cs2-dumper/generated/offsets.cs

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 19 Dec 2023 04:46:28 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17C1960;
public const nint dwForceAttack = 0x16C1E80;
public const nint dwForceAttack2 = 0x16C1F10;
public const nint dwForceBackward = 0x16C2150;
public const nint dwForceCrouch = 0x16C2420;
public const nint dwForceForward = 0x16C20C0;
public const nint dwForceJump = 0x16C2390;
public const nint dwForceLeft = 0x16C21E0;
public const nint dwForceRight = 0x16C2270;
public const nint dwGameEntitySystem = 0x18ED260;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x181E058;
public const nint dwGlobalVars = 0x16BDCA8;
public const nint dwGlowManager = 0x181D7C0;
public const nint dwInterfaceLinkList = 0x191AEF8;
public const nint dwLocalPlayerController = 0x1810F58;
public const nint dwLocalPlayerPawn = 0x16C8F48;
public const nint dwPlantedC4 = 0x1824A98;
public const nint dwPrediction = 0x16C8E10;
public const nint dwSensitivity = 0x181ED58;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1880DD0;
public const nint dwViewMatrix = 0x1820160;
public const nint dwViewRender = 0x18209A8;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x4E03D4;
public const nint dwNetworkGameClient = 0x4DF988;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x596E1C;
public const nint dwWindowWidth = 0x596E18;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35760;
}