mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-01 04:35:34 +08:00
* Updated for memflow 0.2.2 * Replaced periods with underscores in generated file names for easier inclusion * Program execution now continues if analysis fails at any point * Removed custom error type in favor of anyhow * Added logging to cs2-dumper.log * Now compilable on Linux
243 lines
10 KiB
C#
243 lines
10 KiB
C#
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-07-29 16:04:47.388825300 UTC
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namespace CS2Dumper.Interfaces {
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// Module: animationsystem.dll
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public static class AnimationsystemDll {
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public const nint AnimationSystemUtils_001 = 0x58FFB8;
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public const nint AnimationSystem_001 = 0x587EE0;
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}
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// Module: client.dll
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public static class ClientDll {
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public const nint ClientToolsInfo_001 = 0x181C780;
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public const nint EmptyWorldService001_Client = 0x17D9670;
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public const nint GameClientExports001 = 0x1819438;
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public const nint LegacyGameUI001 = 0x1839220;
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public const nint Source2Client002 = 0x1A1A610;
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public const nint Source2ClientConfig001 = 0x19BB1F0;
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public const nint Source2ClientPrediction001 = 0x18248D0;
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public const nint Source2ClientUI001 = 0x1837D50;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint BenchmarkService001 = 0x5356C0;
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public const nint BugService001 = 0x5AC9A0;
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public const nint ClientServerEngineLoopService_001 = 0x536370;
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public const nint EngineGameUI001 = 0x533620;
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public const nint EngineServiceMgr001 = 0x5EDA50;
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public const nint GameEventSystemClientV001 = 0x5EDD70;
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public const nint GameEventSystemServerV001 = 0x5EDEC0;
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public const nint GameResourceServiceClientV001 = 0x5357C0;
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public const nint GameResourceServiceServerV001 = 0x535820;
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public const nint GameUIService_001 = 0x5ACCA0;
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public const nint HostStateMgr001 = 0x536260;
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public const nint INETSUPPORT_001 = 0x52EF00;
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public const nint InputService_001 = 0x5ACFB0;
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public const nint KeyValueCache001 = 0x536310;
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public const nint MapListService_001 = 0x5EBF50;
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public const nint NetworkClientService_001 = 0x5EC0E0;
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public const nint NetworkP2PService_001 = 0x535AB0;
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public const nint NetworkServerService_001 = 0x5EC470;
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public const nint NetworkService_001 = 0x535C00;
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public const nint RenderService_001 = 0x5EC6D0;
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public const nint ScreenshotService001 = 0x5EC990;
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public const nint SimpleEngineLoopService_001 = 0x536480;
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public const nint SoundService_001 = 0x5ECB70;
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public const nint Source2EngineToClient001 = 0x532CC0;
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public const nint Source2EngineToClientStringTable001 = 0x532D60;
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public const nint Source2EngineToServer001 = 0x532DF8;
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public const nint Source2EngineToServerStringTable001 = 0x532E20;
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public const nint SplitScreenService_001 = 0x535E40;
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public const nint StatsService_001 = 0x5ED040;
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public const nint ToolService_001 = 0x536050;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x5336B0;
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public const nint VProfService_001 = 0x536090;
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}
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// Module: filesystem_stdio.dll
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public static class FilesystemStdioDll {
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public const nint VAsyncFileSystem2_001 = 0x20D5A0;
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public const nint VFileSystem017 = 0x2128A0;
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}
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// Module: host.dll
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public static class HostDll {
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public const nint DebugDrawQueueManager001 = 0x136FC0;
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public const nint GameModelInfo001 = 0x137000;
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public const nint GameSystem2HostHook = 0x137040;
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public const nint HostUtils001 = 0x137070;
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public const nint PredictionDiffManager001 = 0x1372C0;
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public const nint SaveRestoreDataVersion001 = 0x1373F0;
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public const nint SinglePlayerSharedMemory001 = 0x137420;
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public const nint Source2Host001 = 0x137490;
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}
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// Module: imemanager.dll
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public static class ImemanagerDll {
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public const nint IMEManager001 = 0x2E8E0;
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}
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// Module: inputsystem.dll
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public static class InputsystemDll {
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public const nint InputStackSystemVersion001 = 0x36B80;
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public const nint InputSystemVersion001 = 0x387F0;
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}
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// Module: localize.dll
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public static class LocalizeDll {
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public const nint Localize_001 = 0x3BAD0;
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}
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// Module: matchmaking.dll
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public static class MatchmakingDll {
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public const nint GameTypes001 = 0x1A41C0;
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public const nint MATCHFRAMEWORK_001 = 0x1AC3C0;
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}
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// Module: materialsystem2.dll
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public static class Materialsystem2Dll {
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public const nint FontManager_001 = 0x10D320;
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public const nint MaterialUtils_001 = 0x1084F0;
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public const nint PostProcessingSystem_001 = 0x108400;
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public const nint TextLayout_001 = 0x108480;
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public const nint VMaterialSystem2_001 = 0x10C930;
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}
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// Module: meshsystem.dll
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public static class MeshsystemDll {
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public const nint MeshSystem001 = 0x144A30;
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}
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// Module: navsystem.dll
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public static class NavsystemDll {
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public const nint NavSystem001 = 0xC04E0;
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}
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// Module: networksystem.dll
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public static class NetworksystemDll {
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public const nint FlattenedSerializersVersion001 = 0x240510;
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public const nint NetworkMessagesVersion001 = 0x272600;
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public const nint NetworkSystemVersion001 = 0x26A2A0;
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public const nint SerializedEntitiesVersion001 = 0x26A390;
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}
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// Module: panorama.dll
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public static class PanoramaDll {
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public const nint PanoramaUIEngine001 = 0x4E2260;
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}
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// Module: panorama_text_pango.dll
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public static class PanoramaTextPangoDll {
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public const nint PanoramaTextServices001 = 0x2B38F0;
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}
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// Module: panoramauiclient.dll
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public static class PanoramauiclientDll {
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public const nint PanoramaUIClient001 = 0x289860;
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}
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// Module: particles.dll
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public static class ParticlesDll {
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public const nint ParticleSystemMgr003 = 0x5BC750;
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}
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// Module: pulse_system.dll
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public static class PulseSystemDll {
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public const nint IPulseSystem_001 = 0x14D450;
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}
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// Module: rendersystemdx11.dll
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public static class Rendersystemdx11Dll {
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public const nint RenderDeviceMgr001 = 0x3ED210;
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public const nint RenderUtils_001 = 0x3EDA78;
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public const nint VRenderDeviceMgrBackdoor001 = 0x3ED2A8;
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}
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// Module: resourcesystem.dll
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public static class ResourcesystemDll {
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public const nint ResourceSystem013 = 0x6AF10;
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}
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// Module: scenefilecache.dll
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public static class ScenefilecacheDll {
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public const nint ResponseRulesCache001 = 0x6B110;
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public const nint SceneFileCache002 = 0x6B290;
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}
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// Module: scenesystem.dll
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public static class ScenesystemDll {
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public const nint RenderingPipelines_001 = 0x54DF90;
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public const nint SceneSystem_002 = 0x599980;
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public const nint SceneUtils_001 = 0x54E770;
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}
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// Module: schemasystem.dll
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public static class SchemasystemDll {
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public const nint SchemaSystem_001 = 0x5C710;
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}
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// Module: server.dll
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public static class ServerDll {
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public const nint EmptyWorldService001_Server = 0x1360FC0;
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public const nint EntitySubclassUtilsV001 = 0x13134D0;
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public const nint NavGameTest001 = 0x13FF788;
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public const nint ServerToolsInfo_001 = 0x13B4EA8;
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public const nint Source2GameClients001 = 0x13B0310;
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public const nint Source2GameDirector001 = 0x14E46C0;
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public const nint Source2GameEntities001 = 0x13B4E70;
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public const nint Source2Server001 = 0x13B4CE0;
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public const nint Source2ServerConfig001 = 0x159F5A8;
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public const nint customnavsystem001 = 0x12F8D58;
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}
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// Module: soundsystem.dll
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public static class SoundsystemDll {
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public const nint SoundOpSystem001 = 0x3353A0;
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public const nint SoundOpSystemEdit001 = 0x335270;
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public const nint SoundSystem001 = 0x334E40;
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public const nint VMixEditTool001 = 0x48288DEA;
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}
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// Module: steamaudio.dll
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public static class SteamaudioDll {
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public const nint SteamAudio001 = 0x255750;
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}
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// Module: steamclient64.dll
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public static class Steamclient64Dll {
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public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x65ACBD2A;
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public const nint IVALIDATE001 = 0x14EDA30;
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public const nint SteamClient006 = 0x14EB270;
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public const nint SteamClient007 = 0x14EB278;
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public const nint SteamClient008 = 0x14EB280;
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public const nint SteamClient009 = 0x14EB288;
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public const nint SteamClient010 = 0x14EB290;
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public const nint SteamClient011 = 0x14EB298;
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public const nint SteamClient012 = 0x14EB2A0;
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public const nint SteamClient013 = 0x14EB2A8;
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public const nint SteamClient014 = 0x14EB2B0;
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public const nint SteamClient015 = 0x14EB2B8;
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public const nint SteamClient016 = 0x14EB2C0;
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public const nint SteamClient017 = 0x14EB2C8;
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public const nint SteamClient018 = 0x14EB2D0;
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public const nint SteamClient019 = 0x14EB2D8;
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public const nint SteamClient020 = 0x14EB2E0;
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public const nint SteamClient021 = 0x14EB2E8;
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public const nint p2pvoice002 = 0x14E5C5F;
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public const nint p2pvoicesingleton002 = 0x14C90E0;
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}
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// Module: tier0.dll
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public static class Tier0Dll {
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public const nint TestScriptMgr001 = 0x36DA30;
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public const nint VEngineCvar007 = 0x37C590;
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public const nint VProcessUtils002 = 0x36D940;
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public const nint VStringTokenSystem001 = 0x394ED0;
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}
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// Module: v8system.dll
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public static class V8systemDll {
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public const nint Source2V8System001 = 0x2C480;
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}
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// Module: valve_avi.dll
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public static class ValveAviDll {
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public const nint VAvi001 = 0x22320;
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}
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// Module: valve_wmf.dll
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public static class ValveWmfDll {
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public const nint VMediaFoundation001 = 0x1FA20;
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}
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// Module: vphysics2.dll
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public static class Vphysics2Dll {
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public const nint VPhysics2_Handle_Interface_001 = 0x37E500;
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public const nint VPhysics2_Interface_001 = 0x37E540;
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}
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// Module: vscript.dll
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public static class VscriptDll {
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public const nint VScriptManager010 = 0x128600;
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}
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// Module: vstdlib_s64.dll
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public static class VstdlibS64Dll {
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public const nint IVALIDATE001 = 0xA5B40;
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public const nint VEngineCvar002 = 0x63070;
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}
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// Module: worldrenderer.dll
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public static class WorldrendererDll {
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public const nint WorldRendererMgr001 = 0x15FF70;
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}
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}
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