cs2-dumper/output/offsets.rs

50 lines
2.1 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x192EF60;
pub const dwEntityList: usize = 0x18C6268;
pub const dwGameEntitySystem: usize = 0x19E3B70;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1923370;
pub const dwGlobalVars: usize = 0x172DD60;
pub const dwGlowManager: usize = 0x1923788;
pub const dwLocalPlayerController: usize = 0x1915C18;
pub const dwLocalPlayerPawn: usize = 0x173A3C8;
pub const dwPlantedC4: usize = 0x192C408;
pub const dwPrediction: usize = 0x173A290;
pub const dwSensitivity: usize = 0x19240B8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19342F0;
pub const dwViewMatrix: usize = 0x19278B0;
pub const dwViewRender: usize = 0x19280B0;
pub const dwWeaponC4: usize = 0x18C9830;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x516574;
pub const dwNetworkGameClient: usize = 0x515AC8;
pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5CEE4C;
pub const dwWindowWidth: usize = 0x5CEE48;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x367A0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1D21E0;
pub const dwGameTypes_mapName: usize = 0x1D2300;
}
}
}