cs2-dumper/generated/interfaces.rs

240 lines
7.8 KiB
Rust

#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-03 00:41:25.295188200 UTC
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x64510;
pub const AnimationSystem_001: usize = 0x5F070;
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x88D7A0;
pub const Source2ClientUI001: usize = 0x87C190;
pub const Source2ClientPrediction001: usize = 0x79B930;
pub const ClientToolsInfo_001: usize = 0x727740;
pub const Source2Client002: usize = 0x727760;
pub const GameClientExports001: usize = 0x727750;
pub const EmptyWorldService001_Client: usize = 0x48A810;
pub const Source2ClientConfig001: usize = 0x471BA0;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1E4FE0;
pub const ClientServerEngineLoopService_001: usize = 0x1DACB0;
pub const KeyValueCache001: usize = 0x1D7050;
pub const HostStateMgr001: usize = 0x1D4A60;
pub const GameEventSystemServerV001: usize = 0x1CFE80;
pub const GameEventSystemClientV001: usize = 0x1CFE70;
pub const EngineServiceMgr001: usize = 0x1CB790;
pub const VProfService_001: usize = 0x1B8DA0;
pub const ToolService_001: usize = 0x1B7B00;
pub const StatsService_001: usize = 0x1B2D80;
pub const SplitScreenService_001: usize = 0x1AFFF0;
pub const SoundService_001: usize = 0x1AAB40;
pub const ScreenshotService001: usize = 0x1A6A10;
pub const RenderService_001: usize = 0x1A3D70;
pub const NetworkService_001: usize = 0x1A3880;
pub const NetworkServerService_001: usize = 0x19E920;
pub const NetworkP2PService_001: usize = 0x19A330;
pub const NetworkClientService_001: usize = 0x193F60;
pub const MapListService_001: usize = 0x18CF30;
pub const InputService_001: usize = 0x17AC80;
pub const GameUIService_001: usize = 0x175740;
pub const GameResourceServiceServerV001: usize = 0x1734A0;
pub const GameResourceServiceClientV001: usize = 0x173490;
pub const BugService001: usize = 0x16C4C0;
pub const BenchmarkService001: usize = 0x16AC90;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1183B0;
pub const EngineGameUI001: usize = 0x117670;
pub const INETSUPPORT_001: usize = 0xE6E50;
pub const Source2EngineToServerStringTable001: usize = 0xA18B0;
pub const Source2EngineToServer001: usize = 0x8B6E0;
pub const Source2EngineToClientStringTable001: usize = 0x840E0;
pub const Source2EngineToClient001: usize = 0x5A740;
}
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x66D40;
pub const VFileSystem017: usize = 0x66D30;
}
pub mod host_dll {
pub const Source2Host001: usize = 0x18E50;
pub const SinglePlayerSharedMemory001: usize = 0x18AD0;
pub const SaveRestoreDataVersion001: usize = 0x18AC0;
pub const PredictionDiffManager001: usize = 0x16E60;
pub const HostUtils001: usize = 0x123F0;
pub const GameSystem2HostHook: usize = 0x11C40;
pub const GameModelInfo001: usize = 0x11B60;
pub const DebugDrawQueueManager001: usize = 0x115B0;
}
pub mod imemanager_dll {
pub const IMEManager001: usize = 0xC470;
}
pub mod inputsystem_dll {
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
}
pub mod localize_dll {
pub const Localize_001: usize = 0x3830;
}
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x50110;
pub const MATCHFRAMEWORK_001: usize = 0x101180;
}
pub mod materialsystem2_dll {
pub const MaterialUtils_001: usize = 0x4DDC0;
pub const TextLayout_001: usize = 0x4A510;
pub const PostProcessingSystem_001: usize = 0x42C90;
pub const FontManager_001: usize = 0x37A70;
pub const VMaterialSystem2_001: usize = 0x25FD0;
}
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7110;
}
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x7590;
}
pub mod networksystem_dll {
pub const SerializedEntitiesVersion001: usize = 0xD2A60;
pub const NetworkSystemVersion001: usize = 0xBCD00;
pub const NetworkMessagesVersion001: usize = 0x9CD30;
pub const FlattenedSerializersVersion001: usize = 0x7C4E0;
}
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5E650;
}
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CCB0;
}
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12620;
}
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x52D00;
}
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x5A20;
}
pub mod rendersystemdx11_dll {
pub const RenderUtils_001: usize = 0x53470;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAD0;
pub const RenderDeviceMgr001: usize = 0x4AAC0;
}
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x106B0;
}
pub mod scenefilecache_dll {
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod scenesystem_dll {
pub const SceneUtils_001: usize = 0x13D620;
pub const SceneSystem_002: usize = 0xCAAC0;
pub const RenderingPipelines_001: usize = 0x8EA20;
}
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xA840;
}
pub mod server_dll {
pub const NavGameTest001: usize = 0xA2DB20;
pub const ServerToolsInfo_001: usize = 0x832220;
pub const Source2GameClients001: usize = 0x832230;
pub const Source2GameEntities001: usize = 0x832240;
pub const Source2Server001: usize = 0x832250;
pub const EmptyWorldService001_Server: usize = 0x5873B0;
pub const Source2ServerConfig001: usize = 0x5673C0;
pub const EntitySubclassUtilsV001: usize = 0x2C8940;
pub const customnavsystem001: usize = 0x245420;
pub const Source2GameDirector001: usize = 0x13ED30;
}
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x1560D0;
pub const SoundOpSystemEdit001: usize = 0x8B4B0;
pub const VMixEditTool001: usize = 0x71710;
pub const SoundSystem001: usize = 0x46510;
}
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x12D90;
}
pub mod steamclient64_dll {
pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0;
pub const SteamClient020: usize = 0x62CAF0;
pub const SteamClient019: usize = 0x62CAE0;
pub const SteamClient018: usize = 0x62CAD0;
pub const SteamClient017: usize = 0x62CAC0;
pub const SteamClient016: usize = 0x62CAB0;
pub const SteamClient015: usize = 0x62CAA0;
pub const SteamClient014: usize = 0x62CA90;
pub const SteamClient013: usize = 0x62CA80;
pub const SteamClient012: usize = 0x62CA70;
pub const SteamClient011: usize = 0x62CA60;
pub const SteamClient010: usize = 0x62CA50;
pub const SteamClient009: usize = 0x62CA40;
pub const SteamClient008: usize = 0x62CA30;
pub const SteamClient007: usize = 0x62CA20;
pub const SteamClient006: usize = 0x62CA10;
pub const p2pvoice002: usize = 0xD8EA0;
pub const p2pvoicesingleton002: usize = 0xD5840;
}
pub mod tier0_dll {
pub const VStringTokenSystem001: usize = 0x18D680;
pub const TestScriptMgr001: usize = 0x13F7B0;
pub const VProcessUtils002: usize = 0x12F7C0;
pub const VEngineCvar007: usize = 0x61640;
}
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1670;
}
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x2F90;
}
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x12D0;
}
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5F7F0;
pub const VPhysics2_Interface_001: usize = 0x5B590;
}
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x31C40;
}
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x24FF0;
pub const VEngineCvar002: usize = 0x5750;
}
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x21320;
}