cs2-dumper/generated/interfaces.cs

240 lines
9.0 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 26 Oct 2023 06:38:24 +0000
*/
public static class animationsystem_dll { // animationsystem.dll
public const nint AnimationSystemUtils_001 = 0x64670;
public const nint AnimationSystem_001 = 0x5F1D0;
}
public static class client_dll { // client.dll
public const nint LegacyGameUI001 = 0x892500;
public const nint Source2ClientUI001 = 0x881220;
public const nint Source2ClientPrediction001 = 0x79EB10;
public const nint ClientToolsInfo_001 = 0x72AA20;
public const nint Source2Client002 = 0x72AA40;
public const nint GameClientExports001 = 0x72AA30;
public const nint EmptyWorldService001_Client = 0x48C470;
public const nint Source2ClientConfig001 = 0x473480;
}
public static class engine2_dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1E2480;
public const nint ClientServerEngineLoopService_001 = 0x1D8150;
public const nint KeyValueCache001 = 0x1D4790;
public const nint HostStateMgr001 = 0x1D21A0;
public const nint GameEventSystemServerV001 = 0x1CD860;
public const nint GameEventSystemClientV001 = 0x1CD850;
public const nint EngineServiceMgr001 = 0x1C9540;
public const nint VProfService_001 = 0x1B6FD0;
public const nint ToolService_001 = 0x1B5D20;
public const nint StatsService_001 = 0x1B0FA0;
public const nint SplitScreenService_001 = 0x1AE210;
public const nint SoundService_001 = 0x1A8D60;
public const nint ScreenshotService001 = 0x1A4C30;
public const nint RenderService_001 = 0x1A1F90;
public const nint NetworkService_001 = 0x1A1AA0;
public const nint NetworkServerService_001 = 0x19CB40;
public const nint NetworkP2PService_001 = 0x198550;
public const nint NetworkClientService_001 = 0x192180;
public const nint MapListService_001 = 0x18B150;
public const nint InputService_001 = 0x178FD0;
public const nint GameUIService_001 = 0x1737F0;
public const nint GameResourceServiceServerV001 = 0x171550;
public const nint GameResourceServiceClientV001 = 0x171540;
public const nint BugService001 = 0x16A570;
public const nint BenchmarkService001 = 0x168D40;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x116920;
public const nint EngineGameUI001 = 0x115CB0;
public const nint INETSUPPORT_001 = 0xE5EC0;
public const nint Source2EngineToServerStringTable001 = 0xA1030;
public const nint Source2EngineToServer001 = 0x8AEC0;
public const nint Source2EngineToClientStringTable001 = 0x83BE0;
public const nint Source2EngineToClient001 = 0x5A620;
}
public static class filesystem_stdio_dll { // filesystem_stdio.dll
public const nint VAsyncFileSystem2_001 = 0x66D30;
public const nint VFileSystem017 = 0x66D20;
}
public static class host_dll { // host.dll
public const nint Source2Host001 = 0x18E10;
public const nint SinglePlayerSharedMemory001 = 0x18A90;
public const nint SaveRestoreDataVersion001 = 0x18A80;
public const nint PredictionDiffManager001 = 0x16E20;
public const nint HostUtils001 = 0x12550;
public const nint GameSystem2HostHook = 0x11DA0;
public const nint GameModelInfo001 = 0x11CC0;
public const nint DebugDrawQueueManager001 = 0x11710;
}
public static class imemanager_dll { // imemanager.dll
public const nint IMEManager001 = 0xC470;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint InputSystemVersion001 = 0x28D0;
public const nint InputStackSystemVersion001 = 0x16F0;
}
public static class localize_dll { // localize.dll
public const nint Localize_001 = 0x3830;
}
public static class matchmaking_dll { // matchmaking.dll
public const nint GameTypes001 = 0x50270;
public const nint MATCHFRAMEWORK_001 = 0x101030;
}
public static class materialsystem2_dll { // materialsystem2.dll
public const nint MaterialUtils_001 = 0x4DB90;
public const nint TextLayout_001 = 0x4A2E0;
public const nint PostProcessingSystem_001 = 0x42A60;
public const nint FontManager_001 = 0x37900;
public const nint VMaterialSystem2_001 = 0x25EC0;
}
public static class meshsystem_dll { // meshsystem.dll
public const nint MeshSystem001 = 0x7270;
}
public static class navsystem_dll { // navsystem.dll
public const nint NavSystem001 = 0x76F0;
}
public static class networksystem_dll { // networksystem.dll
public const nint SerializedEntitiesVersion001 = 0xD1AE0;
public const nint NetworkSystemVersion001 = 0xBBFA0;
public const nint NetworkMessagesVersion001 = 0x9C040;
public const nint FlattenedSerializersVersion001 = 0x7B8A0;
}
public static class panorama_dll { // panorama.dll
public const nint PanoramaUIEngine001 = 0x57EE0;
}
public static class panorama_text_pango_dll { // panorama_text_pango.dll
public const nint PanoramaTextServices001 = 0x4CBD0;
}
public static class panoramauiclient_dll { // panoramauiclient.dll
public const nint PanoramaUIClient001 = 0x12780;
}
public static class particles_dll { // particles.dll
public const nint ParticleSystemMgr003 = 0x52D20;
}
public static class pulse_system_dll { // pulse_system.dll
public const nint IPulseSystem_001 = 0x5B80;
}
public static class rendersystemdx11_dll { // rendersystemdx11.dll
public const nint RenderUtils_001 = 0x52FD0;
public const nint VRenderDeviceMgrBackdoor001 = 0x4A4F0;
public const nint RenderDeviceMgr001 = 0x4A4E0;
}
public static class resourcesystem_dll { // resourcesystem.dll
public const nint ResourceSystem013 = 0x10650;
}
public static class scenefilecache_dll { // scenefilecache.dll
public const nint SceneFileCache002 = 0x68E0;
public const nint ResponseRulesCache001 = 0x3190;
}
public static class scenesystem_dll { // scenesystem.dll
public const nint SceneUtils_001 = 0x13D030;
public const nint SceneSystem_002 = 0xCAE10;
public const nint RenderingPipelines_001 = 0x8EED0;
}
public static class schemasystem_dll { // schemasystem.dll
public const nint SchemaSystem_001 = 0xA930;
}
public static class server_dll { // server.dll
public const nint NavGameTest001 = 0xA2D610;
public const nint ServerToolsInfo_001 = 0x831EE0;
public const nint Source2GameClients001 = 0x831EF0;
public const nint Source2GameEntities001 = 0x831F00;
public const nint Source2Server001 = 0x831F10;
public const nint EmptyWorldService001_Server = 0x588530;
public const nint Source2ServerConfig001 = 0x568530;
public const nint EntitySubclassUtilsV001 = 0x2C87D0;
public const nint customnavsystem001 = 0x2451B0;
public const nint Source2GameDirector001 = 0x13F130;
}
public static class soundsystem_dll { // soundsystem.dll
public const nint SoundOpSystem001 = 0x1567E0;
public const nint SoundOpSystemEdit001 = 0x8BBC0;
public const nint VMixEditTool001 = 0x71740;
public const nint SoundSystem001 = 0x46540;
}
public static class steamaudio_dll { // steamaudio.dll
public const nint SteamAudio001 = 0x12EE0;
}
public static class steamclient64_dll { // steamclient64.dll
public const nint IVALIDATE001 = 0x833640;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
public const nint SteamClient020 = 0x62CAF0;
public const nint SteamClient019 = 0x62CAE0;
public const nint SteamClient018 = 0x62CAD0;
public const nint SteamClient017 = 0x62CAC0;
public const nint SteamClient016 = 0x62CAB0;
public const nint SteamClient015 = 0x62CAA0;
public const nint SteamClient014 = 0x62CA90;
public const nint SteamClient013 = 0x62CA80;
public const nint SteamClient012 = 0x62CA70;
public const nint SteamClient011 = 0x62CA60;
public const nint SteamClient010 = 0x62CA50;
public const nint SteamClient009 = 0x62CA40;
public const nint SteamClient008 = 0x62CA30;
public const nint SteamClient007 = 0x62CA20;
public const nint SteamClient006 = 0x62CA10;
public const nint p2pvoice002 = 0xD8EA0;
public const nint p2pvoicesingleton002 = 0xD5840;
}
public static class tier0_dll { // tier0.dll
public const nint VStringTokenSystem001 = 0x18C060;
public const nint TestScriptMgr001 = 0x13F3C0;
public const nint VProcessUtils002 = 0x12F540;
public const nint VEngineCvar007 = 0x61920;
}
public static class v8system_dll { // v8system.dll
public const nint Source2V8System001 = 0x1670;
}
public static class valve_avi_dll { // valve_avi.dll
public const nint VAvi001 = 0x2F90;
}
public static class valve_wmf_dll { // valve_wmf.dll
public const nint VMediaFoundation001 = 0x12D0;
}
public static class vphysics2_dll { // vphysics2.dll
public const nint VPhysics2_Handle_Interface_001 = 0x61120;
public const nint VPhysics2_Interface_001 = 0x5C740;
}
public static class vscript_dll { // vscript.dll
public const nint VScriptManager010 = 0x31DA0;
}
public static class vstdlib_s64_dll { // vstdlib_s64.dll
public const nint IVALIDATE001 = 0x24FF0;
public const nint VEngineCvar002 = 0x5750;
}
public static class worldrenderer_dll { // worldrenderer.dll
public const nint WorldRendererMgr001 = 0x21530;
}