffled__InstanceState_t {
pub const m_Shuffle: usize = 0x0; // CUtlVectorFixedGrowable<uint8,8>
pub const m_nNextShuffle: usize = 0x20; // int32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_BaseLerp__CursorState_t {
pub const m_StartTime: usize = 0x0; // GameTime_t
pub const m_EndTime: usize = 0x4; // GameTime_t
}
// Parent: None
// Field count: 1
pub mod CPulseCell_WaitForCursorsWithTagBase__CursorState_t {
pub const m_TagName: usize = 0x0; // PulseSymbol_t
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPropertyDescription
pub mod CPulseArraylib {
}
// Parent: None
// Field count: 0
pub mod SignatureOutflow_Continue {
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Timeline {
pub const m_TimelineEvents: usize = 0x48; // CUtlVector<CPulseCell_Timeline::TimelineEvent_t>
pub const m_bWaitForChildOutflows: usize = 0x60; // bool
pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint
pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_EntOutputHandler {
pub const m_SourceEntity: usize = 0x80; // PulseSymbol_t
pub const m_SourceOutput: usize = 0x90; // PulseSymbol_t
pub const m_ExpectedParamType: usize = 0xA0; // CPulseValueFullType
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Outflow_CycleOrdered__InstanceState_t {
pub const m_nNextIndex: usize = 0x0; // int32
}
// Parent: None
// Field count: 0
pub mod CParticleCollectionBindingInstance {
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_LimitCount__InstanceState_t {
pub const m_nCurrentCount: usize = 0x0; // int32
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Step_DebugLog {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_BaseYieldingInflow {
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PulseNodeDynamicOutflows_t {
pub const m_Outflows: usize = 0x0; // CUtlVector<PulseNodeDynamicOutflows_t::DynamicOutflow_t>
}
// Parent: None
// Field count: 1
pub mod CPulseCell_IsRequirementValid__Criteria_t {
pub const m_bIsValid: usize = 0x0; // bool
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_ObservableVariableListener {
pub const m_nBlackboardReference: usize = 0x80; // PulseRuntimeBlackboardReferenceIndex_t
pub const m_bSelfReference: usize = 0x82; // bool
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Outflow_CycleOrdered {
pub const m_Outputs: usize = 0x48; // CUtlVector<CPulse_OutflowConnection>
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PulseSelectorOutflowList_t {
pub const m_Outflows: usize = 0x0; // CUtlVector<OutflowWithRequirements_t>
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
// MPulseEditorCanvasItemSpecKV3
pub mod CPulseCell_Inflow_Wait {
pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Outflow_CycleShuffled {
pub const m_Outputs: usize = 0x48; // CUtlVector<CPulse_OutflowConnection>
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_Method {
pub const m_MethodName: usize = 0x80; // PulseSymbol_t
pub const m_Description: usize = 0x90; // CUtlString
pub const m_bIsPublic: usize = 0x98; // bool
pub const m_ReturnType: usize = 0xA0; // CPulseValueFullType
pub const m_Args: usize = 0xB8; // CUtlLeanVector<CPulseRuntimeMethodArg>
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_BaseValue {
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorCanvasItemSpecKV3
pub mod CPulseCell_BooleanSwitchState {
pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t
pub const m_SubGraph: usize = 0xC0; // CPulse_OutflowConnection
pub const m_WhenTrue: usize = 0x108; // CPulse_OutflowConnection
pub const m_WhenFalse: usize = 0x150; // CPulse_OutflowConnection
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Inflow_Yield {
pub const m_UnyieldResume: usize = 0x48; // CPulse_ResumePoint
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPropertyDescription
pub mod CPulseMathlib {
}
// Parent: None
// Field count: 1
pub mod CPulseCell_Unknown {
pub const m_UnknownKeys: usize = 0x48; // KeyValues3
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Outflow_CycleRandom {
pub const m_Outputs: usize = 0x48; // CUtlVector<CPulse_OutflowConnection>
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Step_PublicOutput {
pub const m_OutputIndex: usize = 0x48; // PulseRuntimeOutputIndex_t
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulse_BlackboardReference {
pub const m_hBlackboardResource: usize = 0x0; // CStrongHandle<InfoForResourceTypeIPulseGraphDef>
pub const m_BlackboardResource: usize = 0x8; // PulseSymbol_t
pub const m_nNodeID: usize = 0x18; // PulseDocNodeID_t
pub const m_NodeName: usize = 0x20; // CGlobalSymbol
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
pub mod CPulseCell_Value_RandomInt {
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulse_CallInfo {
pub const m_PortName: usize = 0x0; // PulseSymbol_t
pub const m_nEditorNodeID: usize = 0x10; // PulseDocNodeID_t
pub const m_RegisterMap: usize = 0x18; // PulseRegisterMap_t
pub const m_CallMethodID: usize = 0x48; // PulseDocNodeID_t
pub const m_nSrcChunk: usize = 0x4C; // PulseRuntimeChunkIndex_t
pub const m_nSrcInstruction: usize = 0x50; // int32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_InlineNodeSkipSelector {
pub const m_nFlowNodeID: usize = 0x48; // PulseDocNodeID_t
pub const m_bAnd: usize = 0x4C; // bool
pub const m_PassOutflow: usize = 0x50; // PulseSelectorOutflowList_t
pub const m_FailOutflow: usize = 0x68; // CPulse_OutflowConnection
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CPulseCell_LimitCount {
pub const m_nLimitCount: usize = 0x48; // int32
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Step_CallExternalMethod {
pub const m_MethodName: usize = 0x48; // PulseSymbol_t
pub const m_GameBlackboard: usize = 0x58; // PulseSymbol_t
pub const m_ExpectedArgs: usize = 0x68; // CUtlLeanVector<CPulseRuntimeMethodArg>
pub const m_nAsyncCallMode: usize = 0x78; // PulseMethodCallMode_t
pub const m_OnFinished: usize = 0x80; // CPulse_ResumePoint
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PulseObservableBoolExpression_t {
pub const m_EvaluateConnection: usize = 0x0; // CPulse_OutflowConnection
pub const m_DependentObservableVars: usize = 0x48; // CUtlVector<PulseRuntimeVarIndex_t>
pub const m_DependentObservableBlackboardReferences: usize = 0x60; // CUtlVector<PulseRuntimeBlackboardReferenceIndex_t>
}
// Parent: None
// Field count: 1
pub mod CPulseCell_LimitCount__Criteria_t {
pub const m_bLimitCountPasses: usize = 0x0; // bool
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
pub mod CPulseCell_CursorQueue {
pub const m_nCursorsAllowedToRunParallel: usize = 0x98; // int32
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
pub mod CPulseCell_Value_RandomFloat {
}
// Parent: None
// Field count: 0
pub mod CPulseExecCursor {
}
}
}
}