cs2-dumper/output/offsets.cs

54 lines
2.3 KiB
C#

// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x19C20D8;
public const nint dwEntityList = 0x1956A68;
public const nint dwGameEntitySystem = 0x1A76178;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x19B3A58;
public const nint dwGlobalVars = 0x17B74F8;
public const nint dwGlowManager = 0x19B3A78;
public const nint dwLocalPlayerController = 0x19A66C8;
public const nint dwLocalPlayerPawn = 0x17C37F0;
public const nint dwPlantedC4 = 0x19BD438;
public const nint dwPrediction = 0x17C3690;
public const nint dwSensitivity = 0x19B5038;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19C7E58;
public const nint dwViewMatrix = 0x19B89F0;
public const nint dwViewRender = 0x19B9180;
public const nint dwWeaponC4 = 0x195AA70;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52F7F4;
public const nint dwNetworkGameClient = 0x52EB80;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281477;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwWindowHeight = 0x5F4BF4;
public const nint dwWindowWidth = 0x5F4BF0;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x377E0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1A41C0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x334E30;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}