Files
cs2-dumper/output/scenesystem_dll.hpp
ArcherY417 e5f09f5763 Game update 14114
complete output
2025-10-16 13:49:38 +08:00

133 lines
4.8 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-16 05:43:35.292643700 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace schemas {
// Module: scenesystem.dll
// Class count: 9
// Enum count: 3
namespace scenesystem_dll {
// Alignment: 1
// Member count: 6
enum class DecalMode_t : uint8_t {
kDecalInvalid = 0xFF,
kDecalBlood = 0x0,
kDecalCloak = 0x1,
kDecalCloakDamage = 0x2,
kDecalMax = 0x3,
kDecalDefault = 0x0
};
// Alignment: 1
// Member count: 4
enum class DisableShadows_t : uint8_t {
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3
};
// Alignment: 4
// Member count: 6
enum class ESceneObjectVisualization : uint32_t {
SCENEOBJECT_VIS_NONE = 0x0,
SCENEOBJECT_VIS_OBJECT = 0x1,
SCENEOBJECT_VIS_MATERIAL = 0x2,
SCENEOBJECT_VIS_TEXTURE_SIZE = 0x3,
SCENEOBJECT_VIS_LOD = 0x4,
SCENEOBJECT_VIS_INSTANCING = 0x5
};
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewTarget {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64
constexpr std::ptrdiff_t m_nWidth = 0x10; // int32
constexpr std::ptrdiff_t m_nHeight = 0x14; // int32
constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32
constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32
constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32
constexpr std::ptrdiff_t m_nDepth = 0x24; // int32
constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32
constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace SceneViewId_t {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSEndFrameViewInfo {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PostLayer {
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_LayerBase {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_nLayerId = 0x18; // uint64
constexpr std::ptrdiff_t m_LayerName = 0x20; // CUtlString
constexpr std::ptrdiff_t m_displayText = 0x28; // CUtlString
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PreLayer {
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewTargetList {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewRender {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_EndFrame {
constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
}
}
}
}