cs2-dumper/generated/offsets.cs

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Mon, 11 Dec 2023 23:16:32 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17BB840;
public const nint dwForceAttack = 0x16BBCF0;
public const nint dwForceAttack2 = 0x16BBD80;
public const nint dwForceBackward = 0x16BBFC0;
public const nint dwForceCrouch = 0x16BC290;
public const nint dwForceForward = 0x16BBF30;
public const nint dwForceJump = 0x16BC200;
public const nint dwForceLeft = 0x16BC050;
public const nint dwForceRight = 0x16BC0E0;
public const nint dwGameEntitySystem = 0x18E7070;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1817668;
public const nint dwGlobalVars = 0x16B7E60;
public const nint dwGlowManager = 0x1817688;
public const nint dwInterfaceLinkList = 0x1914D08;
public const nint dwLocalPlayerController = 0x180ACC0;
public const nint dwLocalPlayerPawn = 0x16C2D98;
public const nint dwPlantedC4 = 0x181ED48;
public const nint dwPrediction = 0x16C2C60;
public const nint dwSensitivity = 0x1818D78;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x187AC60;
public const nint dwViewMatrix = 0x1819FE0;
public const nint dwViewRender = 0x181A860;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x48B344;
public const nint dwNetworkGameClient = 0x48A8F8;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x541A6C;
public const nint dwWindowWidth = 0x541A68;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35760;
}