Files
cs2-dumper/output/offsets.hpp
2025-11-05 14:12:33 +08:00

58 lines
2.6 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2025-11-05 06:01:01.132204 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1E37FC0;
constexpr std::ptrdiff_t dwEntityList = 0x1D0FBE8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB4820;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1E2D290;
constexpr std::ptrdiff_t dwGlobalVars = 0x1BE0178;
constexpr std::ptrdiff_t dwGlowManager = 0x1E2A128;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E19AD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BEAEB8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1E33590;
constexpr std::ptrdiff_t dwPrediction = 0x1BEADD0;
constexpr std::ptrdiff_t dwSensitivity = 0x1E2AB88;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x50;
constexpr std::ptrdiff_t dwViewAngles = 0x1E38670;
constexpr std::ptrdiff_t dwViewMatrix = 0x1E2E0F0;
constexpr std::ptrdiff_t dwViewRender = 0x1E2EC68;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1DCAEB0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5F03E4;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x390;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C1467;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220;
constexpr std::ptrdiff_t dwWindowHeight = 0x8EE81C;
constexpr std::ptrdiff_t dwWindowWidth = 0x8EE818;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x45A20;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1B5EE0;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x3EAE50;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
}