cs2-dumper/output/offsets.rs

52 lines
2.2 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-09 23:28:33.765194600 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1930C50;
pub const dwEntityList: usize = 0x18C7F98;
pub const dwGameEntitySystem: usize = 0x19E5700;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1924EF0;
pub const dwGlobalVars: usize = 0x172EEE0;
pub const dwGlowManager: usize = 0x1925310;
pub const dwLocalPlayerController: usize = 0x19176A8;
pub const dwLocalPlayerPawn: usize = 0x173B568;
pub const dwPlantedC4: usize = 0x192E0E8;
pub const dwPrediction: usize = 0x173B430;
pub const dwSensitivity: usize = 0x1925C38;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1935FE0;
pub const dwViewMatrix: usize = 0x1929430;
pub const dwViewRender: usize = 0x1929C30;
pub const dwWeaponC4: usize = 0x18CB3F0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x516734;
pub const dwEngineViewData: usize = 0x5CB8CC;
pub const dwNetworkGameClient: usize = 0x515AD8;
pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwSoundService: usize = 0x5CB830;
pub const dwWindowHeight: usize = 0x5CF1FC;
pub const dwWindowWidth: usize = 0x5CF1F8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x377C0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1D2290;
pub const dwGameTypes_mapName: usize = 0x1D23B0;
}
}
}