mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-01 04:35:34 +08:00
* Updated for memflow 0.2.2 * Replaced periods with underscores in generated file names for easier inclusion * Program execution now continues if analysis fails at any point * Removed custom error type in favor of anyhow * Added logging to cs2-dumper.log * Now compilable on Linux
58 lines
2.5 KiB
Rust
58 lines
2.5 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-07-29 16:04:47.388825300 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A28E50;
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pub const dwEntityList: usize = 0x19BEED0;
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pub const dwGameEntitySystem: usize = 0x1ADDBE8;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x1A1C688;
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pub const dwGlobalVars: usize = 0x1818648;
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pub const dwGlowManager: usize = 0x1A1BD70;
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pub const dwLocalPlayerController: usize = 0x1A0E9C8;
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pub const dwLocalPlayerPawn: usize = 0x1824A18;
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pub const dwPlantedC4: usize = 0x1A261C8;
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pub const dwPrediction: usize = 0x18248D0;
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pub const dwSensitivity: usize = 0x1A1D358;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A2E268;
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pub const dwViewMatrix: usize = 0x1A20CF0;
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pub const dwViewRender: usize = 0x1A21488;
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pub const dwWeaponC4: usize = 0x19C2960;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x52F834;
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pub const dwNetworkGameClient: usize = 0x52EBA0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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pub const dwNetworkGameClient_deltaTick: usize = 0x278;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281477;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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pub const dwWindowHeight: usize = 0x5F0424;
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pub const dwWindowWidth: usize = 0x5F0420;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const dwInputSystem: usize = 0x387F0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A41C0;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x334E40;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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}
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