cs2-dumper/generated/offsets.cs

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 7 Dec 2023 03:13:26 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17BB860;
public const nint dwForceAttack = 0x16BBD30;
public const nint dwForceAttack2 = 0x16BBDC0;
public const nint dwForceBackward = 0x16BC000;
public const nint dwForceCrouch = 0x16BC2D0;
public const nint dwForceForward = 0x16BBF70;
public const nint dwForceJump = 0x16BC240;
public const nint dwForceLeft = 0x16BC090;
public const nint dwForceRight = 0x16BC120;
public const nint dwGameEntitySystem = 0x18E7060;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1817658;
public const nint dwGlobalVars = 0x16B7EA0;
public const nint dwGlowManager = 0x1817678;
public const nint dwInterfaceLinkList = 0x1914CF8;
public const nint dwLocalPlayerController = 0x180ACB0;
public const nint dwLocalPlayerPawn = 0x16C2DD8;
public const nint dwPlantedC4 = 0x181ED38;
public const nint dwPrediction = 0x16C2CA0;
public const nint dwSensitivity = 0x1818D68;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x187AC50;
public const nint dwViewMatrix = 0x1819FD0;
public const nint dwViewRender = 0x181A850;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x48B344;
public const nint dwNetworkGameClient = 0x48A8F8;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x541A6C;
public const nint dwWindowWidth = 0x541A68;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35760;
}