cs2-dumper/generated/interfaces.hpp

245 lines
9.6 KiB
C++

/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 29 Feb 2024 02:15:37 +0000
*/
#pragma once
#include <cstddef>
namespace animationsystem_dll { // animationsystem.dll
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x72E80;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6DA00;
}
namespace client_dll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AD8F0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89CB50;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AE2C0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x731850;
constexpr std::ptrdiff_t Source2Client002 = 0x731870;
constexpr std::ptrdiff_t GameClientExports001 = 0x731860;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x47F420;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46B740;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F6E10;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EAC20;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E72F0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E4AD0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E0080;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E0070;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DB9D0;
constexpr std::ptrdiff_t VProfService_001 = 0x1C8EA0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C7B20;
constexpr std::ptrdiff_t StatsService_001 = 0x1C2ED0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C01F0;
constexpr std::ptrdiff_t SoundService_001 = 0x1B9950;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B5350;
constexpr std::ptrdiff_t RenderService_001 = 0x1B2990;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B24A0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AD280;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A8D10;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A1FD0;
constexpr std::ptrdiff_t MapListService_001 = 0x19AE10;
constexpr std::ptrdiff_t InputService_001 = 0x187EE0;
constexpr std::ptrdiff_t GameUIService_001 = 0x1823C0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17FA20;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17FA10;
constexpr std::ptrdiff_t BugService001 = 0x178850;
constexpr std::ptrdiff_t BenchmarkService001 = 0x176FF0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228A0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x121C30;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0BA0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9730;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x920B0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8AAE0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61A00;
}
namespace filesystem_stdio_dll { // filesystem_stdio.dll
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x67960;
constexpr std::ptrdiff_t VFileSystem017 = 0x67950;
}
namespace host_dll { // host.dll
constexpr std::ptrdiff_t Source2Host001 = 0x193F0;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19070;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19060;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17340;
constexpr std::ptrdiff_t HostUtils001 = 0x12920;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x12170;
constexpr std::ptrdiff_t GameModelInfo001 = 0x12090;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AE0;
}
namespace imemanager_dll { // imemanager.dll
constexpr std::ptrdiff_t IMEManager001 = 0xC470;
}
namespace inputsystem_dll { // inputsystem.dll
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2A40;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x1850;
}
namespace localize_dll { // localize.dll
constexpr std::ptrdiff_t Localize_001 = 0x3830;
}
namespace matchmaking_dll { // matchmaking.dll
constexpr std::ptrdiff_t GameTypes001 = 0x53800;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105690;
}
namespace materialsystem2_dll { // materialsystem2.dll
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB40;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A200;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A80;
constexpr std::ptrdiff_t FontManager_001 = 0x37A80;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25F80;
}
namespace meshsystem_dll { // meshsystem.dll
constexpr std::ptrdiff_t MeshSystem001 = 0x7440;
}
namespace navsystem_dll { // navsystem.dll
constexpr std::ptrdiff_t NavSystem001 = 0x8E30;
}
namespace networksystem_dll { // networksystem.dll
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD68D0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBF9A0;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9FC30;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7EF90;
}
namespace panorama_dll { // panorama.dll
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D960;
}
namespace panorama_text_pango_dll { // panorama_text_pango.dll
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBE0;
}
namespace panoramauiclient_dll { // panoramauiclient.dll
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12010;
}
namespace particles_dll { // particles.dll
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x591D0;
}
namespace pulse_system_dll { // pulse_system.dll
constexpr std::ptrdiff_t IPulseSystem_001 = 0x44C0;
}
namespace rendersystemdx11_dll { // rendersystemdx11.dll
constexpr std::ptrdiff_t RenderUtils_001 = 0x55150;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4C7E0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4C7D0;
}
namespace resourcesystem_dll { // resourcesystem.dll
constexpr std::ptrdiff_t ResourceSystem013 = 0x10920;
}
namespace scenefilecache_dll { // scenefilecache.dll
constexpr std::ptrdiff_t SceneFileCache002 = 0x6A60;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x31A0;
}
namespace scenesystem_dll { // scenesystem.dll
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FCF0;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD200;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86480;
}
namespace schemasystem_dll { // schemasystem.dll
constexpr std::ptrdiff_t SchemaSystem_001 = 0xAA50;
}
namespace server_dll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA44C60;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8300E0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x8300F0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x830100;
constexpr std::ptrdiff_t Source2Server001 = 0x830110;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x571B50;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x565ED0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AF220;
constexpr std::ptrdiff_t customnavsystem001 = 0x22C0E0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11EA40;
}
namespace soundsystem_dll { // soundsystem.dll
constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A640;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x96A50;
constexpr std::ptrdiff_t VMixEditTool001 = 0x75C30;
constexpr std::ptrdiff_t SoundSystem001 = 0x48320;
}
namespace steamaudio_dll { // steamaudio.dll
constexpr std::ptrdiff_t SteamAudio001 = 0x5AA70;
}
namespace steamclient64_dll { // steamclient64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x8661B0;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x862120;
constexpr std::ptrdiff_t SteamClient021 = 0x663750;
constexpr std::ptrdiff_t SteamClient020 = 0x663740;
constexpr std::ptrdiff_t SteamClient019 = 0x663730;
constexpr std::ptrdiff_t SteamClient018 = 0x663720;
constexpr std::ptrdiff_t SteamClient017 = 0x663710;
constexpr std::ptrdiff_t SteamClient016 = 0x663700;
constexpr std::ptrdiff_t SteamClient015 = 0x6636F0;
constexpr std::ptrdiff_t SteamClient014 = 0x6636E0;
constexpr std::ptrdiff_t SteamClient013 = 0x6636D0;
constexpr std::ptrdiff_t SteamClient012 = 0x6636C0;
constexpr std::ptrdiff_t SteamClient011 = 0x6636B0;
constexpr std::ptrdiff_t SteamClient010 = 0x6636A0;
constexpr std::ptrdiff_t SteamClient009 = 0x663690;
constexpr std::ptrdiff_t SteamClient008 = 0x663680;
constexpr std::ptrdiff_t SteamClient007 = 0x663670;
constexpr std::ptrdiff_t SteamClient006 = 0x663660;
constexpr std::ptrdiff_t p2pvoice002 = 0xD9F70;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD69D0;
}
namespace tier0_dll { // tier0.dll
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x190B10;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x140CA0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x132180;
constexpr std::ptrdiff_t VEngineCvar007 = 0x635C0;
}
namespace v8system_dll { // v8system.dll
constexpr std::ptrdiff_t Source2V8System001 = 0x1950;
}
namespace valve_avi_dll { // valve_avi.dll
constexpr std::ptrdiff_t VAvi001 = 0x2F90;
}
namespace valve_wmf_dll { // valve_wmf.dll
constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
}
namespace vphysics2_dll { // vphysics2.dll
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BCB0;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57130;
}
namespace vscript_dll { // vscript.dll
constexpr std::ptrdiff_t VScriptManager010 = 0x32000;
}
namespace vstdlib_s64_dll { // vstdlib_s64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x25120;
constexpr std::ptrdiff_t VEngineCvar002 = 0x5760;
}
namespace worldrenderer_dll { // worldrenderer.dll
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x205E0;
}