cs2-dumper/generated/resourcesystem.dll.cs

209 lines
5.4 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 19 Dec 2023 04:46:26 +0000
*/
public static class AABB_t {
public const nint m_vMinBounds = 0x0; // Vector
public const nint m_vMaxBounds = 0xC; // Vector
}
public static class CFuseProgram {
public const nint m_programBuffer = 0x0; // CUtlVector<uint8_t>
public const nint m_variablesRead = 0x18; // CUtlVector<FuseVariableIndex_t>
public const nint m_variablesWritten = 0x30; // CUtlVector<FuseVariableIndex_t>
public const nint m_nMaxTempVarsUsed = 0x48; // int32_t
}
public static class CFuseSymbolTable {
public const nint m_constants = 0x0; // CUtlVector<ConstantInfo_t>
public const nint m_variables = 0x18; // CUtlVector<VariableInfo_t>
public const nint m_functions = 0x30; // CUtlVector<FunctionInfo_t>
public const nint m_constantMap = 0x48; // CUtlHashtable<CUtlStringToken,int32_t>
public const nint m_variableMap = 0x68; // CUtlHashtable<CUtlStringToken,int32_t>
public const nint m_functionMap = 0x88; // CUtlHashtable<CUtlStringToken,int32_t>
}
public static class ConstantInfo_t {
public const nint m_name = 0x0; // CUtlString
public const nint m_nameToken = 0x8; // CUtlStringToken
public const nint m_flValue = 0xC; // float
}
public static class FourQuaternions {
public const nint x = 0x0; // fltx4
public const nint y = 0x10; // fltx4
public const nint z = 0x20; // fltx4
public const nint w = 0x30; // fltx4
}
public static class FunctionInfo_t {
public const nint m_name = 0x8; // CUtlString
public const nint m_nameToken = 0x10; // CUtlStringToken
public const nint m_nParamCount = 0x14; // int32_t
public const nint m_nIndex = 0x18; // FuseFunctionIndex_t
public const nint m_bIsPure = 0x1A; // bool
}
public static class FuseFunctionIndex_t {
public const nint m_Value = 0x0; // uint16_t
}
public static class FuseVariableIndex_t {
public const nint m_Value = 0x0; // uint16_t
}
public static class InfoForResourceTypeCAnimData {
}
public static class InfoForResourceTypeCAnimationGroup {
}
public static class InfoForResourceTypeCCSGOEconItem {
}
public static class InfoForResourceTypeCChoreoSceneFileData {
}
public static class InfoForResourceTypeCCompositeMaterialKit {
}
public static class InfoForResourceTypeCDACGameDefsData {
}
public static class InfoForResourceTypeCDOTANovelsList {
}
public static class InfoForResourceTypeCDOTAPatchNotesList {
}
public static class InfoForResourceTypeCDotaItemDefinitionResource {
}
public static class InfoForResourceTypeCEntityLump {
}
public static class InfoForResourceTypeCJavaScriptResource {
}
public static class InfoForResourceTypeCModel {
}
public static class InfoForResourceTypeCMorphSetData {
}
public static class InfoForResourceTypeCNmClip {
}
public static class InfoForResourceTypeCNmSkeleton {
}
public static class InfoForResourceTypeCPanoramaDynamicImages {
}
public static class InfoForResourceTypeCPanoramaLayout {
}
public static class InfoForResourceTypeCPanoramaStyle {
}
public static class InfoForResourceTypeCPhysAggregateData {
}
public static class InfoForResourceTypeCPostProcessingResource {
}
public static class InfoForResourceTypeCRenderMesh {
}
public static class InfoForResourceTypeCResponseRulesList {
}
public static class InfoForResourceTypeCSequenceGroupData {
}
public static class InfoForResourceTypeCSmartProp {
}
public static class InfoForResourceTypeCTextureBase {
}
public static class InfoForResourceTypeCTypeScriptResource {
}
public static class InfoForResourceTypeCVDataResource {
}
public static class InfoForResourceTypeCVMixListResource {
}
public static class InfoForResourceTypeCVPhysXSurfacePropertiesList {
}
public static class InfoForResourceTypeCVSoundEventScriptList {
}
public static class InfoForResourceTypeCVSoundStackScriptList {
}
public static class InfoForResourceTypeCVoxelVisibility {
}
public static class InfoForResourceTypeCWorldNode {
}
public static class InfoForResourceTypeIAnimGraphModelBinding {
}
public static class InfoForResourceTypeIMaterial2 {
}
public static class InfoForResourceTypeIParticleSnapshot {
}
public static class InfoForResourceTypeIParticleSystemDefinition {
}
public static class InfoForResourceTypeIPulseGraphDef {
}
public static class InfoForResourceTypeIVectorGraphic {
}
public static class InfoForResourceTypeManifestTestResource_t {
}
public static class InfoForResourceTypeProceduralTestResource_t {
}
public static class InfoForResourceTypeTestResource_t {
}
public static class InfoForResourceTypeVSound_t {
}
public static class InfoForResourceTypeWorld_t {
}
public static class ManifestTestResource_t {
public const nint m_name = 0x0; // CUtlString
public const nint m_child = 0x8; // CStrongHandle<InfoForResourceTypeManifestTestResource_t>
}
public static class PackedAABB_t {
public const nint m_nPackedMin = 0x0; // uint32_t
public const nint m_nPackedMax = 0x4; // uint32_t
}
public static class TestResource_t {
public const nint m_name = 0x0; // CUtlString
}
public static class VariableInfo_t {
public const nint m_name = 0x0; // CUtlString
public const nint m_nameToken = 0x8; // CUtlStringToken
public const nint m_nIndex = 0xC; // FuseVariableIndex_t
public const nint m_nNumComponents = 0xE; // uint8_t
public const nint m_eVarType = 0xF; // FuseVariableType_t
public const nint m_eAccess = 0x10; // FuseVariableAccess_t
}