cs2-dumper/generated/offsets.rs
2023-10-21 09:44:02 +10:00

41 lines
1.7 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* 2023-10-20 23:01:51.631119800 UTC
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod ClientDll { // client.dll
pub const dwBaseEntityModel_setModel: usize = 0x57DA70;
pub const dwEntityList: usize = 0x1798738;
pub const dwForceAttack: usize = 0x169DE50;
pub const dwForceAttack2: usize = 0x169DEE0;
pub const dwForceBackward: usize = 0x169E120;
pub const dwForceCrouch: usize = 0x169E3F0;
pub const dwForceForward: usize = 0x169E090;
pub const dwForceJump: usize = 0x169E360;
pub const dwForceLeft: usize = 0x169E1B0;
pub const dwForceRight: usize = 0x169E240;
pub const dwGameEntitySystem_getBaseEntity: usize = 0x601070;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x5F2D60;
pub const dwGameRules: usize = 0x17F4478;
pub const dwGlobalVars: usize = 0x1699F40;
pub const dwGlowManager: usize = 0x17F3BF8;
pub const dwInterfaceLinkList: usize = 0x197F2B8;
pub const dwLocalPlayerController: usize = 0x17E7158;
pub const dwLocalPlayerPawn: usize = 0x1885C28;
pub const dwPlantedC4: usize = 0x188CAD0;
pub const dwViewAngles: usize = 0x18E5740;
pub const dwViewMatrix: usize = 0x1886710;
pub const dwViewRender: usize = 0x1887108;
}
pub mod Engine2Dll { // engine2.dll
pub const dwBuildNumber: usize = 0x487514;
pub const dwNetworkGameClient: usize = 0x486AB0;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x53867C;
pub const dwWindowWidth: usize = 0x538678;
}