Files
cs2-dumper/output/offsets.hpp
2025-08-02 01:49:22 +03:00

59 lines
2.7 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1D2C010;
constexpr std::ptrdiff_t dwEntityList = 0x1CBE620;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1E01BE0;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1D1D4E0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1AE9458;
constexpr std::ptrdiff_t dwGlowManager = 0x1D1D508;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1D10240;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1AF4B80;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1D27180;
constexpr std::ptrdiff_t dwPrediction = 0x1AF4AB0;
constexpr std::ptrdiff_t dwSensitivity = 0x1D1E018;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48;
constexpr std::ptrdiff_t dwViewAngles = 0x1D2C7C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1D21A00;
constexpr std::ptrdiff_t dwViewRender = 0x1D22640;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1CC1888;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5B94C4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x5B85B0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220;
constexpr std::ptrdiff_t dwWindowHeight = 0x8AB4DC;
constexpr std::ptrdiff_t dwWindowWidth = 0x8AB4D8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x459F0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1B3F10;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x3CF620;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
}