cs2-dumper/generated/offsets.rs

38 lines
1.4 KiB
Rust

/*
* https://github.com/a2x/cs2-dumper
* 2023-10-18 01:33:57.479634300 UTC
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod ClientDll {
pub const dwEntityList: usize = 0x1793DC8;
pub const dwForceAttack: usize = 0x169AE50;
pub const dwForceAttack2: usize = 0x169AEE0;
pub const dwForceBackward: usize = 0x169B120;
pub const dwForceCrouch: usize = 0x169B3F0;
pub const dwForceForward: usize = 0x169B090;
pub const dwForceJump: usize = 0x169B360;
pub const dwForceLeft: usize = 0x169B1B0;
pub const dwForceRight: usize = 0x169B240;
pub const dwGameRules: usize = 0x17EFAD8;
pub const dwGlobalVars: usize = 0x1696F40;
pub const dwGlowManager: usize = 0x17EF258;
pub const dwInterfaceLinkList: usize = 0x197A678;
pub const dwLocalPlayerController: usize = 0x17E27C8;
pub const dwLocalPlayerPawn: usize = 0x1881288;
pub const dwPlantedC4: usize = 0x1887FC0;
pub const dwViewAngles: usize = 0x18E0DA0;
pub const dwViewMatrix: usize = 0x1881D70;
pub const dwViewRender: usize = 0x1882768;
}
pub mod Engine2Dll {
pub const dwBuildNumber: usize = 0x487514;
pub const dwNetworkGameClient: usize = 0x486AB0;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5386D4;
pub const dwWindowWidth: usize = 0x5386D0;
}