cs2-dumper/generated/interfaces.rs

242 lines
8.4 KiB
Rust

/*
* https://github.com/a2x/cs2-dumper
* 2023-10-20 05:22:29.726731400 UTC
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod AnimationsystemDll { // animationsystem.dll
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
}
pub mod ClientDll { // client.dll
pub const LegacyGameUI001: usize = 0x88FF10;
pub const Source2ClientUI001: usize = 0x87E9B0;
pub const Source2ClientPrediction001: usize = 0x79C1F0;
pub const ClientToolsInfo_001: usize = 0x728100;
pub const Source2Client002: usize = 0x728120;
pub const GameClientExports001: usize = 0x728110;
pub const EmptyWorldService001_Client: usize = 0x48BCC0;
pub const Source2ClientConfig001: usize = 0x472CD0;
}
pub mod Engine2Dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1E1FD0;
pub const ClientServerEngineLoopService_001: usize = 0x1D7CA0;
pub const KeyValueCache001: usize = 0x1D42E0;
pub const HostStateMgr001: usize = 0x1D1CF0;
pub const GameEventSystemServerV001: usize = 0x1CD3B0;
pub const GameEventSystemClientV001: usize = 0x1CD3A0;
pub const EngineServiceMgr001: usize = 0x1C9090;
pub const VProfService_001: usize = 0x1B6B70;
pub const ToolService_001: usize = 0x1B58C0;
pub const StatsService_001: usize = 0x1B0B40;
pub const SplitScreenService_001: usize = 0x1ADDB0;
pub const SoundService_001: usize = 0x1A8900;
pub const ScreenshotService001: usize = 0x1A47D0;
pub const RenderService_001: usize = 0x1A1B30;
pub const NetworkService_001: usize = 0x1A1640;
pub const NetworkServerService_001: usize = 0x19C6E0;
pub const NetworkP2PService_001: usize = 0x1980F0;
pub const NetworkClientService_001: usize = 0x191D20;
pub const MapListService_001: usize = 0x18ACF0;
pub const InputService_001: usize = 0x178B70;
pub const GameUIService_001: usize = 0x173390;
pub const GameResourceServiceServerV001: usize = 0x1710F0;
pub const GameResourceServiceClientV001: usize = 0x1710E0;
pub const BugService001: usize = 0x16A110;
pub const BenchmarkService001: usize = 0x1688E0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1164C0;
pub const EngineGameUI001: usize = 0x115850;
pub const INETSUPPORT_001: usize = 0xE5A60;
pub const Source2EngineToServerStringTable001: usize = 0xA0BE0;
pub const Source2EngineToServer001: usize = 0x8AA70;
pub const Source2EngineToClientStringTable001: usize = 0x83790;
pub const Source2EngineToClient001: usize = 0x5A1D0;
}
pub mod FilesystemStdioDll { // filesystem_stdio.dll
pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
}
pub mod HostDll { // host.dll
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
}
pub mod ImemanagerDll { // imemanager.dll
pub const IMEManager001: usize = 0xC470;
}
pub mod InputsystemDll { // inputsystem.dll
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
}
pub mod LocalizeDll { // localize.dll
pub const Localize_001: usize = 0x3830;
}
pub mod MatchmakingDll { // matchmaking.dll
pub const GameTypes001: usize = 0x50270;
pub const MATCHFRAMEWORK_001: usize = 0x101030;
}
pub mod Materialsystem2Dll { // materialsystem2.dll
pub const MaterialUtils_001: usize = 0x4DB90;
pub const TextLayout_001: usize = 0x4A2E0;
pub const PostProcessingSystem_001: usize = 0x42A60;
pub const FontManager_001: usize = 0x37900;
pub const VMaterialSystem2_001: usize = 0x25EC0;
}
pub mod MeshsystemDll { // meshsystem.dll
pub const MeshSystem001: usize = 0x7270;
}
pub mod NavsystemDll { // navsystem.dll
pub const NavSystem001: usize = 0x76F0;
}
pub mod NetworksystemDll { // networksystem.dll
pub const SerializedEntitiesVersion001: usize = 0xD1A70;
pub const NetworkSystemVersion001: usize = 0xBBF80;
pub const NetworkMessagesVersion001: usize = 0x9C020;
pub const FlattenedSerializersVersion001: usize = 0x7B8A0;
}
pub mod PanoramaDll { // panorama.dll
pub const PanoramaUIEngine001: usize = 0x57EE0;
}
pub mod PanoramaTextPangoDll { // panorama_text_pango.dll
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
pub mod PanoramauiclientDll { // panoramauiclient.dll
pub const PanoramaUIClient001: usize = 0x12780;
}
pub mod ParticlesDll { // particles.dll
pub const ParticleSystemMgr003: usize = 0x52D20;
}
pub mod PulseSystemDll { // pulse_system.dll
pub const IPulseSystem_001: usize = 0x5B80;
}
pub mod Rendersystemdx11Dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x52C90;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A3A0;
pub const RenderDeviceMgr001: usize = 0x4A390;
}
pub mod ResourcesystemDll { // resourcesystem.dll
pub const ResourceSystem013: usize = 0x10650;
}
pub mod ScenefilecacheDll { // scenefilecache.dll
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod ScenesystemDll { // scenesystem.dll
pub const SceneUtils_001: usize = 0x13D030;
pub const SceneSystem_002: usize = 0xCAE10;
pub const RenderingPipelines_001: usize = 0x8EED0;
}
pub mod SchemasystemDll { // schemasystem.dll
pub const SchemaSystem_001: usize = 0xA930;
}
pub mod ServerDll { // server.dll
pub const NavGameTest001: usize = 0xA2D150;
pub const ServerToolsInfo_001: usize = 0x831AC0;
pub const Source2GameClients001: usize = 0x831AD0;
pub const Source2GameEntities001: usize = 0x831AE0;
pub const Source2Server001: usize = 0x831AF0;
pub const EmptyWorldService001_Server: usize = 0x588490;
pub const Source2ServerConfig001: usize = 0x568490;
pub const EntitySubclassUtilsV001: usize = 0x2C8770;
pub const customnavsystem001: usize = 0x245270;
pub const Source2GameDirector001: usize = 0x13EFC0;
}
pub mod SoundsystemDll { // soundsystem.dll
pub const SoundOpSystem001: usize = 0x1567E0;
pub const SoundOpSystemEdit001: usize = 0x8BBC0;
pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
}
pub mod SteamaudioDll { // steamaudio.dll
pub const SteamAudio001: usize = 0x12EE0;
}
pub mod Steamclient64Dll { // steamclient64.dll
pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0;
pub const SteamClient020: usize = 0x62CAF0;
pub const SteamClient019: usize = 0x62CAE0;
pub const SteamClient018: usize = 0x62CAD0;
pub const SteamClient017: usize = 0x62CAC0;
pub const SteamClient016: usize = 0x62CAB0;
pub const SteamClient015: usize = 0x62CAA0;
pub const SteamClient014: usize = 0x62CA90;
pub const SteamClient013: usize = 0x62CA80;
pub const SteamClient012: usize = 0x62CA70;
pub const SteamClient011: usize = 0x62CA60;
pub const SteamClient010: usize = 0x62CA50;
pub const SteamClient009: usize = 0x62CA40;
pub const SteamClient008: usize = 0x62CA30;
pub const SteamClient007: usize = 0x62CA20;
pub const SteamClient006: usize = 0x62CA10;
pub const p2pvoice002: usize = 0xD8EA0;
pub const p2pvoicesingleton002: usize = 0xD5840;
}
pub mod Tier0Dll { // tier0.dll
pub const VStringTokenSystem001: usize = 0x18C060;
pub const TestScriptMgr001: usize = 0x13F3C0;
pub const VProcessUtils002: usize = 0x12F540;
pub const VEngineCvar007: usize = 0x61920;
}
pub mod V8SystemDll { // v8system.dll
pub const Source2V8System001: usize = 0x1670;
}
pub mod ValveAviDll { // valve_avi.dll
pub const VAvi001: usize = 0x2F90;
}
pub mod ValveWmfDll { // valve_wmf.dll
pub const VMediaFoundation001: usize = 0x12D0;
}
pub mod Vphysics2Dll { // vphysics2.dll
pub const VPhysics2_Handle_Interface_001: usize = 0x5FA50;
pub const VPhysics2_Interface_001: usize = 0x5B7F0;
}
pub mod VscriptDll { // vscript.dll
pub const VScriptManager010: usize = 0x31DA0;
}
pub mod VstdlibS64Dll { // vstdlib_s64.dll
pub const IVALIDATE001: usize = 0x24FF0;
pub const VEngineCvar002: usize = 0x5750;
}
pub mod WorldrendererDll { // worldrenderer.dll
pub const WorldRendererMgr001: usize = 0x21530;
}