cs2-dumper/generated/interfaces.hpp

244 lines
9.5 KiB
C++

/*
* https://github.com/a2x/cs2-dumper
* 2023-10-20 05:22:29.719798500 UTC
*/
#pragma once
#include <cstddef>
namespace AnimationsystemDll { // animationsystem.dll
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0;
}
namespace ClientDll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x88FF10;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x87E9B0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79C1F0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x728100;
constexpr std::ptrdiff_t Source2Client002 = 0x728120;
constexpr std::ptrdiff_t GameClientExports001 = 0x728110;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48BCC0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x472CD0;
}
namespace Engine2Dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1FD0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D7CA0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D42E0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1D1CF0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CD3B0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CD3A0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C9090;
constexpr std::ptrdiff_t VProfService_001 = 0x1B6B70;
constexpr std::ptrdiff_t ToolService_001 = 0x1B58C0;
constexpr std::ptrdiff_t StatsService_001 = 0x1B0B40;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1ADDB0;
constexpr std::ptrdiff_t SoundService_001 = 0x1A8900;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1A47D0;
constexpr std::ptrdiff_t RenderService_001 = 0x1A1B30;
constexpr std::ptrdiff_t NetworkService_001 = 0x1A1640;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C6E0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1980F0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x191D20;
constexpr std::ptrdiff_t MapListService_001 = 0x18ACF0;
constexpr std::ptrdiff_t InputService_001 = 0x178B70;
constexpr std::ptrdiff_t GameUIService_001 = 0x173390;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x1710F0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x1710E0;
constexpr std::ptrdiff_t BugService001 = 0x16A110;
constexpr std::ptrdiff_t BenchmarkService001 = 0x1688E0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1164C0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x115850;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE5A60;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0BE0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8AA70;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83790;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A1D0;
}
namespace FilesystemStdioDll { // filesystem_stdio.dll
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30;
constexpr std::ptrdiff_t VFileSystem017 = 0x66D20;
}
namespace HostDll { // host.dll
constexpr std::ptrdiff_t Source2Host001 = 0x18E10;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20;
constexpr std::ptrdiff_t HostUtils001 = 0x12550;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710;
}
namespace ImemanagerDll { // imemanager.dll
constexpr std::ptrdiff_t IMEManager001 = 0xC470;
}
namespace InputsystemDll { // inputsystem.dll
constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0;
}
namespace LocalizeDll { // localize.dll
constexpr std::ptrdiff_t Localize_001 = 0x3830;
}
namespace MatchmakingDll { // matchmaking.dll
constexpr std::ptrdiff_t GameTypes001 = 0x50270;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030;
}
namespace Materialsystem2Dll { // materialsystem2.dll
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB90;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A2E0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A60;
constexpr std::ptrdiff_t FontManager_001 = 0x37900;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EC0;
}
namespace MeshsystemDll { // meshsystem.dll
constexpr std::ptrdiff_t MeshSystem001 = 0x7270;
}
namespace NavsystemDll { // navsystem.dll
constexpr std::ptrdiff_t NavSystem001 = 0x76F0;
}
namespace NetworksystemDll { // networksystem.dll
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1A70;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBF80;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C020;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B8A0;
}
namespace PanoramaDll { // panorama.dll
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0;
}
namespace PanoramaTextPangoDll { // panorama_text_pango.dll
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
}
namespace PanoramauiclientDll { // panoramauiclient.dll
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780;
}
namespace ParticlesDll { // particles.dll
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20;
}
namespace PulseSystemDll { // pulse_system.dll
constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80;
}
namespace Rendersystemdx11Dll { // rendersystemdx11.dll
constexpr std::ptrdiff_t RenderUtils_001 = 0x52C90;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A3A0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A390;
}
namespace ResourcesystemDll { // resourcesystem.dll
constexpr std::ptrdiff_t ResourceSystem013 = 0x10650;
}
namespace ScenefilecacheDll { // scenefilecache.dll
constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190;
}
namespace ScenesystemDll { // scenesystem.dll
constexpr std::ptrdiff_t SceneUtils_001 = 0x13D030;
constexpr std::ptrdiff_t SceneSystem_002 = 0xCAE10;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EED0;
}
namespace SchemasystemDll { // schemasystem.dll
constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930;
}
namespace ServerDll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA2D150;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831AC0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x831AD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x831AE0;
constexpr std::ptrdiff_t Source2Server001 = 0x831AF0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x588490;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x568490;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8770;
constexpr std::ptrdiff_t customnavsystem001 = 0x245270;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EFC0;
}
namespace SoundsystemDll { // soundsystem.dll
constexpr std::ptrdiff_t SoundOpSystem001 = 0x1567E0;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8BBC0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x71740;
constexpr std::ptrdiff_t SoundSystem001 = 0x46540;
}
namespace SteamaudioDll { // steamaudio.dll
constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0;
}
namespace Steamclient64Dll { // steamclient64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x833640;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0;
constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0;
constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0;
constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0;
constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0;
constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0;
constexpr std::ptrdiff_t SteamClient014 = 0x62CA90;
constexpr std::ptrdiff_t SteamClient013 = 0x62CA80;
constexpr std::ptrdiff_t SteamClient012 = 0x62CA70;
constexpr std::ptrdiff_t SteamClient011 = 0x62CA60;
constexpr std::ptrdiff_t SteamClient010 = 0x62CA50;
constexpr std::ptrdiff_t SteamClient009 = 0x62CA40;
constexpr std::ptrdiff_t SteamClient008 = 0x62CA30;
constexpr std::ptrdiff_t SteamClient007 = 0x62CA20;
constexpr std::ptrdiff_t SteamClient006 = 0x62CA10;
constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840;
}
namespace Tier0Dll { // tier0.dll
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C060;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F3C0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x12F540;
constexpr std::ptrdiff_t VEngineCvar007 = 0x61920;
}
namespace V8SystemDll { // v8system.dll
constexpr std::ptrdiff_t Source2V8System001 = 0x1670;
}
namespace ValveAviDll { // valve_avi.dll
constexpr std::ptrdiff_t VAvi001 = 0x2F90;
}
namespace ValveWmfDll { // valve_wmf.dll
constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
}
namespace Vphysics2Dll { // vphysics2.dll
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA50;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0;
}
namespace VscriptDll { // vscript.dll
constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0;
}
namespace VstdlibS64Dll { // vstdlib_s64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0;
constexpr std::ptrdiff_t VEngineCvar002 = 0x5750;
}
namespace WorldrendererDll { // worldrenderer.dll
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21530;
}